Richard McCready: Make Your Own Music (Book/Online Audio) [Raamat, Allalaadimised]

  • Formaat: Mixed media product, 154 pages, kõrgus x laius x paksus: 279x216x9 mm, kaal: 449 g, Black and white images throughout, Contains 1 Paperback / softback and 1 Digital online
  • Tüüp: Raamat, Allalaadimised
  • Sari: Music Pro Guides
  • Ilmumisaeg: 01-Mar-2016
  • Kirjastus: Hal Leonard Corporation
  • Žanrid: Teooria
  • Keel: Inglise
  • ISBN-10: 1480397458
  • ISBN-13: 9781480397453
  • Raamat, Allalaadimised
  • Hind: 25,19 €
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  • Formaat: Mixed media product, 154 pages, kõrgus x laius x paksus: 279x216x9 mm, kaal: 449 g, Black and white images throughout, Contains 1 Paperback / softback and 1 Digital online
  • Tüüp: Raamat, Allalaadimised
  • Sari: Music Pro Guides
  • Ilmumisaeg: 01-Mar-2016
  • Kirjastus: Hal Leonard Corporation
  • Žanrid: Teooria
  • Keel: Inglise
  • ISBN-10: 1480397458
  • ISBN-13: 9781480397453
**Please note: This title is not available to the EU book trade.** This comprehensive book provides an organized approach to creating your own music using modern technology. Make Your Own Music contains lessons, skill sets, and projects for using the PreSonus Music Creation Suite. An incredibly valuable tool for the enthusiast, student or teacher, this book is a complete classroom curriculum for both learning and teaching music technology, incorporating composition ideas, notation skills, and digital audio workstation proficiencies. Each chapter focuses on building musical and compositional knowledge using Notion and/or Studio One. The book is organized into easily digestible chapters that cover topics such as “Getting Started with Recording,” “Getting Started with Notion,” “Creating Electronic Music with Virtual Instruments in Studio One,” and “Mixing and Mastering in Studio One.” Each chapter contains three demonstrable skills that students can learn by working through self-paced projects, examples of STEAM (Science, Technology, Engineering, Arts, Mathematics) problem-solving strategies from music technology history, and composition assignments with reproducible grading sheets for teachers. Supporting materials can be accessed online. They round out the educational and instructional experience through video tutorials and printable documents.
Introduction ix
John Mlynczak
Acknowledgments xiii
Chapter 1 Getting Started with Recording and Sequencing
1(20)
Introduction
1(5)
Skill One: Recording Using the Microphone
6(4)
Skill Two: Sequencing with Musicloops
10(4)
Bonus Skill: Creating Fades
14(1)
STEAM Problem Solving: How a Computer Hears Sound
15(6)
Project A Introducing Your Own Radio Show
18(3)
Chapter 2 Getting Started with Music Notation
21(18)
Introduction
21(2)
Skill Three: Entering Notation in Notion
23(6)
Skill Four: Creating a Simple Arrangement
29(3)
Bonus Skill: Adding Swing
32(1)
STEAM Problem Solving: How to Hear Things in 3D---The Panorama Effect
33(6)
Project B Creating an Arrangement of a Tune from John Playford's The Dancing Master
35(4)
Chapter 3 Making Beats with Impact in Studio One
39(16)
Introduction
39(1)
Skill Five: Creating a Drum Beat
40(5)
Skill Six: Mixing Drums
45(5)
Bonus Skill: Creating Musicloops
50(1)
STEAM Problem Solving: Latency and How to Control It
50(5)
Project C Composing Music with Beats
53(2)
Chapter 4 Using Chords in Notion
55(14)
Introduction
55(2)
Skill Seven: Composing a Piece of Music with a Repeating Chord Sequence
57(4)
Skill Eight: Preparing Your Score for Performance
61(3)
Bonus Skill: Exporting Your Song from Notion
64(1)
STEAM Problem Solving: Producing Large Quantities of Sheet Music
65(4)
Project D Composing Music with a Repeating Chord Sequence
67(2)
Chapter 5 Creating Electronic Music with Virtual Instruments in Studio One
69(20)
Introduction
69(1)
Skill Nine: Working with Mojito
70(8)
Skill Ten: Layering Soft Synths to Create a Binary-Form Composition
78(5)
Bonus Skill: Transposing
83(1)
STEAM Problem Solving: Creating Sound with Electronics
83(6)
Project E Composing Electronic Music in Ternary Form
87(2)
Chapter 6 Recording and Editing in Studio One
89(16)
Introduction
89(1)
Skill Eleven: Recording Vocals, Electric Guitars, Basses, and Other Instruments
89(6)
Skill Twelve: Composing Video Game Music by Layering Motifs
95(3)
Bonus Skill: Exporting from Studio One
98(1)
STEAM Problem Solving: Recording and Overdubbing
99(6)
Project F Composing Music for Your Own Video Game
103(2)
Chapter 7 Mixing and Mastering in Studio One
105(16)
Introduction
105(1)
Skill Thirteen: Adding Plug-in Effects and Automation
105(5)
Skill Fourteen: Final Mixing and Mastering
110(3)
Bonus Skill: Using Buses and Sends in Studio One
113(1)
STEAM Problem Solving: The Mixing Desk
114(7)
Project G The Final Presentation
117(4)
Chapter 8 Notes and Resources for Teachers
121(12)
The Creative Process and Assessment: Author's Perspective
121(2)
Recommended Examples of Electronic Music for Listening
123(1)
Recommended Examples of Video Game Music
124(1)
Reproducible Project Sheet: Project A
125(1)
Reproducible Project Sheet: Project B
126(1)
Reproducible Project Sheet: Project C
127(1)
Reproducible Project Sheet: Project D
128(1)
Reproducible Project Sheet: Project E
129(1)
Reproducible Project Sheet: Project F
130(1)
Reproducible Project Sheet: Project G
131(2)
Index 133
RICHARD A. McCREADY, M.M. (Clarksville, Maryland) teaches music technology at River Hill High School in Clarksville, Maryland, and is also the music technology resource teacher for Howard County, Maryland. McCready was born in Northern Ireland and studied tuba performance, vocal performance, piano, and composition at the Royal Northern College of Music, Manchester, England, and at Towson University in Maryland. He plays many musical instruments, but the focus of his teaching is music technology, in which he is widely regarded as one of the outstanding innovators in the U.S. McCready was awarded the Mike Kovins TIME Teacher of the Year Award in 2013 and also the 2013 Howard County Music Educator of the Year Award. His work at River Hill High School was featured in a feature article for School Band and Orchestra in April 2013. He writes curriculum and lessons for the Baltimore Symphony Orchestra, the International Baccalaureate, the Reginald F. Lewis Museum of African American Culture, the Maryland State Department of Education, andHowardCounty Public Schools.