E-raamat: Software in 30 Days: How Agile Managers Beat the Odds, Delight Their Customers, and Leave Competitors in the Dust

  • Formaat: 216 pages, Illustrations
  • Ilmumisaeg: 21-Mar-2012
  • Kirjastus: John Wiley & Sons Inc
  • ISBN-13: 9781118228548
  • Formaat - PDF+DRM
  • Hind: 22,53 EUR*
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  • Raamatukogudele
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  • Formaat: 216 pages, Illustrations
  • Ilmumisaeg: 21-Mar-2012
  • Kirjastus: John Wiley & Sons Inc
  • ISBN-13: 9781118228548

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"A radical approach to getting IT projects done faster and cheaper than anyone thinks possibleSoftware in 30 Days summarizes the Agile and Scrum software development method, which allows creation of game-changing software, in just 30 days. Projects that use it are three times more successful than those that don't. Software in 30 Days is for the business manager, the entrepreneur, the product development manager, or IT manager who wants to develop software better and faster than they now believe possible.Learn how this unorthodox process works, how to get started, and how to succeed. Control risk, manage projects, and have your people succeed with simple but profound shifts in the thinking.The authors explain powerful concepts such as the art of the possible, bottom-up intelligence, and why it's good to fail early--all with no risk greater than thirty days. The productivity gain vs traditional "waterfall" methods has been over 100% on many projects Author Ken Schwaber is a co-founder of the Agile software movement, and co-creator, with Jeff Sutherland, of the "Scrum" technique for building software in 30 days Coauthor Jeff Sutherland was cosigner of the Agile Manifesto, which marked the start of the Agile movement Software in 30 Days is a must-read for all managers and business owners who use software in their organizations or in their products and want to stop the cycle of slow, expensive software development. Programmers will want to buy copies for their managers and their customers so they will know how to collaborate to get the best work possible"--

"A radical approach to getting IT projects done faster and cheaper than anyone thinks possibleSoftware in 30 Days summarizes the Agile and Scrum software development method, which allows creation of game-changing software, in just 30 days. Projects that use it are three times more successful than those that don't. Software in 30 Days is for the business manager, the entrepreneur, the product development manager, or IT manager who wants to develop software better and faster than they now believe possible.Learn how this unorthodox process works, how to get started, and how to succeed. Control risk, manage projects, and have your people succeed with simple but profound shifts in the thinking.The authors explain powerful concepts such as the art of the possible, bottom-up intelligence, and why it's good to fail early--all with no risk greater than thirty days. The productivity gain vs traditional "waterfall" methods has been over 100% on many projects Author Ken Schwaber is a co-founder of the Agile software movement, and co-creator, with Jeff Sutherland, of the "Scrum" technique for building software in 30 days Coauthor Jeff Sutherland was cosigner of the Agile Manifesto, which marked the start of the Agile movement Software in 30 Days is a must-read for all managers and business owners who use software in their organizations or in their products and want to stop the cycle of slow, expensive software development. Programmers will want to buy copies for their managers and their customers so they will know how to collaborate to get the best work possible"--Provided by publisher.

Describes the Agile and Scrum software development process and how software can be created in just thirty days.

About the Authors xi
Acknowledgments xiii
Introduction xv
Section I Why Every Business in the World Can Produce Software in 30 Days
1(54)
1 The Crisis in Software: The Wrong Process Produces the Wrong Results
3(14)
2 Scrum: The Right Process Produces the Right Results
17(16)
3 Try It Yourself: The Pilot
33(16)
4 What Can I Do?
49(6)
Section II How to Produce Software in 30 Days
55(72)
5 Getting Started with Scrum
57(6)
6 Scrum at the Project Level
63(12)
7 Develop a Scrum Capability
75(26)
8 Scrum at the Enterprise Level
101(6)
9 Enterprise Transformation: Profound and Persistent Change
107(12)
10 Scrumming Scrum
119(8)
Appendix 1 Terminology 127(6)
Appendix 2 The Scrum Guide 133(20)
Appendix 3 A Playbook for Achieving Enterprise Agility 153(32)
Index 185
KEN SCHWABER is a cofounder of the worldwide Agile software movement and cocreator, with Jeff Sutherland, of the "Scrum" technique for building software in 30 days. He is president of Scrum.org, a software consulting firm, and led the process management product revolution of the early 1990s. JEFF SUTHERLAND is the cocreator of Scrum, and was cosigner of the Agile Manifesto, which marked the start of the Agile movement. He has served as vice president of engineering or CTO at eleven software companies, managing the last seven entirely using Scrum, and achieved industry-leading, hyper-productive results. Jeff is the CEO of Scrum Inc., a consulting and training company.