Muutke küpsiste eelistusi

E-raamat: Animation Masterclasses: From Pencils to Pixels: A Complete Course in Animation & Production [Taylor & Francis e-raamat]

  • Formaat: 808 pages, 1239 Halftones, color; 66 Halftones, black and white; 1239 Illustrations, color; 66 Illustrations, black and white
  • Ilmumisaeg: 17-Nov-2022
  • Kirjastus: CRC Press
  • ISBN-13: 9781003324287
Teised raamatud teemal:
  • Taylor & Francis e-raamat
  • Hind: 170,80 €*
  • * hind, mis tagab piiramatu üheaegsete kasutajate arvuga ligipääsu piiramatuks ajaks
  • Tavahind: 244,00 €
  • Säästad 30%
  • Formaat: 808 pages, 1239 Halftones, color; 66 Halftones, black and white; 1239 Illustrations, color; 66 Illustrations, black and white
  • Ilmumisaeg: 17-Nov-2022
  • Kirjastus: CRC Press
  • ISBN-13: 9781003324287
Teised raamatud teemal:
Today, it is commonly believed that if you learn software, you can become an animator. Yet nothing could be further from the truth. Master animators are trained and not born. Software, as is the humble pencil, is merely yet another tool through which an animator can apply their knowledge. However, neither software nor pencils give you that knowledge, nor do they do the work for you. If you place a fully trained master animator on a computer, or give them a pencil, theyll astound you with their mastery. However, if you put a nontrained animator on a computer, all you will have is a technician creating moving objects as youll see all over YouTube and other video platforms.

This book teaches you exactly how to become a Master Animator--whether you ultimately plan to use pencils, computers, drawing tablets or rigged characters. Its a complete course, being a collection of 48 masterclasses gleaned from the authors 50 years of experience of top-level animating, teaching, and filmmaking. It will also train you in the value and application of observational gesture drawing. This book of masterclasses by a master of the art, Tony White, is entirely designed to be THE definitive reference book for students learning how to make things move well as well as how to create films once you know how to do so.

A book for everyone:

For home-based, self-study students

: It is a perfect manual to take you from raw beginner to proven animated filmmaker.

For full-time students

: It is an ideal companion to supplement your full-time educational studies, which, no doubt, is overly based on software technology.

For current animation professionals

: It is a comprehensive archive of animation tips and techniques that will enable you to take your work to the next level.

For current animation educators and instructors

: It is a book that can be the ultimate curriculum and study program, enabling your own students to become the master animators of today and tomorrow.
Author xi
Acknowledgements xii
Introduction xiii
I The Core Principles Of Movement - Traditional Techniques
1 Masterclass 01/Getting to Know You
7(26)
Introduction
7(4)
Warm-Up Drawing
11(3)
Instruction
14(2)
Educational Qualifications
16(1)
Teaching Experience
16(1)
DigiPen Institute of Technology (2005-2011): Dean of Art and Animation
17(1)
Author
17(1)
Professional Experience
18(1)
Courses, Festivals and Professional Lectures
19(1)
Recent Projects and in Development
19(1)
Awards
20(1)
Animation Links
21(1)
Flipbooks
21(3)
Flipbook Assignment
24(1)
Filming Your Flipbook
24(1)
Keys, Breakdowns and Inbetweens
25(1)
Peg Bars
26(1)
Capturing Animation
26(1)
The Basic Process of Animation
27(1)
Exposure Sheets
28(3)
Final Comment
31(2)
2 MASTERCLASS 02/Squash, Stretch and Bouncing Balls
33(12)
Introduction
33(1)
Warm-Up Gesture Drawing
34(2)
Instruction
36(6)
iPad Animation
42(1)
Suggested Assignment
43(2)
3 MASTERCLASS 03/Keys, Breakdowns and Inbetweens
45(22)
Equipment
45(1)
Warm-Up Gesture Drawing
46(2)
Instruction
48(17)
Suggested Assignment
65(2)
4 MASTERCLASS 04/More on "Squash & Stretch"
67(16)
Gesture Drawing
67(2)
Instruction
69(11)
Suggested Assignment
80(3)
5 Masterclass 05/More on Slow-In and Slow-Out
83(8)
Warm-Up Drawing
83(2)
Instruction
85(1)
Pendulum Swing
85(4)
Suggested Assignment
89(2)
6 Masterclass 06/Timing and Placement
91(12)
Warm-Up Drawing
91(3)
Instruction
94(1)
Timing and Placement
94(8)
Suggested Assignment
102(1)
7 Masterclass 07/Generic Walk Action 01
103(24)
Warm-Up Drawing
103(1)
Pose Alternatives
103(6)
Instruction
109(17)
Suggested Assignment
126(1)
8 Masterclass 08/Generic Walk Action 02
127(18)
Warm-Up Drawing
127(1)
Sad Emotions
127(3)
Instruction
130(13)
Suggested Assignment
143(2)
9 Masterclass 09/Generic Walk Action 03
145(8)
Warm-Up Drawing
145(1)
Happy Emotions
145(2)
Instruction
147(1)
The Slow, Sad or Sloppy Walk
148(1)
Military Walk
148(1)
Fussy or Nervy Walk
149(1)
Angry or Aggressive Walk
150(1)
Heavy and Bouncy Walks
150(1)
Suggested Assignment
151(2)
10 Masterclass 10/Personality Walk Action 01 - "Double Bounce"
153(10)
Warm-Up Drawing
153(1)
Fear Emotions
153(3)
Instruction
156(4)
Suggested Assignment
160(3)
11 Masterclass 11/Personality Walk Action 02 - "Sneak"
163(10)
Warm-Up Drawing
163(1)
Extreme Emotions
163(3)
Instruction
166(5)
Suggested Assignment
171(2)
12 Masterclass 12/Personality Walk Action 03-"Front Walk"
173(12)
Warm-Up Drawing
173(1)
Transitions
173(2)
Instruction
175(5)
Suggested Assignment
180(5)
II Further Core Principles Of Movement - Rigged Digital Techniques
13 Masterclass 13/Introduction to Mono
185(40)
Warm-Up Drawing
186(2)
Instruction
188(1)
The Moho Overview
189(5)
Preparing for the Bouncing Ball
194(20)
Introduction to the "Generic Run"
214(10)
Suggested Assignment
224(1)
14 Masterclass 14/The Full Rigged Character
225(20)
Warm-Up Drawing
225(3)
Instruction
228(6)
Successive Breaking of Joints
234(10)
Suggested Assignment
244(1)
15 Masterclass 15/Character Walk 1
245(24)
Warm-Up Drawing
245(1)
Instruction
246(22)
Suggested Assignment
268(1)
16 Masterclass 16/Character Walk 2
269(16)
Warm-Up Drawing
269(2)
Instruction
271(13)
Suggested Assignment
284(1)
17 Masterclass 17/"Arnie" Generic Walk
285(40)
Warm-Up Drawing
285(3)
Instruction
288(18)
Animating the Hips
306(17)
Suggested Assignment
323(2)
18 Masterclass 18/Generic Walk Variations
325(10)
Warm-Up Drawing
325(2)
Instruction
327(6)
Suggested Assignment
333(2)
19 Masterclass 19 / New Year Greeting
335(24)
Warm-Up Drawing
335(2)
Instruction
337(18)
To Animate the BLACK.jpg Layer Going Down
355(2)
Suggested Assignment
357(2)
20 MASTERCLASS 20/Double Jump
359(20)
Warm-Up Drawing
359(1)
Instruction
360(1)
Instructions
361(1)
Blocking Out
361(7)
In betweening
368(10)
Suggested Assignment
378(1)
21 Masterclass 21/Slow Sneak Animation
379(20)
Warm-Up Drawing
379(2)
Instruction
381(17)
Suggested Assignment
398(1)
22 Masterclass 22/Throwing Action
399(8)
Warm-Up Drawing
399(1)
Instruction
400(5)
Suggested Assignment
405(2)
23 Masterclass 23/Digital Coloring
407(22)
Warm-Up Drawing
407(2)
Instruction
409(18)
Suggested Assignment
427(2)
24 Masterclass 24/Working with Color
429(20)
Warm-Up Drawing
429(3)
Instruction
432(9)
Suggested Assignment
441(8)
III PERSONAL PROJECT - PRE-PRODUCTION
25 Masterclass 25/Storytelling
449(20)
Warm-Up Drawing
449(3)
Instruction
452(10)
Suggested Assignment
462(7)
26 Masterclass 26/Concept Art
469(12)
Warm-Up Drawing
469(2)
Instruction
471(8)
Suggested Assignment
479(2)
27 Masterclass 27/Character Design
481(16)
Warm-Up Drawing
481(2)
Instruction
483(12)
Suggested Assignment
495(2)
28 Masterclass 28/Storyboarding & Film Language
497(14)
Warm-Up Drawing
497(3)
Instruction
500(1)
Film Staging
501(2)
Film Language
503(6)
Suggested Assignment
509(2)
29 Masterclass 29/More on Storyboarding & Film Language
511(14)
Warm-Up Drawing
511(1)
Instruction
512(2)
Transitions
514(2)
Camera Moves
516(3)
Shot Selection
519(1)
Continuity
520(4)
Suggested Assignment
524(1)
30 Masterclass 30/Audio Record and Breakdown
525(28)
Warm-Up Drawing
525(1)
Instruction
526(4)
Audio Breakdown
530(1)
Body Language
531(1)
Key Pose Animatic
532(1)
Final Key Poses
533(1)
Facial Expressions
534(2)
Animating the Face
536(5)
Lip Sync
541(4)
Two-Character Dialogue
545(2)
Music Tracks
547(1)
Sound Breakdown
547(3)
Sound Effects and Foley Recording
550(1)
Suggested Assignment
551(2)
31 Masterclass 31/Storyboard Animatic
553(8)
Warm-Up Drawing
553(1)
Instruction
554(6)
Suggested Assignment
560(1)
32 Masterclass 32/Character Rigging 1
561(12)
Warm-Up Drawing
561(1)
Instruction
562(8)
Suggested Assignment
570(3)
33 Masterclass 33/Character Rigging 2
573(14)
Warm-Up Drawing
573(2)
Instruction
575(10)
Suggested Assignment
585(2)
34 Masterclass 34/Layout 1
587(8)
Warm-Up Drawing
587(2)
Instruction
589(3)
Perspective
592(2)
Suggested Assignment
594(1)
35 Masterclass 35/Anatomy of a Sequence
595(14)
Warm-Up Drawing
595(1)
Instruction
596(12)
Suggested Assignment
608(1)
36 Masterclass 36/Final Pose Test Animatic
609(14)
Warm-Up Drawing
609(2)
Instruction
611(1)
Storyreelsor Animatics?
612(3)
Is the Timing Right?
615(1)
Is the Staging Right?
615(1)
Is the Continuity Right?
616(1)
Is the Scaling Right?
617(2)
Suggested Assignment
619(4)
IV PERSONAL PROJECT - PRODUCTION
37 Masterclass 37/Key Pose Animation 1
623(16)
Warm-Up Drawing
623(2)
Instruction
625(2)
References
627(1)
Stages of Animation
628(7)
Suggested Assignment
635(4)
38 Masterclass 38 / Key Pose Animation 2
639(16)
Warm-Up Drawing
640(2)
Instruction
642(10)
Suggested Assignment
652(3)
39 Masterclass 39/Breakdown Position 1
655(20)
Warm-Up Drawing
655(2)
Instruction
657(1)
Traditional Animation Blocking Out Process
657(9)
Moho Blocking Out Process
666(7)
Suggested Assignment
673(2)
40 Masterclass 40/Breakdown Position 2
675(20)
Warm-Up Drawing
675(2)
Instruction
677(1)
Twelve Principles of Animation
678(1)
Squash & Stretch
678(1)
Anticipation
679(1)
Staging
680(1)
Straight Ahead Action and Pose to Pose
681(1)
Follow-Through/Overlapping Action
682(1)
Slow-In and Slow Out
683(1)
Arc
683(1)
Secondary Action
684(1)
Timing
685(1)
Exaggeration
686(1)
Solid Drawing
687(2)
Appeal
689(1)
New Thoughts on the 12 Principles
690(1)
Balance
690(2)
Weight
692(1)
Superimposition
693(1)
Suggested Assignment
694(1)
41 Masterclass 41/Inbetweening 1
695(14)
Warm-Up Drawing
695(2)
Instruction
697(9)
Suggested Assignment
706(3)
42 Masterclass 42 / Inbetweening 2
709(8)
Warm-Up Drawing
710(1)
Instruction
711(5)
Suggested Assignment
716(1)
43 Masterclass 43/Cleanup 1
717(8)
Warm-Up Drawing
717(2)
Instruction
719(4)
Suggested Assignment
723(2)
44 Masterclass 44/Cleanup 2
725(10)
Warm-Up Drawing
725(1)
Instruction
726(8)
Suggested Assignment
734(1)
45 Masterclass 45/Background Art
735(16)
Warm-Up Drawing
735(1)
Instruction
736(4)
Light and Shade
740(2)
Color Script
742(4)
Light and Shadow
746(2)
Depth Layering
748(1)
Suggested Assignment
749(2)
46 Masterclass 46/Inking
751(16)
Warm-Up Drawing
751(1)
Instruction
752(3)
Other Line Styles and Techniques
755(2)
My Traditional, Hand-Drawn Inking Process
757(8)
Suggested Assignment
765(2)
47 Masterclass 47/Coloring
767(12)
Warm-Up Drawing
767(1)
Instruction
768(1)
Scanning
769(8)
Suggested Assignment
777(2)
48 Masterclass 48/Post Production and Distribution
779(24)
Warm-Up Drawing
779(2)
Instruction
781(3)
Distribution and Marketing
784(7)
Suggested Assignment
791(12)
V Not An End - But A Beginning!
Index 803
Tony White, renowned animator, director, professor, lecturer, and author, has been in the animation industry for over 50 years, and currently teaches 2D animation through his own "live & online" school, "2D ACADEMY". White began his career working with legendary industry professionals like award-winning illustrator Ralph Steadman, animation gurus Ken Harris, Art Babbit (original lead animator on Pinocchio, Fantasia, and others at Disney). He also personally assisted, then directed/animated for Richard Williams (3-time Oscar winner and author of The Animator's Survival Kit). In addition to teaching and supporting traditional and digital 2D animation in any way he can, White founded and hosts the "DRAWTASTIC Animation Festival", through which he seeks to celebrate and honor the amazing young animation talents that are emerging from around the world. White also runs the "2D ANIMAKERS" network, and is currently working on his first-ever graphic novel, "MADA and the Magic Tree", which is based on an animated movie story he hopes one day to make."