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Weather-it Missions: A Social Network Analysis Perspective of an Online Citizen Inquiry Community |
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3 | (14) |
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Developing Mathematical Thinking with Scratch: An Experiment with 6th Grade Students |
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17 | (11) |
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Facilitate Sharing of Training Experience by Exploring Behavior Discovery in Trainees Traces |
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28 | (14) |
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Using Educational Analytics to Improve Test Performance |
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42 | (14) |
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Evaluation of Expert-Based Q-Matrices Predictive Quality in Matrix Factorization Models |
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56 | (14) |
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Moving Through MOOCS: Pedagogy, Learning Design and Patterns of Engagement |
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70 | (15) |
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In-App Reflection Guidance for Workplace Learning |
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85 | (15) |
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Training Workers for Improving Performance in Crowdsourcing Microtasks |
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100 | (15) |
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Engaging Teaching Professionals in Design for Online Learning |
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115 | (12) |
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Beyond Delivery Modes and Apps: A Case Study on Mobile Blended Learning in Higher Education |
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127 | (14) |
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SafeChild: An Intelligent Virtual Reality Environment for Training Pedestrian Safety Skills |
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141 | (14) |
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What Should I Do Next? Adaptive Sequencing in the Context of Open Social Student Modeling |
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155 | (14) |
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Improving Automatic Affect Recognition on Low-Level Speech Features in Intelligent Tutoring Systems |
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169 | (14) |
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Lessons Learned from Creating a Mobile Version of an Educational Board Game to Increase Situational Awareness |
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183 | (14) |
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MOOC Video Interaction Patterns: What Do They Tell Us? |
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197 | (14) |
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Comparing Two CbKST Approaches for Adapting Learning Paths in Serious Games |
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211 | (14) |
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Towards an Integrated Specialized Learning Application (ISLA) to Support High Functioning ASD Children in Mathematics Learning |
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225 | (15) |
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Automatic Tagging of Learning Objects Based on Their Usage in Web Portals |
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240 | (14) |
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On Modeling Learning Communities |
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254 | (14) |
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Studying Teacher Orchestration Load in Technology-Enhanced Classrooms: A Mixed-Method Approach and Case Study |
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268 | (14) |
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Collection -- Combining Mutual Support and Facilitation in Technology Enhanced Learning |
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282 | (15) |
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Towards Reading Session-Based Indicators in Educational Reading Analytics |
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297 | (14) |
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Stand Tall and Raise Your Voice! A Study on the Presentation Trainer |
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311 | (14) |
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Displaying Teacher's Gaze in a MOOC: Effects on Students' Video Navigation Patterns |
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325 | (14) |
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Reflexive Learning, Socio-cognitive Conflict and Peer-assessment to Improve the Quality of Feedbacks in Online Tests |
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339 | (13) |
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A Learning Analytics Approach to Correlate the Academic Achievements of Students with Interaction Data from an Educational Simulator |
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352 | (15) |
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VisEN: Motivating Learner Engagement Through Explorable Visual Narratives |
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367 | (16) |
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ICT Supported Learning Rises Math Achievement in Low Socio Economic Status Schools |
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383 | (6) |
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Potentials of Gamification in Learning Management Systems: A Qualitative Evaluation |
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389 | (6) |
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Investigating Self-directed Learning Dimensions: Adapting the Bouchard Framework |
|
|
395 | (6) |
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Towards Hyper Activity Books for Children. Connecting Activity Books and Montessori-like Educational Materials |
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401 | (6) |
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A Framework to Design Educational Mobile-Based Games Across Multiple Spaces |
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407 | (7) |
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Carmen Fernandez-Panadero |
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Predicting Results from Interaction Patterns During Online Group Work |
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414 | (6) |
|
|
Teachers' Perceptions About the HANDSON MOOC: A Learning Design Studio Case |
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|
420 | (8) |
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Learners' Attitudes Toward Using Wikis and Forums for Collaboration on Case Problems |
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|
428 | (7) |
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|
Students' Deep and Surface Approach: Links to Interaction in Learning Environments |
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|
435 | (6) |
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|
|
Grounding Serious Game Design on Scientific Findings: The Case of ENACT on Soft Skills Training and Assessment |
|
|
441 | (6) |
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|
Informal Learning in Online Knowledge Communities: Predicting Community Response to Visitor Inquiries |
|
|
447 | (6) |
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|
Learning Analytics: Trends and Issues of the Empirical Research of the Years 2011--2014 |
|
|
453 | (7) |
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Towards an Intelligent Tutoring System for Logical Reasoning in Multiple Contexts |
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|
460 | (7) |
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The Value of Self-tracking and the Added Value of Coaching in the Case of Improving Time Management |
|
|
467 | (6) |
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|
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Screen or Tabletop: An Eye-Tracking Study of the Effect of Representation Location in a Tangible User Interface System |
|
|
473 | (6) |
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|
|
Evolution of Interests in the Learning Context Data Model |
|
|
479 | (6) |
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|
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|
|
Efficient Generation of High-Quality Multilingual Subtitles for Video Lecture Repositories |
|
|
485 | (6) |
|
|
Joan Albert Silvestre-Cerda |
|
|
|
|
|
A Model to Support Monitoring for Classroom Orchestration in a Tablet-Based CSCL Activity |
|
|
491 | (6) |
|
|
|
|
Resource Access Patterns in Exam Preparation Activities |
|
|
497 | (8) |
|
|
|
|
|
|
ReaderBench: An Integrated Cohesion-Centered Framework |
|
|
505 | (4) |
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|
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|
|
KnowBrain: An Online Social Knowledge Repository for Informal Workplace Learning |
|
|
509 | (4) |
|
|
|
|
Patricia Santos Rodriguez |
|
|
|
|
|
Communicate! --- A Serious Game for Communication Skills --- |
|
|
513 | (5) |
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|
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|
|
Bucket-Server: A System for Including Teacher-Controlled Flexibility in the Management of Learning Artifacts in Across-Spaces Learning Situations |
|
|
518 | (4) |
|
|
|
|
|
|
|
Using Video Visualizations in Open edX to Understand Learning Interactions of Students |
|
|
522 | (4) |
|
|
|
Jose A. Ruiperez-Valiente |
|
|
|
|
Presentation Trainer: Polishing Your Communication Skills |
|
|
526 | (4) |
|
|
|
|
|
Unit Testing Maths: Automated Assessment of Mathematic Exercises |
|
|
530 | (5) |
|
|
User-Modelled Ambient Feedback for Self-regulated Learning |
|
|
535 | (5) |
|
|
|
|
|
Augmented Reality-Based Simulations Embedded in Problem Based Learning Courses |
|
|
540 | (7) |
|
|
|
|
|
|
Managing Time Through a Self-regulated Oriented ePortfolio for Undergraduate Students |
|
|
547 | (4) |
|
|
|
Detecting Sarcasm from Students' Feedback in Twitter |
|
|
551 | (5) |
|
|
|
|
Motivation and Engagement in MOOCs: How to Increase Learning Motivation by Adapting Pedagogical Scenarios? |
|
|
556 | (4) |
|
|
|
|
|
A Literature Review of Serious Games for Intellectual Disabilities |
|
|
560 | (4) |
|
|
|
Baltasar Fernandez-Manjon |
|
|
Towards Teacher-Managed Deployment and Integration of Non-SaaS Tools in Virtual Learning Environments |
|
|
564 | (4) |
|
|
|
|
Jose A. Gonzalez-Martinez |
|
|
Validating Gamification Mechanics and Player Types in an E-learning Environment |
|
|
568 | (5) |
|
|
|
|
Integrating Teacher and Student Workspaces in a Technology-Enhanced Mathematics Lecture |
|
|
573 | (4) |
|
|
Using Cloud Computing for E-assessment Process Integration |
|
|
577 | (5) |
|
|
|
|
Querying Repositories of OER Descriptions: The Challenge of Educational Metadata Schemas Diversity |
|
|
582 | (5) |
|
|
|
|
Linked Data-Enabled Gamification in EPUB for Educational Digital Textbooks |
|
|
587 | (5) |
|
|
|
|
|
Authoring Tools Supporting Novice Teachers Identifying Student Problems |
|
|
592 | (4) |
|
|
|
|
|
|
|
Collaborative Learning Orchestration Using Smart Displays and Personal Devices |
|
|
596 | (5) |
|
|
|
|
|
|
|
Project-Based Learning: Methodology and Assessment Learning Technologies and Assessment Criteria |
|
|
601 | (4) |
|
|
|
|
Patterns of Practice and Design: Towards an Agile Methodology for Educational Design Research |
|
|
605 | (4) |
|
|
|
|
|
|
|
|
Teaching Syllogistics Through Gamification and Interactive Proofs |
|
|
609 | (4) |
|
|
|
|
|
Combining Virtual Reality and Relaxation Techniques to Improve Attention Levels in Students from an Initial Vocational Qualification Program |
|
|
613 | (4) |
|
|
|
|
|
|
|
Investigating Learners' Views of Assessment Types in Massive Open Online Courses (MOOCs) |
|
|
617 | (5) |
|
|
|
|
|
Designing and Evaluating Personalised Courses with LAMS: The Designer Perspective |
|
|
622 | (4) |
|
|
|
|
Reflective TEL: Augmenting Learning Tools with Reflection Support |
|
|
626 | (4) |
|
|
|
Visualizing Students' Performance in the Classroom: Towards Effective F2F Interaction Modelling |
|
|
630 | (4) |
|
|
|
|
|
Supporting Learning Analytics for Informal Workplace Learning with a Social Semantic Infrastructure |
|
|
634 | (4) |
|
|
|
|
|
|
|
|
Boosting the Learning Process with Progressive Performance Prediction |
|
|
638 | (4) |
|
|
Francisco J. Gallego-Duran |
|
|
|
|
Creating and Sharing Knowledge Through Experiences: A Case Study with Ach so! in Healthcare Education |
|
|
642 | (5) |
|
|
|
|
Author Index |
|
647 | |