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Designing Context for User Experiences: Building User Experiences [Pehme köide]

  • Formaat: Paperback / softback, 250 pages
  • Ilmumisaeg: 13-Jan-2015
  • Kirjastus: O'Reilly Media
  • ISBN-10: 1449323170
  • ISBN-13: 9781449323172
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  • Formaat: Paperback / softback, 250 pages
  • Ilmumisaeg: 13-Jan-2015
  • Kirjastus: O'Reilly Media
  • ISBN-10: 1449323170
  • ISBN-13: 9781449323172
Teised raamatud teemal:

To make sense of the world, we’re always trying to place things in context, whether our environment is physical, cultural, or something else altogether. Now that we live among digital, always-networked products, apps, and places, context is more complicated than ever—starting with "where" and "who" we are.

This practical, insightful book provides a powerful toolset to help information architects, UX professionals, and web and app designers understand and solve the many challenges of contextual ambiguity in the products and services they create. You’ll discover not only how to design for a given context, but also how design participates in making context.

  • Learn how people perceive context when touching and navigating digital environments
  • See how labels, relationships, and rules work as building blocks for context
  • Find out how to make better sense of cross-channel, multi-device products or services
  • Discover how language creates infrastructure in organizations, software, and the Internet of Things
  • Learn models for figuring out the contextual angles of any user experience
Foreword ix
Preface xi
Acknowledgments xix
PART I THE CONTEXT PROBLEM
Chapter 1 Everything, Yet Something
3(8)
Chapter 2 A Growing Challenge
11(8)
Chapter 3 Environments, Elements, and Information
19(16)
PART II PHYSICAL INFORMATION
Chapter 4 Perception, Cognition, and Affordance
35(32)
Chapter 5 Attention, Control, and Learning
67(20)
Chapter 6 The Elements of the Environment
87(26)
Chapter 7 What Humans Make
113(14)
PART III SEMANTIC INFORMATION
Chapter 8 How Language Works
127(14)
Chapter 9 Language as Infrastructure
141(20)
Chapter 10 The Written Word
161(14)
Chapter 11 Making Things Make Sense
175(24)
PART IV DIGITAL INFORMATION
Chapter 12 Digital Cognition and Agency
199(16)
Chapter 13 Digital Interaction
215(20)
Chapter 14 Digital Environment
235(18)
PART V THE MAPS WE LIVE IN
Chapter 15 Information as Architecture
253(10)
Chapter 16 Mapping and Placemaking
263(14)
Chapter 17 Virtual and Ambient Places
277(28)
Chapter 18 The Social Map
305(34)
PART VI COMPOSING CONTEXT
Chapter 19 Arrangement and Substance
339(12)
Chapter 20 The Materials of Semantic Function
351(22)
Chapter 21 Narratives and Situations
373(14)
Chapter 22 Models and Making
387(30)
Appendix: Coda 417(4)
Index 421(20)
About the Author 441
Andrew Hinton is a well-known speaker, writer and long-time community member of the information architecture, interaction design & user experience fields, as well as a co-founder and past board member of the IA Institute. But besides all that, he's a dad, a husband and the keeper of a "spirited" Boston Terrier named Sigmund.