Muutke küpsiste eelistusi

E-raamat: Python for Teenagers: Learn to Program like a Superhero!

  • Formaat: EPUB+DRM
  • Ilmumisaeg: 07-Dec-2023
  • Kirjastus: APress
  • Keel: eng
  • ISBN-13: 9781484299883
  • Formaat - EPUB+DRM
  • Hind: 34,57 €*
  • * hind on lõplik, st. muud allahindlused enam ei rakendu
  • Lisa ostukorvi
  • Lisa soovinimekirja
  • See e-raamat on mõeldud ainult isiklikuks kasutamiseks. E-raamatuid ei saa tagastada.
  • Formaat: EPUB+DRM
  • Ilmumisaeg: 07-Dec-2023
  • Kirjastus: APress
  • Keel: eng
  • ISBN-13: 9781484299883

DRM piirangud

  • Kopeerimine (copy/paste):

    ei ole lubatud

  • Printimine:

    ei ole lubatud

  • Kasutamine:

    Digitaalõiguste kaitse (DRM)
    Kirjastus on väljastanud selle e-raamatu krüpteeritud kujul, mis tähendab, et selle lugemiseks peate installeerima spetsiaalse tarkvara. Samuti peate looma endale  Adobe ID Rohkem infot siin. E-raamatut saab lugeda 1 kasutaja ning alla laadida kuni 6'de seadmesse (kõik autoriseeritud sama Adobe ID-ga).

    Vajalik tarkvara
    Mobiilsetes seadmetes (telefon või tahvelarvuti) lugemiseks peate installeerima selle tasuta rakenduse: PocketBook Reader (iOS / Android)

    PC või Mac seadmes lugemiseks peate installima Adobe Digital Editionsi (Seeon tasuta rakendus spetsiaalselt e-raamatute lugemiseks. Seda ei tohi segamini ajada Adober Reader'iga, mis tõenäoliselt on juba teie arvutisse installeeritud )

    Seda e-raamatut ei saa lugeda Amazon Kindle's. 

This book, which is designed for middle-school through college-aged students, will arm beginners with solid programming foundations they can carry throughout life. It uses fun and simple language (and programming examples) to teach the fundamentals needed to start the down path of becoming a programmer. Python is a highly flexible language, allowing developers to enter any number of technical fields and is a welcome addition to any resume. With its low learning curve, it makes a great introductory language, as new developers can take the coding fundamentals they learn in Python and apply them to any other language. 





 





The second edition builds upon the foundation of the first book, revising all the chapters where the language has changed, updating the commands, code, and examples to bring it up to date with the current version of Python.





 





Since Python is the most popular programming language in the world and can be used in conjunctionwith other languages - across multiple platforms - it can increase the reader's ability to qualify for a wider range of jobs than other languages. Finally, Python is fun - something not every programming language can boast!





 





What You Will Learn













Install and configure Python Grasp basic software development principles and syntax Understand the best practices for coding in Python Create applications and debug code





















 





Who This Book Is For





The books target audience is primarily middle school to college aged students looking to learn how to program computers and develop software. Older individuals and computer programmers who know other languages and want to add Python to their repertoire can also benefit from the book.

James R. Payne was introduced to programming when he was just 10 years old. He started off hacking text-based games like Lemonade Stand to gain an advantage while playing and soon started creating his own text-based role-playing games in the style of Dungeons and Dragons and inspired by his favorite comic books. The enjoyment of those early days stuck with him, and he continues to be drawn back into the programming world throughout his career.





 





Payne is the former Editor-in-Chief/Community Manager of Developer Shed, an online publication and community consisting of 14 websites and forums dedicated to programming, web development, and internet marketing. Presently, he is the Editor of Developer at TechnologyAdvice. He's written over a thousand articles on coding and marketing, covering virtually every language and platform available. His first book, Beginning Python (Wrox Press) was published in 2010. In addition, he has published over 3,000 articles covering topics ranging from gaming to aerospace/aeronautics, and also writes adult horror and young adult fantasy books. 





 





Payne decided to write this book to pass on his love of development in the hopes that it would inspire future generations to code.