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E-raamat: 3D Motion Graphics for 2D Artists: Conquering the 3rd Dimension [Taylor & Francis e-raamat]

(Academic Director, Media Arts and Animation, Visual Effects and Motion Graphics, Game Art and Design and Digital Filmmaking and Video Production Departments, The Art Institute of Austin, TX, USA)
  • Formaat: 264 pages
  • Ilmumisaeg: 02-Dec-2011
  • Kirjastus: Focal Press
  • ISBN-13: 9780240815343
Teised raamatud teemal:
  • Taylor & Francis e-raamat
  • Hind: 240,04 €*
  • * hind, mis tagab piiramatu üheaegsete kasutajate arvuga ligipääsu piiramatuks ajaks
  • Tavahind: 342,91 €
  • Säästad 30%
  • Formaat: 264 pages
  • Ilmumisaeg: 02-Dec-2011
  • Kirjastus: Focal Press
  • ISBN-13: 9780240815343
Teised raamatud teemal:
Provides lessons and tutorials covering the essentials of building and compositing 3D elements in 2D work.

Add 3D to your mograph skillset! For the experienced 2D artist, this lavishly illustrated, 4 color book presents the essentials to building and compositing 3D elements into your 2D world of film and broadcast. Concepts and techniques are presented in concise, step-by-step tutorials, hundreds of which are featured throughout. Featured applications include Photoshop, Illustrator, After Effects, and Cinema 4D.

Lessons include exploring the expanded 3D functionality of the Adobe Creative Suite applications (After Effects, Photoshop, and Illustrator) through a series of practical tutorials. More advanced lessons then follow, with tutorials and insight provided in specifically geared lessons for 2D artists working in Cinema 4D, 3ds Max, and ZBrush.

4-color presentation is further enhanced by various sidebars, tips, and "gotchas" to watch for through-out the book. The DVD contains hours of project files with which you can work along the tutorials in the book.

* Full of step-by-step tutorials that will greatly enhance your novice 3D skills in a matter of minutes * 4-color illustrations and artist profiles provide you with artistic and practical inspiration * The companion DVD includes project files for you to work with yourself, as well as video instruction, providing visual instruction for techniques presented in the book



Add 3D to your mograph skillset! For the experienced 2D artist, this lavishly illustrated, 4 color book presents the essentials to building and compositing 3D elements into your 2D world of film and broadcast. Concepts and techniques are presented in concise, step-by-step tutorials, hundreds of which are featured throughout. Featured applications include Photoshop, Illustrator, After Effects, and Cinema 4D.

Lessons include exploring the expanded 3D functionality of the Adobe Creative Suite applications (After Effects, Photoshop, and Illustrator) through a series of practical tutorials. More advanced lessons then follow, with tutorials and insight provided in specifically geared lessons for 2D artists working in Cinema 4D, 3ds Max, and ZBrush.

4-color presentation is further enhanced by various sidebars, tips, and "gotchas" to watch for through-out the book. The DVD contains hours of project files with which you can work along the tutorials in the book.

Dedication v
Acknowledgments xii
Chapter 1 Introduction
1(2)
How to Use This Book
2(1)
Chapter 2 The Techniques of 3D
3(8)
Three Dimensions
4(1)
Stacking or Layering
4(1)
Top and Bottom Placement
5(1)
Color
5(1)
Perspective
6(2)
Multipoint Perspectives
7(1)
Depth of Field
8(1)
Defining the Difference between 2D and 3D Computer Graphics
8(1)
Questions about 3D You Were Afraid to Ask
9(2)
What Is a 3D Model?
9(1)
What Is Texture Mapping?
9(1)
What Is Rendering?
9(1)
Why Is Poly Count an Issue?
9(1)
What Is the Difference between 2.5D and 3D?
10(1)
Chapter 3 The Tools of 3D
11(20)
The Essentials
11(3)
Image Editing: Photoshop
11(1)
Motion Graphics: After Effects
12(1)
After Effects 3D Plug-Ins
13(1)
Zaxwerks Pro Animator and Plug-In Product Line
13(1)
Trapcode Particular and 3D Stroke
14(1)
Vector Image Editing
14(1)
Adobe Illustrator
14(1)
3D Software
15(6)
3D Hosts
15(1)
MAXON Cinema 4D
15(2)
3ds Max
17(1)
Autodesk Maya
18(1)
Luxology Modo
19(1)
Blender
20(1)
Other 3D Host Options
21(1)
Specified Tools
21(10)
Character Tools
22(1)
Environment Tools
23(1)
Digital Sculpture
24(2)
Dedicated Modeling
26(1)
Mobile Tools
26(5)
Chapter 4 Photoshop 3D
31(34)
Creating a 3D Button in Photoshop
32(2)
3D Tools in Photoshop
34(6)
The 3D Panel
39(1)
Animating 3D Objects in Photoshop
40(2)
Creating a More Complex 3D Model in Photoshop
42(2)
Creating a 3D Flower Using 3D Mesh from Grayscale
44(4)
Creating a 3D Scene in Photoshop, and Using After Effects for Animation
48(13)
Creating Textures
48(4)
Space Background
52(5)
Animating a 3D Scene in After Effects
57(4)
Repousse
61(4)
Chapter 5 Designing for Depth: Illustrator 3D Techniques
65(14)
The Advantage of Illustrator in After Effects
65(1)
3D Tools in Adobe Illustrator
66(1)
Tutorial: A Very Old-School 3D Type Spin Technique Using Illustrator and After Effects
67(12)
Creating a 3D Product Shot
69(4)
Using Illustrator CS5's New Perspective Tool for a Multipane Shot
73(6)
Chapter 6 After Effects 3D Capabilities and Plug-Ins
79(24)
The 3D Switch
79(1)
Camera Layers
80(1)
Light Layers
81(1)
3D Photos
81(4)
Importing and Animating 3D Models in After Effects
85(3)
Complete a Sports Logo with a 3D Baseball
88(2)
Organic Lines with Trapcode's Particular
90(6)
Creating a Laser-Etched Logo Effect with Trapcode's 3D Stroke
96(7)
Chapter 7 Beginning 3D for Real
103(28)
Modeling
103(1)
Getting Started with Cinema 4D
104(3)
Views
104(1)
Tools
104(3)
Basic Modeling from a Photograph
107(9)
Changing Views
112(4)
Basic Materials
116(1)
Introduction to Materials in Cinema 4D
116(4)
Introducing 3ds Max
120(3)
Modeling a Stop Sign in 3ds Max
123(5)
Making a 2D Logo 3D in Cinema 4D
128(3)
Chapter 8 Animation in 3D
131(24)
Keyframe Animation
131(1)
Animating the Camera in Cinema 4D
131(4)
Bouncing Ball
135(5)
The Bouncing Ball in 3ds Max
140(3)
Animation of a 3D Logo in Cinema 4D
143(4)
Character Animation Workaround with the After Effects Puppet Tool
147(8)
Chapter 9 3D Typography
155(28)
Using After Effects' Per-Character 3D Text Animation Tools
156(4)
Creating and Animating Volumetric 3D Text with Photoshop's Repousse
160(6)
Creating 3D Type in Cinema 4D
166(5)
Exploding Type in Cinema 4D
171(3)
Creating 3D Type in 3ds Max
174(4)
Text Animation with Zaxwerks Pro Animator
178(5)
Chapter 10 Cinema 4D MoGraph Tools
183(34)
Cloner Tools
184(1)
Cloner Object Tutorial: Modeling an Abstract Sun
185(4)
Fracture Objects
189(1)
Using a Text Object with a Fracture Object and Random Effector
189(4)
Instance Objects
193(2)
Using Text with an Instance Object
193(2)
Text Objects
195(5)
Per-Character Type Animation Using Text Objects and the Step Effector
196(4)
Tracer Objects
200(3)
Creating a Futuristic Comet Using the Tracer Object
200(3)
Spline Mask Objects
203(2)
Using a Spline Mask Object
203(2)
MoSpline Objects
205(4)
Creating 3D Organic Vines with MoSpline
206(3)
MoGraph Deformers
209(3)
Extrude Deformers
210(1)
PolyFX Deformers
211(1)
Effectors
212(5)
Chapter 11 3D Scenes
217(16)
Units
217(1)
Completing Our Pest Control Logo with After Effects
218(4)
Creating a Landscape Scene with Integrated Text
222(5)
Creating a Complete Medical Scene with ZBrush and After Effects
227(6)
Chapter 12 Compositing
233(14)
Creating a 3D Video Wall Using the Object Buffer
233(4)
Getting Great Depth of Field Using Multi-Pass Rendering and After Effects' Lens Blur
237(4)
Deeper Compositing Control Using the External Compositing Tag
241(4)
Final Thoughts
245(2)
Index 247
Bill Byrne is a multimedia digital artist whose work has been exhibited internationally. His visual and sound art focuses on building surrealistic, organic worlds. He makes digital-photomontage-based prints, animated installations and conceptual sound art podcasts. He performs experimental electronic music with a laptop, Game boy and circuit bent toys with his wife Suzanne as The Painful Leg Injuries. They have recently performed at Make magazine's Maker Faire in Austin. On November 14th 2007 he was the invited speaker at Bloomfield College in New Jersey discussing his career as a fine artist and professional designer. Prints of his digital photomontage were chosen to be in Arts and Science Collaborators Digital exhibitions in 2001, 2002, and 2004. His image The Flowering was published in the October 2005 issue of Wired magazine. His article Wii Will Rock You was published in Make magazine's issue #14 (Spring 2008). As well as making art, Bill is also a professional motion graphics designer and editor for television and film. He has worked with clients such as Electronic Arts, NBC, Tiffany & Co., ABC Sports, ESPN, Panasonic, Snickers and RCA Records. His film projects include the title sequence and special effects for the independent feature Red Doors (winner, best narrative feature, Tribeca Film Festival 2005). He has also directed and animated the video for All About House Plants for the DVD project, Addendum by the band One Ring Zero. Bill has also been involved in education for a number of years. From 2004 to 2007 he was a professor of Digital Filmmaking at the Katharine Gibbs School in New York. He is now the academic director of the Media Arts and Animation, Visual Effects and Motion Graphics, Game Art and Design and Digital Filmmaking and Video Production departments at The Art Institute of Austin. Bill is a graduate from New York's School of Visual Arts Master of Fine Arts in Photography and Related Media. Bill is an Adobe Certified Expert in Photoshop CS3. He lives with his wife, Suzanne in Austin, Texas.