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E-raamat: Ableton Live 9: Create, Produce, Perform [Taylor & Francis e-raamat]

(Lecturer at New York University, USA, specializing in composing and producing with Ableton)
  • Formaat: 456 pages, 592 Illustrations, color
  • Ilmumisaeg: 16-Dec-2013
  • Kirjastus: Focal Press
  • ISBN-13: 9780240817903
Teised raamatud teemal:
  • Taylor & Francis e-raamat
  • Hind: 161,57 €*
  • * hind, mis tagab piiramatu üheaegsete kasutajate arvuga ligipääsu piiramatuks ajaks
  • Tavahind: 230,81 €
  • Säästad 30%
  • Formaat: 456 pages, 592 Illustrations, color
  • Ilmumisaeg: 16-Dec-2013
  • Kirjastus: Focal Press
  • ISBN-13: 9780240817903
Teised raamatud teemal:
Learn how to create, produce, and perform your music at the next level by unlocking the power of Ableton Live 9. This book and web combination shows, if you get it right, exactly what Live can deliver.

Engineered to follow Live's non-linear music environment, the book looks and feels like the program. Its unique format utilizes the terms and creative features of Live tabs, keys, pointers, and labelsto help you learn the littlest things that make the biggest difference.

Packed with professional insight, concepts, definitions, and hundreds of tips, tricks, and hidden features, author Keith Robinson covers the softwares nuts and bolts, while never neglecting creative techniques for creating, producing, performing, all the tools for making music on the fly.

The accompanying website contains bonus chapters, Live Sets and clips to sync and download.

Ableton Live 9

* Features step-by-step tutorials, useful web-based media (Sets, Clips, Loops, and Samples) designed to perfect your techniques

* Identifies key concepts and definitions, and uncovers hidden features of Live 9

* Its unique graphic format, mirrors Live's structure, terms, and creative features, so you can get into a "Live frame of mind" as you read
About the Author xvii
Acknowledgments xix
Scene 1 Live 9: Create, Produce, Perform
1(8)
1.1 Introduction
1(1)
1.2 Approaching Ableton Live in Three Intuitive Ways
2(1)
1.3 Immersing Yourself in Live
2(3)
1.3.1 How the Book Has Been Constructed
3(1)
1.3.2 General Scene Layout
4(1)
1.4 How to Use This Book
5(1)
1.5 Summing It All Up
6(1)
1.6 Taking Advantage of "Hot Tips"
6(3)
Scene 2 Overview: Live 9
9(20)
2.1 Introduction
9(1)
2.2 The Concept
9(2)
2.3 Important Preference Tweaks
11(5)
2.3.1 CPU Load
11(1)
2.3.2 Disk Load
12(1)
2.3.3 Track Freeze
12(1)
2.3.4 Audio Preferences
13(1)
2.3.5 MIDI Preferences
13(2)
2.3.6 Record, Warp, and Launch Preferences
15(1)
2.4 The Live Browser
16(13)
2.4.1 Browser Layout
17(6)
2.4.2 The Browser Concept
23(6)
Scene 3 The Quick Way to Start Making Music!
29(36)
3.1 Introduction
29(1)
3.2 Starting a Project
30(2)
3.3 Audio in Live
32(8)
3.3.1 Importing Audio
33(4)
3.3.2 Recording Audio
37(3)
3.4 MIDI in Live
40(8)
3.4.1 Importing MIDI
41(6)
3.4.2 Recording MIDI
47(1)
3.5 Essential Operations and Tasks
48(8)
3.5.1 Looping Your Loops
48(4)
3.5.2 Adding Effects
52(4)
3.6 Performance to Arrangement
56(1)
3.7 Finishing Your Work
56(9)
3.7.1 Exporting Your Audio
57(1)
3.7.2 Set versus Project
57(3)
3.7.3 Managing Files
60(5)
Scene 4 Global Recording: Arrangements "On-the-Fly"
65(20)
4.1 Introduction
65(1)
4.2 The Global Recording Concept
65(1)
4.3 Music On-the-Fly
66(1)
4.4 User Interfacing: Two Parallel Worlds
67(7)
4.4.1 Arrangement View
68(1)
4.4.2 Session View
68(1)
4.4.3 Clips
68(4)
4.4.4 Scenes
72(1)
4.4.5 Session View as a Mixer
73(1)
4.5 The Linear Approach
74(6)
4.5.1 Create
74(2)
4.5.2 Produce
76(4)
4.5.3 Perform
80(1)
4.6 The Non-linear Approach
80(5)
4.6.1 Create
81(1)
4.6.2 Produce
81(1)
4.6.3 Perform
82(3)
Scene 5 Session View Concepts
85(30)
5.1 Real-time Launching Base
85(1)
5.2 Layout
86(6)
5.2.1 Tracks
86(3)
5.2.2 Session View Mixer
89(2)
5.2.3 Drop Areas
91(1)
5.3 Clips
92(5)
5.3.1 Clip Slots/Session
92(2)
5.3.2 Launching Clips
94(2)
5.3.3 Basic Editing
96(1)
5.4 Tracks versus Scenes
97(4)
5.4.1 Launching Scenes
99(1)
5.4.2 Select on Launch
100(1)
5.5 Track Status Display
101(1)
5.6 Working in Session View
102(7)
5.6.1 Audio Clips
102(5)
5.6.2 MIDI Clips
107(1)
5.6.3 Crossfader Section
108(1)
5.7 Sessions into Arrangements
109(3)
5.7.1 Capturing a Session Performance
110(1)
5.7.2 Playing Back a Performance
110(2)
5.8 Musical Concepts
112(3)
5.8.1 Produce: Submixing with Return Tracks
112(3)
Scene 6 Arrangement View Concepts
115(20)
6.1 Musical Timeline
115(1)
6.2 Layout
115(2)
6.3 Navigating
117(6)
6.3.1 Scroll and Zoom
117(3)
6.3.2 Transport
120(1)
6.3.3 Locators
121(2)
6.4 Working in the Arrangement View
123(9)
6.4.1 Launching
123(1)
6.4.2 Looping
124(1)
6.4.3 Selecting
125(1)
6.4.4 Editing
126(4)
6.4.5 Fades and Crossfades
130(2)
6.5 Arranging Concepts
132(3)
6.5.1 Create
132(1)
6.5.2 Produce
133(1)
6.5.3 Perform
133(2)
Scene 7 Clips
135(40)
7.1 Musical Building Blocks
135(1)
7.2 Clip View
135(5)
7.2.1 Sample Display (Editor) and MIDI Note Editor
136(3)
7.2.2 Clip Overview and Device View Selector
139(1)
7.2.3 Audio versus MIDI Clips
140(1)
7.3 Clip Box
140(1)
7.3.1 Clip Properties
140(1)
7.3.2 Groove Settings
141(1)
7.4 Launch Box
141(4)
7.4.1 Clip Quantization
142(1)
7.4.2 Launch Modes
142(1)
7.4.3 Legato Mode
143(1)
7.4.4 Velocity Amount
144(1)
7.4.5 Follow Action
144(1)
7.5 Sample Box
145(8)
7.5.1 Sample Properties
146(1)
7.5.2 Edit, Save, Reverse
146(1)
7.5.3 High-quality Mode (HiQ)
147(1)
7.5.4 Fade
147(1)
7.5.5 Clip RAM Mode
147(1)
7.5.6 Transpose
147(1)
7.5.7 Detune
148(1)
7.5.8 Clip Gain
148(1)
7.5.9 Warp, Master/Slave
148(2)
7.5.10 Original Tempo
150(1)
7.5.11 Warp Mode Chooser
150(1)
7.5.12 Sample Start/End
151(1)
7.5.13 Loop Switch, Loop Position, and Loop Length
151(2)
7.6 Notes Box
153(2)
7.6.1 Transpose
153(1)
7.6.2 Play at Half or Double
153(1)
7.6.3 Reverse/Invert Notes
154(1)
7.6.4 Force Legato
154(1)
7.6.5 Duplicate Loop
154(1)
7.6.6 Program Change
154(1)
7.6.7 Start/End, Loop Switch, and Position/Length
155(1)
7.7 MIDI Note Editor
155(9)
7.7.1 Basic Commands, Navigation, and Zooming
156(1)
7.7.2 MIDI Note Ruler
157(1)
7.7.3 MIDI Velocity Editor
158(1)
7.7.4 Insert/Edit MIDI Notes
159(4)
7.7.5 MIDI Step Recording
163(1)
7.8 Envelope Box
164(1)
7.8.1 Device and Control Chooser
165(1)
7.9 Envelope Editor
165(2)
7.9.1 Drawing and Editing Envelopes
166(1)
7.9.2 Link/Unlink Envelope, Start/End, and Loop Position/Length
166(1)
7.10 Musical Concepts
167(8)
7.10.1 Create: Rhythmic Loops with Follow Actions
167(2)
7.10.2 Produce: Dummy Clips
169(6)
Scene 8 Recording
175(38)
8.1 Recording MIDI Clips
175(5)
8.1.1 Clip Slots and Clips
175(5)
8.2 MIDI Overdub Recording
180(7)
8.2.1 Session View Loop Recording
181(2)
8.2.2 Arrangement View Loop Recording
183(1)
8.2.3 Takes
184(3)
8.3 Converting Clips
187(7)
8.3.1 MIDI to Audio
188(4)
8.3.2 Audio to MIDI
192(1)
8.3.3 Convert Harmony, Melody, and Drums to New MIDI Track
192(2)
8.4 Recording Audio Clips
194(10)
8.4.1 Session Clip Slots
195(2)
8.4.2 Arrangement Clips
197(4)
8.4.3 Comping
201(2)
8.4.4 Punch Record
203(1)
8.5 Exporting and Printing
204(6)
8.5.1 Rendering/Exporting Audio
205(2)
8.5.2 Printing
207(3)
8.6 Musical Concepts
210(3)
8.6.1 Produce: Real-time "Stack Tracks"
210(3)
Scene 9 Working with Scenes
213(14)
9.1 Musical Foundation and Structure
213(1)
9.2 Scene Launch Preferences
214(3)
9.2.1 Select Next Scene on Launch
215(1)
9.2.2 Record on Launch
216(1)
9.2.3 Prepare New Scene for Recording
217(1)
9.3 Capture and Insert Scenes
217(3)
9.4 Tempo and Time
220(1)
9.5 Musical Concepts
221(6)
9.5.1 Create: Multi-track Instruments and Recording
221(4)
9.5.2 Perform: Mapping Scenes
225(2)
Scene 10 Automation
227(10)
10.1 Automation in the Arrangement View
227(2)
10.1.1 Recording Arrangement Automation
227(1)
10.1.2 Automation Lanes
228(1)
10.2 Automation in the Session View
229(1)
10.2.1 Recording Session Automation
229(1)
10.3 Working with Envelopes
230(5)
10.3.1 Draw Mode
231(1)
10.3.2 Editing
232(2)
10.3.3 Commands
234(1)
10.4 Song Tempo Automation
235(2)
Scene 11 Grouping Tracks
237(12)
11.1 Group Tracks
237(4)
11.1.1 Croup Tracks in Session View
238(1)
11.1.2 Audio Routing
239(1)
11.1.3 Group Tracks in Arrangement View
240(1)
11.2 Launching Group Clips
241(3)
11.2.1 Groups versus Scenes
241(3)
11.3 Mixing Concepts
244(3)
11.3.1 Sub-mixes
244(3)
11.4 Musical Concepts
247(2)
11.4.1 Create: Printing Group Tracks
247(2)
Scene 12 Groove
249(10)
12.1 Introduction to Groove
249(1)
12.2 Grooves
250(1)
12.3 Groove Pool
251(3)
12.3.1 Groove Pool Parameters
252(2)
12.4 Commit Groove
254(2)
12.5 Extract Groove
256(1)
12.6 Musical Concepts
257(2)
12.6.1 Create: Grooving Your Backing Tracks
257(2)
Scene 13 Warping Your Mind!
259(26)
13.1 Elastic Time
259(7)
13.1.1 Warping
260(1)
13.1.2 Transients
261(2)
13.1.3 Warp Markers
263(3)
13.1.4 Master versus Slave
266(1)
13.2 Warp Modes
266(5)
13.2.1 Beats Mode
268(2)
13.2.2 Tones Mode
270(1)
13.2.3 Texture Mode
270(1)
13.2.4 Re-Pitch Mode
270(1)
13.2.5 Complex Mode
270(1)
13.2.6 Complex Pro
271(1)
13.3 Warping Samples
271(11)
13.3.1 Loops
272(1)
13.3.2 Contextual Warp Commands
273(2)
13.3.3 How to Fix "Out of Sync" Audio Files
275(2)
13.3.4 Songs/Tracks
277(3)
13.3.5 Adjusting Timing and Quantizing
280(2)
13.4 Musical Concepts
282(3)
13.4.1 Produce: Quantize Audio in Real-Time
283(2)
Scene 14 Loops, Slicing, and More Looping
285(18)
14.1 Loops Demystified
285(1)
14.2 REX Loops
286(2)
14.2.1 REX Mode
287(1)
14.3 Slice to New MIDI Track
288(7)
14.3.1 Audio Loop Slicing
290(2)
14.3.2 REX Loop Slicing
292(2)
14.3.3 Re-sequencing
294(1)
14.4 Working with Loops
295(1)
14.5 Looping in the Arrangement View
295(2)
14.6 Loops with Unlinked Clip Envelopes
297(1)
14.1 Looping Concepts
298(5)
14.1.1 Create: Custom Loop Library
300(3)
Scene 15 Instruments and Effects
303(64)
15.1 Introduction to Live Devices
303(1)
15.2 Working with Live Devices
303(7)
15.2.1 Overview of Devices
304(1)
15.2.2 Device View
305(2)
15.2.3 Device Presets
307(1)
15.2.4 Customizing Presets
308(2)
15.3 Instrument Basics
310(21)
15.3.1 Impulse
311(5)
15.3.2 Simpler
316(3)
15.3.3 Sampler
319(12)
15.4 MIDI Effects
331(1)
15.5 Audio Effects
331(10)
15.5.1 Corpus
328(1)
15.5.2 Frequency Shifter
329(1)
15.5.3 Glue Compressor
330(1)
15.5.4 Limiter
331(1)
15.5.5 Looper
331(4)
15.5.6 Multiband Dynamics
335(2)
15.5.7 Overdrive
337(1)
15.5.8 Vocoder
338(3)
15.6 Max for Live
341(4)
15.6.1 LFO
342(1)
15.6.2 Envelope Follower
343(1)
15.6.3 Mono Sequencer
344(1)
15.7 Device Chains
345(8)
15.7.1 Chaining Effects
346(1)
15.7.2 Interfacing with Device Chains
347(1)
15.7.3 Sidechaining
348(5)
15.8 Plug-in Devices
353(6)
15.8.1 Plug-ins Browser
353(1)
15.8.2 Third-party Instruments
354(1)
15.8.3 Third-party Effects
355(1)
15.8.4 User Interfacing and Layout
355(4)
15.9 External (MIDI) Instruments
359(2)
15.9.1 Routing
359(2)
15.9.2 Rendering External MIDI
361(1)
15.10 Working with Devices
361(6)
15.10.1 Produce: Multi-instrument Plug-in
361(6)
Scene 16 Device Racks
367(32)
16.1 What Are Racks?
367(1)
16.2 Interface and Layout
368(5)
16.2.1 Macros
368(1)
16.2.2 Chain List
369(3)
16.2.3 Macro Mapping
372(1)
16.3 Drum Racks
373(4)
16.3.1 Pad View
373(1)
16.3.2 Internal Routing
374(3)
16.4 Creating Device Racks
377(15)
16.4.1 Instrument Racks
377(7)
16.4.2 Effect Racks
384(3)
16.4.3 Drum Racks
387(3)
16.4.4 Drum Racks and Audio Effects
390(2)
16.5 Racks in Session View
392(4)
16.6 Working with Racks
396(3)
16.6.1 Produce: Convert Chains into MIDI Tracks
396(3)
Scene 17 Controlling Your Universe
399(16)
17.1 Remote Control
399(3)
17.1.1 Setting up Control
400(2)
17.2 MIDI Mapping
402(4)
17.2.1 Control Behaviors
405(1)
17.3 Key Mapping
406(2)
17.4 The Relative Session Mapping Strip
408(1)
17.5 Mapping Browser
409(1)
17.6 Dedicated Live Hardware Controllers
410(1)
17.6.1 The APC
410(1)
17.6.2 Push
410(1)
17.7 Musical Control
411(4)
17.7.1 Perform: Mapping Locators
411(4)
Scene 18 ReWiring the Digital World
415(14)
18.1 Overview of ReWire
415(1)
18.2 ReWire Modes
415(2)
18.2.1 Master Mode: Host (Mixer) Application
416(1)
18.2.2 Slave Mode: Synth Application
416(1)
18.3 Live Re Wired
417(12)
18.3.1 Re Wire Master
417(3)
18.3.2 Re Wire Slave
420(9)
Index 429
Keith Robinson is a composer, sound designer, audio engineer, and producer living in New York City. He is also a lecturer at The Clive Davis Institute of Recorded Music, New York University, specializing in Producing Music with Software & MIDI. Keiths music has been used in numerous commercials and multiple feature films. Currently, Keith serves as Vice President and developer for the sample library company Sample Logic LLC. His companys award-winning products are heavily used throughout music for film, TV, and the gaming world. Keith is a member of ASCAP and holds a Bachelors degree in Music Education & Trumpet Performance and a Masters degree in Music Technology: Scoring for Film and Multimedia from New York University.