This book examines all aspects of body and garment modeling for animated virtual humans: defining precise body shapes from input dimensions or body scans, using and retargeting predefined motions, creating and animating 3D garments from 2D patterns,...More info...
(Pub. Date: 02-Aug-2010, Hardback, Publisher: Springer London Ltd, ISBN-13: 9781849962629)
Modeling and Simulating Bodies and Garments is a comprehensive visual textbook, dealing with all aspects of 3D virtual clothing and allowing users to try on virtual outfits.The chapters cover the complex issues that have to be addressed in or...More info...