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Digital Literacy and Socio-Cultural Acceptance of ICT in Developing Countries 2021 ed. [Paperback / softback]

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  • Format: Paperback / softback, 313 pages, height x width: 235x155 mm, weight: 498 g, 70 Illustrations, color; 15 Illustrations, black and white; VIII, 313 p. 85 illus., 70 illus. in color., 1 Paperback / softback
  • Pub. Date: 02-Jun-2022
  • Publisher: Springer Nature Switzerland AG
  • ISBN-10: 3030610918
  • ISBN-13: 9783030610913
  • Paperback / softback
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  • Format: Paperback / softback, 313 pages, height x width: 235x155 mm, weight: 498 g, 70 Illustrations, color; 15 Illustrations, black and white; VIII, 313 p. 85 illus., 70 illus. in color., 1 Paperback / softback
  • Pub. Date: 02-Jun-2022
  • Publisher: Springer Nature Switzerland AG
  • ISBN-10: 3030610918
  • ISBN-13: 9783030610913

?This book discusses the role of human computer interaction (HCI) design in fostering digital literacy and promoting socio-cultural acceptance and usage of the  latest ICT innovations in developing countries. The book presents techniques, theories, case studies, and methodologies in HCI design approaches that have been used to foster digital literacy, break the socio-cultural barriers to ICT adoption, and promote the widespread usage of the latest innovations in the health, agriculture, economic, education and social sectors in developing countries. The authors provide insights on how crossing disciplines in HCI such as usability design, user centered design, user experience, anticipated user experience, technology acceptance design, persuasive design, philosophical designs, motivational design, social-cultural oriented designs, and other HCI design approaches have promoted digital literacy and stimulated socio-cultural acceptance and the usage of the latest ICT innovations. The book is relevant in academic, industry and government.

  • Presents theoretical, practical, and socio-cultural approaches to digital literacy challenges in developing countries;
  • Discusses recent ICT and HCI innovations used to transform the health, agriculture, economic, education and social sectors in developing countries;
  • Provides insights on design opportunities and challenges presented in countries where digital literacy is very low and with complex socio-cultural dynamics.

A Bird's Eye View of a Sustainable Learning Game Design
1(10)
James Boogere
Benedict Oyo
Emmanuel Eilu
Paul Birevu Muyinda
A User Experience Design Toolkit for Citizen Designers
11(20)
Apala Lahiri Chavan
Girish Prabhu
Contextual Inquiry Related to Cab Booking: Using Uber and Ola Cabs in India
31(22)
Akash Rode
Ganesh Bhutkar
Data Set Reduction to Improve Computing Efficiency and Energy Consumption in Healthcare Domain
53(12)
Priyadarshan Dhabe
Param Mirani
Rahul Chugwani
Sadanand Gandewar
Design Strategies for Improving Anticipated User Experience in a Developing Country Setting: Case of Uganda
65(14)
Emmanuel Eilu
Does Technological Context Support Academic Entrepreneurship Activities in Algeria?
79(22)
Soraya Sedkaoui
Mounia Khelfaoui
Nadjat Kadi
E-Learning: MOOC User Intention Analysis Using TAM and TTF with Social Motivation Factor and MOOC Features
101(18)
Yohannes Kurniawan
Sevenpri Candra
Lucky Yudhistira Tungka
Employees' Acceptance and Adoption of Online Communication Tools as Part of an E-Government Strategy in the Public Sector in Kenya
119(20)
Paul Waititu
Charmaine Du Plessis
Human-Computer Interaction System for Improving Digital Literacy Among Speech- and Hearing-Impaired in Developing Countries
139(18)
Suriya Sundaramoorthy
Balaji Muthazhagan
Integrating Web-Based Learning in Uganda: Possibilities and Challenges
157(24)
Baguma Asuman
Md Shahadat Hossain Khan
Hamisi Ramadhan Mubarak
Learner-Driven Education: The use of Information Communication and Technology (ICT) in Social and Literacy Practices
181(18)
Mailane Mofana-Semoko
Julia Preece
Logged In or Locked Out of the Twenty-First Century? Implications for Adult Learners with Special Needs
199(12)
Selloane Pitikoe
Peles Biswalo
Mismatch Between Persuasive System Design and Learner's Perspective: An Interdisciplinary Approach
211(20)
Nhlanhla Andrew Sibanyoni
Monitoring Tuberculosis (TB) Treatment Adherence Using eCompliance Digital Tool by Community Healthcare Workers
231(12)
Georgies Mgode
Dickens Bwana
Christophe Cox
Shelly Batra
Charles Richter
Lena Fiebig
Proposed Expanded TAM in the Sub-Saharan African Context: Theoretical Underpinnings Towards the Acceptance of Technological Tools for Supporting Co-teaching, Co-researching, and Co-learning
243(18)
Martin Mabeifam Ujakpa
Delene Heukelman
Prototype Design of Android App for Blood Donation
261(12)
Anay Dombe
Ganesh Bhutkar
Aditya Dongre
Usability Evaluation of Cultural Heritage Crowdsourcing System (CHCS)
273(18)
Dinesh Katre
Use and Challenges of ICT for Classroom Teaching
291(12)
Sunita Dhotre
Abhijit Banubakode
Index 303
Emmanuel Eilu holds a Ph.D. in Information Technology and a Masters of Science in Information Technology. His areas of research are in Human-Computer Interaction (Usability, User Experience and Anticipated UX), Electronic Government and ICT for Development Research (Adoption of E-Government Systems; E-governance; E-voting; Biometric Voter Registration Systems; Electronic Civil Registers, E-Health and M-agriculture). Dr. Eilu has been teaching both postgraduate and undergraduate programs at the School of Computing and IT Makerere University. He also lectured at the International University of East Africa-Uganda. Currently, he teaches at Uganda Christian University-Mbale University College and coordinates a master's program at the Department of Computing. His major teaching area includes; Research Methods, Human-Computer Interaction, Computer Networks, Computer Security, Information Systems Security, Strategic Information Systems Management, and E-governance. He has widely published. Dr. Eilu has also worked as a Data Analyst Consultant for international NGOs.

Rehema Baguma is a senior lecturer of Information Systems. She holds a Ph.D. in Information Systems from Radboud University, the Netherlands. Dr. Rehema also holds a Bachelor of Library and Information Science; a Post Graduate Diploma in Computer Science; a master of Computer Application Technology and a Ph.D. in Information Systems. She is a researcher in web systems, web accessibility and computing solutions for the physically disabled. Dr. Baguma has accrued extensive experience in managing academic records systems

John Soren Pettersson is a full professor of Information Systems at Karlstad University in Sweden. His focus is in methodological support within the area of Human-Computer Interaction. Prof. Pettersson initiated and led the development of Ozlab, a system for making non-programmed prototypes interactive. Presently, a web-based version has been developed by which co-design activities can be made on distance as well as ordinary walkthroughs and usability tests. Pettersson has also been active in the conference series M4D Mobile for Development.



Ganesh D. Bhutkar is a Usability Researcher and Academician. He is a Coordinator, Centre of Excellence in Human-Computer Interaction (HCI) and also, Assistant Head (Research), Department of Computer Engineering at Vishwakarma Institute of Technology (VIT), Pune, India. His research work is mainly focused on HCI, Artificial Intelligence, Medical Usability and Assistive Technology.  He has a Ph.D. in HCI from Indian Institute of Technology (IIT), Bombay. He is an active member of ACM as well as SIGCHI and also, a Vice Chair of a work group - IFIP 13.6 Human Work Interaction Design (HWID). He has delivered invited talks and also, participated in research events across Europe, Africa, and Asia. His research team has developed a utility Android app - Eye+ for visually impaired users, which was also nominated for National Award.