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E-raamat: Ethnography for Designers [Taylor & Francis e-raamat]

(UC Berkeley, USA)
  • Formaat: 270 pages, 18 Tables, black and white; 54 Line drawings, black and white
  • Ilmumisaeg: 01-Mar-2016
  • Kirjastus: Routledge
  • ISBN-13: 9781315651262
  • Taylor & Francis e-raamat
  • Hind: 212,34 €*
  • * hind, mis tagab piiramatu üheaegsete kasutajate arvuga ligipääsu piiramatuks ajaks
  • Tavahind: 303,35 €
  • Säästad 30%
  • Formaat: 270 pages, 18 Tables, black and white; 54 Line drawings, black and white
  • Ilmumisaeg: 01-Mar-2016
  • Kirjastus: Routledge
  • ISBN-13: 9781315651262

Ethnography for Designers teaches architects and designers how to listen actively to the knowledge people have about their own culture. This approach gives structure to values and qualities. It does this by noting the terms and underlying structure of thought people use to describe aspects of their culture. By responding to underlying cognitive patterns, the architect can both respond to the user and interpret creatively. Thus, ethno-semantic methods allow designers to fulfill their professional responsibility to users and, at the same time, to feel fulfilled creatively. This book is a practical guide for those teaching social factors and social research methods to designersand for those using these methods in practice.

Preface viii
Background viii
How can designers understand users? ix
Why ethnography? x
How ethnography works xii
Acknowledgments xiv
PART 1 The ethnographic design project
1(110)
1 Introduction to design ethnography
3(13)
1.1 The responsibility of the designer
3(1)
1.2 Introduction to semantic ethnography
4(1)
1.3 Ethnography in the design of places: programming and evaluation
5(1)
1.4 The value of fieldwork and semantic analysis
6(5)
1.5 Ethnography as an agent of change
11(1)
1.6 Limits of the ethnographic method
12(1)
1.7
Chapter summary
13(1)
1.8
Chapter review: main ideas
14(2)
2 The ethnographic design project: a step-by-step overview
16(21)
2.1 Project description overview
16(2)
2.2 Planning your study
18(1)
2.3 Objectivity
19(1)
2.4 Making up for lack of objectivity
20(1)
2.5 Taking notes
21(1)
2.6 Selecting a sited micro-culture
21(4)
2.7 A physical setting is required
25(1)
2.8 Accessibility
26(1)
2.9 Why you should avoid familiar environments
27(2)
2.10 Dealing with unfamiliar settings
29(3)
2.11 Initial redesign proposal
32(2)
2.12
Chapter review: summary of main ideas
34(3)
3 Sited micro-cultures
37(7)
3.1 Defining culture
37(1)
3.2 Culture as knowledge
38(1)
3.3 Understanding sited micro-cultures in our complex society
39(1)
3.4 Sited micro-cultures and social situations
40(1)
3.5 Sharing cultural knowledge, or not
40(2)
3.6
Chapter review: summary of main ideas
42(2)
4 Cultural informants
44(15)
4.1 The informant
44(1)
4.2 Talking to strangers
44(1)
4.3 Working in teams
45(1)
4.4 Combining observation, participation, and talking to informants
46(1)
4.5 Number of informants
47(1)
4.6 The good informant
48(1)
4.7 Locating an informant using an intermediary
48(1)
4.8 Other ways of choosing an informant
49(1)
4.9 Explaining ethnographic research
50(3)
4.10 Recording ethnographic research
53(3)
4.11
Chapter review: summary of main ideas
56(3)
5 Finding meaning in taxonomies
59(26)
5.1 Understanding a sited culture
59(1)
5.2 Elements of cultural knowledge
59(1)
5.3 Discovering cultural categories
60(1)
5.4 The grand tour question
61(1)
5.5 Taxonomies: the organization of categories
62(8)
5.6 The structural question
70(1)
5.7 Different kinds of definitions
71(4)
5.8 The attribute question
75(1)
5.9 Identifying themes
76(1)
5.10 Distorting your informant's knowledge
77(5)
5.11
Chapter review: summary of main ideas
82(3)
6 Literature review: what do others say?
85(11)
6.1 The basics of a literature review
85(5)
6.2 The format of an annotated bibliography
90(1)
6.3 How to find sources
90(2)
6.4 How to evaluate sources
92(1)
6.5 A list of useful online resources for architectural ethnographies
92(1)
6.6 A note of caution on Internet research
93(1)
6.7 Comparing the etic and emic points of view
93(1)
6.8
Chapter view: summary of main ideas
93(3)
7 Translating into physical design
96(15)
7.1 Serving society through design
96(1)
7.2 Conventional programming versus deep programming
97(1)
7.3 Moving from description to design
97(6)
7.4 Translating ethnography into physical design
103(3)
7.5 Responding to conflicts (and ethical challenges) in design
106(2)
7.6
Chapter review: summary of main ideas
108(3)
PART 2 Report-writing and sample reports
111(131)
8 Preparing the final report
113(4)
8.1 Introduction
113(1)
8.2 Site description
114(1)
8.3 Methods
114(1)
8.4 Findings
114(1)
8.5 Redesign and discussion
114(1)
8.6 Conclusion
114(1)
8.7 Your bibliography
115(1)
8.8 Sample reports
115(2)
9 The design board
117(8)
9.1 Purpose of design boards
117(1)
9.2 Tips for effective poster-making
117(7)
9.3 Sample design boards
124(1)
10 Sample ethnographic reports
125(117)
10.1 Introduction to sample projects
125(1)
10.2 List of ethnographic design projects
125(3)
Fast, Slow Food: A Gourmet Fast Food Restaurant, Emily Alter
128(9)
First Time Mothers and Babies, Leslie Becker
137(10)
An Irish Pub, Flavia Carvalho
147(10)
An Assisted Living and Alzheimer's Community, Justin Chen
157(9)
Recipe for an Engaging Farmers' Market, Kevin Chong
166(10)
Community Sustenance: Sunday Brunch at a Thai Buddhist Temple, Elizabeth Leah Cohn-Martin
176(9)
L'Ecole Francaise: Education, Engagement, and the French Language and Culture, Caitlin DeClercq
185(16)
Coworking, Ryan Hunt
201(11)
You Are Now Entering a Sci-Fi Bookstore, Megan Landes
212(11)
A Martial Arts School, Douglas Look
223(7)
For Whom the Booth Tolls, Marianne Moore
230(4)
A Japantown Hardware Store, Karen Okazaki
234(8)
Glossary of key terms 242(17)
Bibliography 259(7)
Index 266
Galen Cranz is Professor of Architecture at the University of California at Berkeley, a Ph.D. sociologist from the University of Chicago, and a certified teacher of the Alexander Technique. She teaches social and cultural approaches to architecture and urban design. Emphasizing ethnography as a research method, she brings users' as well as creators' perspectives to our understanding of built environments.