Preface |
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xi | |
Series Preface |
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xiii | |
Introduction |
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xv | |
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1 The Physiology of 3D Perception |
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1 | (12) |
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1.1 Binocular Viewing or Human Stereopsis |
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1 | (2) |
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1.2 The Mismatch of Accommodation and Disparity and the Depths of Focus and of Field |
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3 | (3) |
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1.3 Distance Scaling of Disparity |
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6 | (1) |
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1.4 Interocular Crosstalk |
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7 | (3) |
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1.5 Psychological Effects for Depth Perception |
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10 | (1) |
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1.6 High-Level Cognitive Factor |
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10 | (3) |
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11 | (1) |
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11 | (2) |
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13 | (60) |
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2.1 Stereoscopic Displays with Area Multiplexing |
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13 | (13) |
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2.1.1 Retarders for the generation of polarizations |
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13 | (7) |
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2.1.2 Wire grid polarizers for processing of the second view |
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20 | (2) |
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2.1.3 Stereoscopic display with two LCDs |
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22 | (4) |
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2.2 Combined Area and Time Division Multiplex for 3D Displays |
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26 | (5) |
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2.3 Stereoscopic Time Sequential Displays |
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31 | (10) |
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2.3.1 Time sequential viewing with an active retarder |
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31 | (2) |
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2.3.2 Fast time sequential 3D displays by the use of OCB LCDs |
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33 | (1) |
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2.3.3 Time sequential 3D displays with black insertions |
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33 | (8) |
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2.4 Special Solutions for Stereoscopic Displays |
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41 | (7) |
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2.5 Stereoscopic Projectors |
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48 | (12) |
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2.6 Interleaved, Simultaneous, and Progressive Addressing of AMOLEDs and AMLCDs |
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60 | (8) |
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2.7 Photo-Induced Alignment for Retarders and Beam Splitters |
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68 | (5) |
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68 | (1) |
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69 | (4) |
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3 Autostereoscopic Displays |
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73 | (60) |
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3.1 Spatially Multiplexed Multiview Autostereoscopic Displays with Lenticular Lenses |
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73 | (12) |
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3.2 Spatially Multiplexed Multiview Autostereoscopic Displays with Lenticular Lenses |
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85 | (10) |
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3.3 Autostereoscopic Displays with Fixed and Switchable Parallax Barriers |
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95 | (9) |
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3.4 Time Sequential Autostereoscopic Displays and Directional Backlights |
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104 | (11) |
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3.4.1 Time sequential displays with special mirrors or 3D films |
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105 | (4) |
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3.4.2 Time sequential displays with directionally switched backlights |
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109 | (6) |
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3.5 Depth-Fused 3D Displays |
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115 | (10) |
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3.6 Single and Multiview 3D Displays with a Light Guide |
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125 | (4) |
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3.7 Test of 3D Displays and Medical Applications |
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129 | (4) |
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129 | (1) |
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130 | (3) |
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4 Assessment of Quality of 3D Displays |
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133 | (52) |
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4.1 Introduction and Overview |
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133 | (2) |
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4.2 Retrieving Quality Data from Given Images |
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135 | (1) |
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4.3 Algorithms Based on Objective Measures Providing Disparity or Depth Maps |
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136 | (10) |
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4.3.1 The algorithm based on the sum of absolute differences |
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136 | (4) |
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4.3.2 Smoothness and edge detection in images |
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140 | (6) |
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4.4 An Algorithm Based on Subjective Measures |
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146 | (7) |
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4.5 The Kanade-Lucas-Toman (KLT) Feature Tracking Algorithm |
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153 | (5) |
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4.6 Special Approaches for 2D to 3D Conversion |
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158 | (7) |
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4.6.1 Conversion of 2D to 3D images based on motion parallax |
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159 | (2) |
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4.6.2 Conversion from 2D to 3D based on depth cues in still pictures |
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161 | (1) |
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4.6.3 Conversion from 2D to 3D based on gray shade and luminance setting |
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162 | (3) |
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4.7 Reconstruction of 3D Images from Disparity Maps Pertaining to Monoscopic 2D or 3D Originals |
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165 | (20) |
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4.7.1 Preprocessing of the depth map |
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165 | (2) |
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4.7.2 Warping of the image creating the left and the right eye views |
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167 | (5) |
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4.7.3 Disocclusions and hole-filling |
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172 | (4) |
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4.7.4 Special systems for depth image-based rendering (DIBR) |
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176 | (6) |
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182 | (1) |
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183 | (2) |
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185 | (32) |
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5.1 The Basis of Integral Imaging |
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186 | (2) |
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5.2 Enhancement of Depth, Viewing Angle, and Resolution of 3D Integral Images |
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188 | (8) |
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5.2.1 Enhancement of depth |
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189 | (4) |
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5.2.2 Enlargement of viewing angle |
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193 | (2) |
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5.2.3 Enhancing resolution |
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195 | (1) |
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196 | (11) |
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5.4 Convertible 2D/3D Integral Imaging |
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207 | (10) |
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214 | (1) |
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214 | (3) |
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6 Holography for 3D Displays |
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217 | (20) |
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6.1 Introduction and Overview |
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217 | (1) |
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6.2 Recording a Hologram and Reconstruction of the Original 3D Image |
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218 | (9) |
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227 | (2) |
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6.4 Digital Holography Based on the Fourier Transform |
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229 | (3) |
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6.5 A Holographic Laser Projector |
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232 | (5) |
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235 | (1) |
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235 | (2) |
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237 | (16) |
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7.1 The Nature of Volumetric Displays |
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237 | (1) |
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7.2 Accessing and Activating Voxels in Static Volumetric Displays |
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238 | (7) |
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7.3 Swept Volume or Mechanical 3D Displays |
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245 | (8) |
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252 | (1) |
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252 | (1) |
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8 A Shot at the Assessment of 3D Technologies |
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253 | (4) |
Index |
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257 | |