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E-raamat: Animator's Eye: Adding Life to Animation with Timing, Layout, Design, Color and Sound [Taylor & Francis e-raamat]

  • Formaat: 304 pages
  • Ilmumisaeg: 24-Sep-2012
  • Kirjastus: Focal Press
  • ISBN-13: 9780240817255
  • Taylor & Francis e-raamat
  • Hind: 276,97 €*
  • * hind, mis tagab piiramatu üheaegsete kasutajate arvuga ligipääsu piiramatuks ajaks
  • Tavahind: 395,67 €
  • Säästad 30%
  • Formaat: 304 pages
  • Ilmumisaeg: 24-Sep-2012
  • Kirjastus: Focal Press
  • ISBN-13: 9780240817255
This is a guide to channeling your vision and imagination. It guides you through the animation design process in a way that only years of expertise can provide. Enhance your animated features and shorts with this polished guide to channeling your vision and imagination from a former Disney animator and director. Learn how to become a strong visual storyteller through better use of color, volume, shape, shadow, and light - as well as discover how to tap into your imagination and refine your own personal vision. Francis Glebas, the director of Piglet's Big Day, guides you through the animation design process in a way that only years of expertise can provide. Discover how to create unique worlds and compelling characters as well as the difference between real-world and cartoon physics as Francis breaks down animated scenes to show you how and why to layout your animation.

Enhance your animated features and shorts with this polished guide to channeling your vision and imagination from a former Disney animator and director. Learn how to become a strong visual storyteller through better use of color, volume, shape, shadow, and light - as well as discover how to tap into your imagination and refine your own personal vision. Francis Glebas, the director of Piglet’s Big Day, guides you through the animation design process in a way that only years of expertise can provide. Discover how to create unique worlds and compelling characters as well as the difference between real-world and cartoon physics as Francis breaks down animated scenes to show you how and why to layout your animation.

*Find your own personal vision for your animated shorts and feature films with the help of Disney animator and director Francis Glebas - by using color, shape, line quality, and the other elements of the visual structure

*Inspirational recipe book helps you generate ideas for stories, style, approaches - harness the power of your imagination by using visual elements to convey your story without words

*Filled with scene breakdowns, practical tips, and how-to guidance to create professional quality animation and includes a companion website with real video examples from a man that helped bring Aladdin, The Lion King, and Pochahontas to life!



Enhance your animated features and shorts with this polished guide to channeling your vision and imagination from a former Disney animator and director. Learn how to become a strong visual storyteller through better use of color, volume, shape, shadow, and light - as well as discover how to tap into your imagination and refine your own personal vision. Francis Glebas, the director of Piglet's Big Day, guides you through the animation design process in a way that only years of expertise can provide. Discover how to create unique worlds and compelling characters as well as the difference between real-world and cartoon physics as Francis breaks down animated scenes to show you how and why to layout your animation.

On the DVD vii
Preface ix
Acknowledgements xi
1 My Introduction
1(8)
Introduction
2(3)
Introducing Iggy the Pig and Scared Bunny
5(4)
2 Mad Science or Magic?
9(6)
Why Would Anyone Animate?
9(1)
Animation Process Pipeline
9(2)
Creating Your Very Own Mad-Science Laboratory of Animation
11(4)
3 Hat Reminds Me of a Story
15(14)
The Dramatic Structure of Stories
15(1)
What Kinds of Stories can the Animator's Eye Dream Up?
16(1)
Why is Story so Hard to Get Right?
17(1)
How to Create Interesting Characters Using Simple Rules
18(1)
Animated Performance or How to Tell Clowns from Zombies
19(1)
Roller Coaster Theory of Storytelling
20(1)
Analysis of Story Structure
21(1)
How Do You Start to Write the Story?
21(2)
Fractal, Not Fractured, Storytelling
23(1)
How to Ride the Ro Her Coaster to a Good Story
24(1)
What do You Want to Say with Your Story?
25(4)
4 Secrets of Drawing
29(36)
Seeing Shapes, Drawing Lines
29(3)
Drawing Basics
32(5)
Pros and Cons of Construction
37(2)
Meet Sackenstein
39(5)
Watch Your Angles
44(1)
Caricature and Proportions
44(6)
Cloth
50(2)
Rhythm Balance
52(3)
Sculpting to Learn Drawing
55(5)
Why Do Drawings Die in Cleanup?
60(1)
It's Now Time to Trace?
60(1)
Sketchbooks and Drawing Tips
60(5)
5 The Laws of Animation
65(38)
The 12 Principles of Disney's Nine Old Men
65(2)
Animating: Step by Step, Frame by Frame
67(1)
Learning Exercises for Animators
67(1)
How to Animate, the Basics: Thumbnails and Key Frames
68(2)
Use and Abuse of Cycles
70(1)
Laws of Motion Principles for a Believable World
70(13)
Animation Timing
83(1)
Timing for Rhythmic Interest
84(1)
Toon Physics: The Laws of Fun!
85(1)
The Use and Abuse of Rotoscoping
86(2)
Motion Analysis
88(5)
Loco Motion, or Getting Around in a Funny Way
93(1)
Iggy Goes for a Walk
94(6)
Four-Legged Walks
100(3)
6 It's Alive! Animating Inner Life
103(14)
Emotion Wheel
105(4)
Show the Thinking Process
109(2)
Lip Sync
111(2)
Lip-Sync Timing
113(4)
7 Creating Worlds
117(40)
Creating a World on Your Desktop
117(2)
Creating Style Guides
119(1)
Designing Style Guides
120(1)
Composing Pictures
121(2)
Staging and Laying Out for the Viewer's Eye
123(3)
Going for a Walk with the Camera
126(1)
Getting a Perspective of Your World
126(1)
How to Choose Colors
127(7)
Color Script
134(1)
Lab Exploration
135(1)
Castle Interior
136(1)
Design of the Mad Lab
137(4)
Bokeh Backgrounds
141(1)
Painting Technique
142(5)
Opening Pan from Layout to Background
147(10)
8 Postproduction
157(28)
Putting it Together in Post
157(1)
Compositing Puts it All Together
157(13)
Editing Makes Sure the Story is Told Clearly
170(4)
Basic Cutting Rules
174(4)
Sound and Music
178(2)
Music Software
180(1)
Carl Stalling
180(1)
Sonic Visionaries ... Audioaries?
181(1)
Marketing and Distribution: It's Time to Show Your Creation to the World!
181(4)
9 Genesis of Idea
185(44)
The Evolution of The Animator's Eye Flipbook
185(5)
Merge Flipbooks
190(25)
Continued Flipbook Refinements
215(1)
Iggy's Problematic Switch
215(14)
10 The Production
229(26)
Production---Now We're Cooking!
229(3)
Art Directing by Color Script
232(3)
Production Help
235(1)
Software Procedures
236(1)
Complete Color
237(18)
11 The Evolution of Iggy and Scared Bunny
255(6)
How These Two Figments of My Imagination were Brought to Life
255(3)
Pitching Ideas
258(3)
12 The Animator's Eye
261(18)
Beginner's Corner: How I Got My Animator's Eye
261(1)
My Beginner's Corner
262(6)
Make Movies!
268(11)
Appendix 279
Bibliography 203(2)
Index 205
Francis Glebas worked as a story artist for Disney Feature Animation on Aladdin, Lion King, Pocahontas, Hunchback of Notre Dame, Dinosaur, Treasure Planet and Hercules. He also directed Pomp and Circumstance starring Donald Duck in Fantasia 2000 and Piglet's BIG Movie. Francis is also an award-winning independent live action movie maker with almost 40 years' experience. He currently teaches storyboarding at Gnomon School of Visual Effects. Francis also works as a creative consultant, having worked with the Irish Government, Korean Government, General Motors, Los Alamos Labs, Walt Disney Imagineering and other film studios.