This book offers a comprehensive analysis of the role of diversity, equity, and inclusion (DEI) in the technology sector from a global perspective. Comprising seven in-depth chapters, the book highlights inherent biases within technology and strateg...Loe edasi...
Drawing on over 30 years of industry experience, Kelly Vero explores the rich interplay between narrative, design, and technology, making the case for why story, far from being a cosmetic layer, is foundational to player engagement, emotional invest...Loe edasi...
Game development is a high-stakes, high-pressure world where failure often feels inevitable, and success relies on navigating uncertainty. This book gives developers, producers, and leaders the tools to manage risk proactively - before it becomes cr...Loe edasi...
This book delivers a unique way of understanding the heart of every first-person military shooter game its enemies from within the genre itself to present a nuanced view of opponents in war games. It will interest video game studies, religious and...Loe edasi...
End-user development (EUD) is creating or modifying software by end users, typically non-programmers. EUD has become popular in recent years due to the rise of user-friendly low-code software development tools and the growing demand for custom softw...Loe edasi...
Building Information Modeling: Framework for Structural Design introduces a structure and architecture synergy (SAS) framework that helps develop and enhance the understanding of the fundamental principles of architectural analysis using BIM tools....Loe edasi...
This book is an introduction to game studies, written in an approachable way that outlines useful perspectives that readers can use to interrogate games as a primary text. It provides the reader with a toolset that can level up their own critical pe...Loe edasi...
Want to work as a game artist in the video game industry? Then this is the book for you. Its packed with practical advice and essential insights to help you understand how the industry works and how to get your foot in the door....Loe edasi...
Through the presentation of original research and diverse case studies, the book inspires students and designers alike to expand their knowledge and practice....Loe edasi...
This book uncovers the often overlooked history of Dutch animation, offering fresh insights into the films and the cultural and political influences that shaped them. Enriched with film stills, sketches, and behind-the-scenes visuals, it culminates...Loe edasi...
In todays digital landscape, no company is immune to cyber-attacks, making preparedness essential for any organization, regardless of size. Enter the world of Tabletop Exercises (TTX), a cost-effective and results-driven approach to test cyber cris...Loe edasi...
The award-winning VES Handbook of Visual Effects remains the most comprehensive guide to visual effects techniques and best practices available.This Fourth Edition is updated to include and reflect the evolving and expanded techniques, and adds new...Loe edasi...
The Anticipatory Design Playbook is a practical guide to crafting anticipatory experiences in an age defined by artificial intelligence. Grounded in years of PhD research and real-world design leadership, Joana Cerejo offers a comprehensive framewor...Loe edasi...
This book gives novice coders an understanding of the methods and techniques used in professional games development. Projects are designed to help develop and strengthen problem solving and basic C/C++ skills. The book also helps to develop familiar...Loe edasi...
This book provides a broad overview of editor extensions and modifications that can be made to speed up your workflow in the Unreal Engine. It covers tips for both initial content creation as well as for debugging already existing content....Loe edasi...
This book goes beyond digital construction books by examining emerging digital construction technologies and other popular technologies developed by, for example, Microsoft, can be used in improving the productivity of construction information....Loe edasi...
The release of ChatGPT has kicked off an arms race in Machine Learning (ML), however ML has also been described as a black box and very hard to understand. This book eases you into basic ML concepts and summarises the learning process in three words...Loe edasi...
This book grew out of desperate need. I was a storyboard artist at Disney and had no idea what I was doing. At Disney I was surrounded by amazing talents. I went into work early and typed up notes on what I was learning. This experience became Direc...Loe edasi...
Want to progress your career as a CG artist? Then this is the book for you. This book provides all the essential information and guidance you need to understand the industry, get your foot on the ladder, and further your career....Loe edasi...
This book shows how games can play their part in addressing climate change and how we can sustainably make games for sustainability. Based on both industry practice and research, the chapters within give voice to those who are working on sustainabil...Loe edasi...
In this volume, some of the top game audio programmers in the industry delve into audio programming topics from low-level subjects like oscillator techniques to high-level topics such as automated testing, reverb, and music....Loe edasi...
Soft Design explores an emerging design language of emotional aesthetics that merges emotive and sensory design with ancient and new technology to create multidimensional and multisensorial experiences.This will be interesting reading for a range of...Loe edasi...
Godot is a rapidly growing free and open-source game engine for creating 2D and 3D games, and interactive applications, on many platforms including desktop and mobile. There has been intense interest in this engine among game developers worldwide....Loe edasi...
Phil Mulloy is the punk bluesman of animation. His films are raw, minimalist, and ferociously satiricalshort bursts of crude brilliance that confront the hypocrisies of religion, nationalism, masculinity, and class with uncompromising rage....Loe edasi...
This groundbreaking book introduces the Quality Life Cycle Assessment (QLCA) model, a novel approach integrating product quality assessment and life cycle assessment in sustainable manufacturing....Loe edasi...
This book explores the practical use of data science in AI, healthcare, sustainability, and security. It covers key topics like predictive modelling, deep learning, and natural language processing, offering a mix of theory and hands-on applications....Loe edasi...
This book presents advanced concepts of computer-aided design, and computer-aided manufacture, through modelling and computer numerical control, coupled with simulation of production systems....Loe edasi...
Cultural Perspectives in Video Game Audio explores the fundamental role of sound - specifically sound effects, music, and voice acting in video games. This book will provide readers with a deeper understanding of the impact of sound on gameplay, st...Loe edasi...
The International Conference on Microstructure, VLSI, Robotics, Communication, Electrical & Emerging Technologies using AI-ML Algorithms (ICMVRCET - 2025)....Loe edasi...
In this book, youll find a fun and approachable adventure that will introduce you to the accessible but powerful MonoGame development framework. Using Visual Studio and C#, youll write simple but engaging interactive scenes and games that will gradu...Loe edasi...
This book presents cutting-edge research, emerging trends, and groundbreaking innovations in the field of computing. It offers insights into real-world applications that leverage computational methods and the ever-evolving landscape of machine learn...Loe edasi...
This book positions optional romance in the AAA game as a central object of analysis. Based on the close analysis of some of the most commercially and culturally significant games of the last 30 years like Grand Theft Auto IV (2008), the Mass Effect...Loe edasi...
Focusing on the moment of transition from the pictorial to the post-pictorial condition, this book advocates the opinion that what fundamentally distinguishes pictorial representation in Western civilization is ones ability to distinguish what the p...Loe edasi...
Whether youre looking to create a score, ambient noise, dialog, or a complete soundtrack, youll need sound for your piece. This nuts-and-bolts guide to sound design for animation will explain the theory and workings behind sound for image and prov...Loe edasi...
Gamify Your College Classroom is an instructor playbook for nurturing life skills through the incorporation and customization of games and game elements into coursework....Loe edasi...
In the realm of product creation, understanding your users is the cornerstone of building life-changing products. This comprehensive guide is your key to establishing a robust user research practice within your organization, ensuring that decisions...Loe edasi...
This book explores how workflows and technologies that treat content as computable data are changing the roles, work activities, and outputs of professional technical communicators. It will be of interest to students and scholars in the field of tec...Loe edasi...
3D Digital Design in Ergonomics and Human Factors is the definitive guide to understanding to how 3D software impacts the practice of ergonomics and human factors and how it can be utilized successfully in a variety of different settings....Loe edasi...
Computing is revolutionizing the creative process, transforming how designers approach ideation, prototyping, fabrication, communication, and presentation. Yet, many lack the foundational knowledge needed to fully harness its potential. This book br...Loe edasi...
This book aims to provide information and in-routes to one of the most complex forms of video game accessibility. It promises to explain how a developer might make their game accessible to the totally blind....Loe edasi...
This book is a practical guide designed to help readers master animation in Corona and V-Ray using 3ds Max. Its primary approach is problem-solving through real-world applications, rather than merely reviewing theoretical concepts. Readers will gain...Loe edasi...
Given the extensive data sources represented by urban environments, this book investigates the potential of architecting for cities using large-scale models the technological underpinning of Generative AI....Loe edasi...
The Definitive Game Narrative Guide is the ultimate start and end point for storytelling in video games. Whether youre an aspiring writer or a seasoned game developer, this book offers an in-depth, comprehensive look at the entire narrative process...Loe edasi...
This book is a comprehensive guide for artists looking to master character design, no matter their chosen style. It offers practical insights into the core principles used in animated projects, helping you understand how to accurately draw and const...Loe edasi...
This book aims to develop structural design and optimization methods of lifting self-forming Glass fiber reinforced polymer (GFRP) elastic gridshells based on machine learning (ML)....Loe edasi...
In an industry that can seem like its stacked against a game writers professional survival, knowing how to navigate the choppy waters of building schedules, interfacing with other team members, getting actionable feedback and putting yourself in a p...Loe edasi...
Readers will be exposed to topics such as reverse engineering, additive manufacturing, circular economy, digital design and manufacturing automated tools, numerical simulations in manufacturing and use of artificial intelligence, as well as textile,...Loe edasi...
This book provides a comprehensive account of Spanish animation history, from its early days through to the arrival of CGI. It examines the two main centers of production, Barcelona and Madrid, as well as evolving animation hubs in the Basque Countr...Loe edasi...
Design thinking is a user-centered approach that encourages creativity and collaboration to tackle challenging challenges. Its ideas prioritize empathy, rethinking issues, and iterative prototyping in order to generate innovative, practical, and use...Loe edasi...
Designing Virtual Worlds stands as the most comprehensive examination of virtual-world design ever written. This seminal work is a tour de force, remarkable for its intellectual breadth, encompassing the literary, economic, sociological, psychologic...Loe edasi...