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Routledge Handbook of Language Learning and Technology [Paperback / softback]

Edited by (University of Limerick, Ireland), Edited by (University of Limerick, Irealnd)
  • Format: Paperback / softback, 596 pages, height x width: 246x174 mm, weight: 1240 g, 1 Tables, color; 23 Tables, black and white
  • Series: Routledge Handbooks in Applied Linguistics
  • Pub. Date: 28-Apr-2020
  • Publisher: Routledge
  • ISBN-10: 0367528975
  • ISBN-13: 9780367528973
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  • Format: Paperback / softback, 596 pages, height x width: 246x174 mm, weight: 1240 g, 1 Tables, color; 23 Tables, black and white
  • Series: Routledge Handbooks in Applied Linguistics
  • Pub. Date: 28-Apr-2020
  • Publisher: Routledge
  • ISBN-10: 0367528975
  • ISBN-13: 9780367528973
Other books in subject:
The exponential growth and development of modern technologies in all sectors has made it increasingly difficult for students, teachers and teacher educators to know which technologies to employ and how best to take advantage of them.

The Routledge Handbook of Language Learning and Technology brings together experts in a number of key areas of development and change, and opens the field of language learning by exploring the pedagogical importance of technological innovation. The handbook is structured around six themes:











historical and conceptual contexts





core issues





interactive and collaborative technologies for language learning





corpora and data driven learning





gaming and language learning





purpose designed language learning resources.

Led by fundamental concepts, theories and frameworks from language learning and teaching research rather than by specific technologies, this handbook is the essential reference for all students, teachers and researchers of Language Learning and TESOL. Those working in the areas of Applied Linguistics, Education and Media Studies will also find this a valuable book.

Reviews

'This is a superb collection of state of the art chapters covering the full field of technology in language teaching and learning.  Anyone interested in gaining an overview of the field would do well by beginning with this collection, as would more experienced readers seeking to update themselves on any given topic.' John Flowerdew, City University of Hong Kong, China

List of figures

List of tables

Acknowledgements

Permissions

List of acronyms

List of contributors

Introduction

Fiona Farr and Liam Murray

Part I: Historical and conceptual contexts

Part II: Core issues

Part III: Interactive and collaborative technologies for language learning

Part IV: Corpora and data-driven learning

Part V: Gaming and language learning

Part VI: Purpose designed language learning resources

Fiona Farr lectures in English Language Teaching in the School of Languages, Literature, Culture and Communication at the University of Limerick, where she was also Assistant Dean for Academic Affairs in the Faculty of Arts, Humanities and Social Sciences from 2008-2011. She is a member of the Centre for Applied Language Studies (CALS), and the Inter-Varietal Applied Corpus Studies (IVACS) Research Group. She is involved in English language teacher education at undergraduate and postgraduate levels, and is currently leading the development of a PhD in TESOL to begin in September, 2013.

Liam Murray currently lectures in French language and culture, Computer-Assisted Language Learning Assessment Methods and Second Language Acquisition in the School of Languages, Literature, Culture and Communication at the University of Limerick, where he is also a member of the Centre for Applied Language Studies. At this same University, he was the Initiator and the Course Director for the successful launch in 2006 of the B.Sc. in Multimedia and Computer Games Development within the Computer Science and Information Systems Department, on which he also lectures.