Update cookies preferences

STEAM Teaching and Learning Through the Arts and Design: A Practical Guide for PK12 Educators [Paperback / softback]

(Middle Tennessee State University, USA)
  • Format: Paperback / softback, 184 pages, height x width: 254x178 mm, weight: 430 g, 20 Tables, black and white; 151 Halftones, color; 151 Illustrations, color
  • Pub. Date: 11-Apr-2023
  • Publisher: Routledge
  • ISBN-10: 103202514X
  • ISBN-13: 9781032025148
  • Paperback / softback
  • Price: 41,94 €
  • This book is not in stock. Book will arrive in about 2-4 weeks. Please allow another 2 weeks for shipping outside Estonia.
  • Quantity:
  • Add to basket
  • Delivery time 4-6 weeks
  • Add to Wishlist
  • For Libraries
  • Format: Paperback / softback, 184 pages, height x width: 254x178 mm, weight: 430 g, 20 Tables, black and white; 151 Halftones, color; 151 Illustrations, color
  • Pub. Date: 11-Apr-2023
  • Publisher: Routledge
  • ISBN-10: 103202514X
  • ISBN-13: 9781032025148

In this book, award-winning art educator Debrah C. Sickler-Voigt offers user-friendly, approachable strategies for STEAM planning, instruction, and assessment to help cultivate PK-12 students’ full potential, and draws from wide-ranging artists and designers to help you develop inspired, creative approaches to teaching STEAM in your classroom. 

Beginning with the basics and best practices of STEAM planning, instruction, and assessment, Sickler-Voigt then encourages readers to move full steam ahead with chapters based around diverse contemporary and historical artists and designers. In helping you to explore the interdisciplinary connections between Science, Technology, Engineering, Arts, and Mathematics, Sickler-Voigt identifies strategies to build off from STEM subjects to form authentic, well-designed, and age-appropriate learning tasks that encourage your students to make deep connections and learn subject matter in context through art media and technologies. 

Each chapter includes flexible, choice-based classroom resources—with tips for adapting to different grade levels—and STEAM amplifiers, which fuse contextual learning on artists and designers with real-world STEAM topics to spark student learning and ignite creative approaches to planning, instruction, and assessment.

Featuring 150 visually stunning, full-color images, this book fuses tried-and-true best practices with highly applicable instructional models inspired by artists and STEAM professionals, ideal for PK-12 teachers and STEAM specialists.



In this book, award-winning art educator Debrah C. Sickler-Voigt offers user-friendly, approachable strategies for STEAM planning, instruction, and assessment to help cultivate PK-12 students’ full potential, and draws from wide-ranging artists and designers to help you develop inspired, creative approaches to teaching STEAM.

Models xiii
Preface xiv
Acknowledgments xvi
PART I Steam Teaching and Learning: Planning, Instruction, and Assessment
1(32)
1 Steam Teaching and Learning Through the Arts and Design
3(10)
Steam's Disciplines
5(4)
Science
5(1)
Technology
6(1)
Engineering
7(1)
Arts
8(1)
Mathematics
9(1)
Artistic Behaviors and Steam
9(2)
Idea Development
10(1)
Observation
10(1)
Imagination and Wonderment
10(1)
Persistence
10(1)
Making Creative Connections
10(1)
Yes, We Can Teach Steam!
11(1)
Moving Full Steam Ahead...
12(1)
Chapter Questions and Activities
12(1)
References
12(1)
2 Bright Ideas for Steam Planning
13(10)
Planning and the Artists' Lessons to Thrive!
Chapters
14(1)
Equity, Diversity, and Inclusion
15(1)
Goal Setting
15(1)
Choice-Based Steam Lessons
16(5)
Learning Spaces and Resources
16(1)
The Context-Driven Rationale
17(1)
Big Ideas, Enduring Understandings, and Essential Questions
17(1)
Writing Measurable Objectives
18(1)
Daily Learning Targets
19(1)
Procedures
20(1)
Steam Standards: Building Interdisciplinary/Transdisciplinary Connections
20(1)
Moving Full Steam Ahead...
21(1)
Chapter Questions and Activities
21(1)
References
21(2)
3 Instruction and Assessments that Shine
23(10)
Authentic Instruction
24(4)
Inquiry-Based Research
26(2)
Steam Safety and Ethics
28(1)
Assessment
28(3)
Moving Full Steam Ahead...
31(1)
Chapter Questions and Activities
31(1)
References
31(2)
PART II Artists' Lessons to Thrive! Idea Development
33(24)
4 Nam June Paik: Mapping the Electronic Superhighway
35(7)
Steam Amplifiers Choice #1 Time-Based Media: Artist's Intent, Conservation, and Performance
38(1)
Steam Amplifiers Choice #2 Cartography, Satellite Images, and Lidar Technology
39(1)
Steam Amplifiers Choice #3 Digital Drawings and Manipulations
40(1)
Steam Amplifiers Choice #4 Video Technologies as Art
40(1)
Moving Full Steam Ahead...
41(1)
References
41(1)
5 Alma Thomas: Beyond a Shadow of a Doubt
42(7)
Steam Amplifiers Choice #1 The Solar Eclipse
45(1)
Steam Amplifiers Choice #2 We Practice Sun Safety!
45(1)
Steam Amplifiers Choice #3 Engineering Star-Studded Marionettes
46(1)
Steam Amplifiers Choice #4 Stop-Motion Animations and Claymations
47(1)
Moving Full Steam Ahead...
48(1)
References
48(1)
6 Deborah Butterfield: Horse Power Leading the Way
49(8)
Steam Amplifiers Choice #1 Understanding Earthquakes
52(1)
Steam Amplifiers Choice #2 Volcanology
52(1)
Steam Amplifiers Choice #3 Measuring the Impacts of Acid Rain
53(1)
Steam Amplifiers Choice #4 Plastic Marine Debris
54(1)
Moving Full Steam Ahead...
55(1)
References
55(2)
PART III Artists' Lessons to Thrive! Observation
57(26)
7 Katsushika Hokusai: Capturing a Great Wave
59(8)
Steam Amplifiers Choice #1 Understanding Waves
63(1)
Steam Amplifiers Choice #2 Interpreting Under the Wave off Kanagawa
63(1)
Steam Amplifiers Choice #3 Gyotaku Fish Printing
64(1)
Steam Amplifiers Choice #4 Severe Weather Conditions
64(1)
Moving Full Steam Ahead...
65(1)
References
66(1)
8 Claude Monet: Cultivating Artistic Vision
67(8)
Steam Amplifiers Choice #1 Protecting Our Watersheds
71(1)
Steam Amplifiers Choice #2 Building Bridges
71(1)
Steam Amplifiers Choice #3 Ophthalmology, Optometry, and Artistic Vision
72(1)
Steam Amplifier Choice #4 Water Garden Scavenger Hunt
73(1)
Moving Full Steam Ahead...
73(1)
References
74(1)
9 Desert View: Designing an Inter-Tribal Cultural Heritage Site
75(8)
Steam Amplifiers Choice #1 Fred Kabotie: Hopi Room's Teachings
78(1)
Steam Amplifiers Choice #2 Multidisciplinary Conservation
79(1)
Steam Amplifiers Choice #3 Cultural Appropriation
80(1)
Steam Amplifiers Choice #4 First Voices
80(1)
Moving Full Steam Ahead...
81(1)
References
82(1)
PART IV Artists' Lessons to Thrive! Imagination and Wonderment
83(32)
10 Camilie Utterback: Interactive Designs that Move Us
85(8)
Steam Amplifiers Choice #1 Algorithms
88(1)
Steam Amplifiers Choice #2 Getting Started with Coding
89(1)
Steam Amplifiers Choice #3 Seeing AI: An Assistive Technology
90(1)
Steam Amplifiers Choice #4 Interactive Art Installation Etiquette
91(1)
Moving Full Steam Ahead...
91(1)
References
91(2)
11 George Lucas: A Lasting Force
93(7)
Steam Amplifiers Choice #1 Kinetic Art Bots
96(1)
Steam Amplifiers Choice #2 Robots
96(1)
Steam Amplifiers Choice #3 Green-Screen Compositing
97(1)
Steam Amplifiers Choice #4 Wiser Visual Culture Studies
98(1)
Moving Full Steam Ahead...
99(1)
References
99(1)
12 Jenova Chen and Kellee Santiago: The Art of Video Games
100(7)
Steam Amplifiers Choice #1 Designing Games for the Future
103(1)
Steam Amplifiers Choice #2 Video Games as Art
103(1)
Steam Amplifiers Choice #3 Gaming Music and Emotion
104(1)
Steam Amplifiers Choice #4 Engineering Wind Turbines
105(1)
Moving Full Steam Ahead...
106(1)
References
106(1)
13 Janet Echelman: Illuminating the Built Environment
107(8)
Steam Amplifiers Choice #1 Sustainable Urban Design
110(1)
Steam Amplifiers Choice #2 Material Science and Engineering
111(1)
Steam Amplifiers Choice #3 LED Lighting Up Our Lives
111(1)
Steam Amplifiers Choice #4 Aesthetic Categories
112(1)
Moving Full Steam Ahead...
113(1)
References
113(2)
PART V Artists' Lessons to Thrive! Persistence
115(26)
14 Litha Soyizwapi: Designing a Train of Thought
117(8)
Steam Amplifiers Choice #1 User Experience and User Interface Design
120(1)
Steam Amplifiers Choice #2 App Design
121(1)
Steam Amplifiers Choice #3 Sustainable Transportation
122(1)
Steam Amplifiers Choice #4 Thriving Through Failures
123(1)
Moving Full Steam Ahead...
123(1)
References
124(1)
15 Jim Henson: Big Leaps and So Much Laughter
125(7)
Steam Amplifiers Choice #1 The Rainbow Connection and Neuroscience
128(1)
Steam Amplifiers Choice #2 Laughter is Contagious and Good for Us!
129(1)
Steam Amplifiers Choice #3 It's So Easy Bein' Green Scientific Reporting
130(1)
Steam Amplifiers Choice #4 In the Green: Leaping into Financial Literacy
130(1)
Moving Full Steam Ahead...
131(1)
References
131(1)
16 Sally Blakemore: Engineering 360° Pop-Up Books
132(9)
Steam Amplifiers Choice #1 S afe Aerodynamic Travels
135(1)
Steam Amplifiers Choice #2 Bon Appetit
136(1)
Steam Amplifiers Choice #3 Championing Diversity
137(1)
Steam Amplifiers Choice #4 Hip Hip Hooray: We can Teach Steam!
138(1)
Moving Full Steam Ahead...
139(1)
References
140(1)
PART VI Artists' Lessons to Thrive! Making Creative Connections
141(30)
17 Sites of Engagement
143(10)
Franz Marc
143(2)
Mamie Bryan
145(1)
Stephan Micheletto-Blouin
146(1)
Building Creative Connections
147(2)
Steam Amplifiers Choice #1 Celebrating Healthy Living
149(1)
Steam Amplifiers Choice #2 Biological Lifecycle Assessment
150(1)
Moving Full Steam Ahead...
151(1)
References
151(2)
18 Art, Design, and Compiled Data
153(9)
Antoni Gaudi
153(2)
Architectural Model of the Temple of King Solomon
155(1)
Damascus Room
156(1)
Violet Oakley's Pennsylvania Capitol Murals
157(1)
Building Creative Connections
158(2)
Steam Amplifiers Choice #1 Inclusive 3D Printing
160(1)
Steam Amplifiers Choice #2 Augmented Realities
160(1)
Moving Full Steam Ahead...
161(1)
References
161(1)
19 Let's Go Places!
162(9)
Betye Saar
163(1)
Patti Warashina
164(1)
Susan Brandeis
165(1)
Building Creative Connections
166(1)
Steam Amplifiers Choice #1 Drones, Art, and Society
167(1)
Steam Amplifiers Choice #2 Aerodynamic Drone Flights
168(2)
Moving Full Steam Ahead...
170(1)
References
170(1)
PART VII Moving Full Steam Ahead: Exciting Adventures Await Us...
171
20 Meet the Educators: Great Steam Teaching and Learning in Practice!
173
Modeling Planning and Instruction Through Steam Standards: Cathy Smilan
174(1)
Personally Driven Entry Points To Steam Instruction and Assessment: Richard Siegesmund
174(1)
Evaluating Steam School Designation Programs: Mabel Morales and Kirstie Martinez
175(1)
Removing Boundaries in Steam Education: Yichien Cooper
176(1)
Facilitating Steam Mindsets Using the Colors of the World: James Wells
177(1)
Accessing Steam with Assistive Technologies: Monica Leister; Joshua Harper, and Allen Huang
177(1)
Museum-Led Professional Developments for Arts- and Steam-Infusion: Allison Ross, Anne Henderson, Shaun Giles, and Katherine Webb
178(1)
Steam-Driven Community Arts Education: Levar Robinson
179(1)
Teaching Artists Soaring Steam Education to New Heights: Mike Mitchell and Mahwish Chishty
180(1)
Nurturing Emotional Intelligence Through Steam: Adriana Castro-Garcia, Kaitlyn Estes, Menley Saylor, and Lucy Langworthy
180(1)
Steam Mindsets in the Non-School Hours: Henry and Iris Lau
181(1)
Moving Full Steam Ahead: Exciting Adventures Await Us...
182(1)
Chapter Questions and Activities
182(1)
References
183
Debrah C. Sickler-Voigt is a professor of art education at Middle Tennessee State University. She is the author of the textbook Teaching and Learning in Art Education (2020) and served as Senior Editor for the National Art Education Associations popular assessment papers. Her professional website is www.arted.us.