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E-raamat: Storytelling for Virtual Reality: Methods and Principles for Crafting Immersive Narratives [Taylor & Francis e-raamat]

  • Formaat: 334 pages
  • Ilmumisaeg: 20-Jul-2017
  • Kirjastus: Routledge
  • ISBN-13: 9781315210308
  • Taylor & Francis e-raamat
  • Hind: 207,73 €*
  • * hind, mis tagab piiramatu üheaegsete kasutajate arvuga ligipääsu piiramatuks ajaks
  • Tavahind: 296,75 €
  • Säästad 30%
  • Formaat: 334 pages
  • Ilmumisaeg: 20-Jul-2017
  • Kirjastus: Routledge
  • ISBN-13: 9781315210308

Storytelling For Virtual Reality serves as a bridge for students of new media and professionals working between the emerging world of VR technology and the art form of classical storytelling. Rather than examining purely the technical, the text focuses on the narrative and how stories can best be structured, created, and then told in virtual immersive spaces. Author John Bucher examines the timeless principles of storytelling and how they are being applied, transformed, and transcended in virtual reality. Interviews, conversations, and case studies with both pioneers and innovators in VR storytelling are featured, including with industry leaders at LucasFilm, 20th Century Fox, Oculus, Insomniac Games, and Google.

For more information about story, virtual reality, this book and its author, please visit StorytellingforVR.com

Acknowledgments viii
Foreword ix
Ted Schilowitz
1 A New Reality and How We Got Here
1(27)
Spotlight on Directing: Storytelling in VR through Cinematic Directing
8(1)
A Conversation with Jessica Brillhart, Principal Filmmaker for VR at Google
8(12)
Spotlight on Cameras: Storytelling in VR through the Lens
20(1)
A Conversation with Paul Meyhoefer, VP JK Imaging/Kodak
20(8)
2 A Stone Bridge Covered in Microchips
28(17)
Spotlight on Gaming: Storytelling in VR through Video Games
37(1)
A Conversation with Brian Allgeier, VR Game Designer, Insomniac Games
37(8)
3 Science and Technology behind Storytelling
45(35)
Spotlight on VR Science and Storytelling: Storytelling through Data and Neurology
47(1)
A Conversation with Dr. Carolina Cruz-Neira, Director of the Emerging Analytics Center, the University of Arkansas, Little Rock
47(21)
Spotlight on Story: Storytelling at the Oculus Story Studio
68(1)
A Conversation with Jessica Shamash, Producer, and Pete Billington, Immersive Storyteller
68(12)
4 Storytelling Principles for Immersive Space
80(13)
Spotlight on Immersive Theater: Storytelling through Immersion
84(1)
A Conversation with Noah Nelson, Creator and Host of No Proscenium Podcast
84(9)
5 Designing an Immersive Narrative
93(40)
Spotlight on New Frontiers: A Master Storyteller
99(1)
A Conversation with Chris Milk, Founder and CEO, Within
99(23)
Spotlight on Ethics: Considerations for VR Storytelling
122(1)
A Conversation with Steve Peters, Experience Designer, Host of StoryForward Podcast and CCO of Mo Mimes Media
122(11)
Exercises
127(6)
6 Characters in VR
133(25)
Spotlight on Acting: Storytelling through Drama in Immersive Experiences
141(1)
A Conversation with Keight Leighn, Actress
141(17)
Exercises
153(5)
7 Creating Narrative Structures
158(38)
Spotlight on Visualization: Cinematic Storytelling in VR
162(1)
A Conversation with Chris Edwards, Founder, Chief Production Officer, and CEO, The Third Floor
162(20)
Spotlight on Narrative: Fiction Versus Nonfiction Storytelling
182(1)
A Conversation with Steve Peters, Experience Designer, Host of StoryForward Podcast and CCO of Mo Mimes Media
182(14)
Exercises
192(4)
8 Theory in Practice: Interviews and Case Studies
196(113)
The Storytellers
201(23)
Interview: Rob Bredow, Chief Technology Officer, LucasFilm
201(8)
Interview: Tye Sheridan and Nikola Todorovic, Creators of Aether Inc.
209(5)
Case Study: Baobab VR Studios
214(3)
Interview: Sarah Hill, CEO and Chief Storyteller, StoryUp
217(7)
The Technologists and Producers
224(32)
Interview: Jonathan Krusell, Google Daydream Producer
224(9)
Interview: Robyn Tong Gray and Andrew Goldstein, Founders, Otherworld Interactive
233(8)
Case Study: Light Sail VR
241(4)
Interview: Tai Crosby, Founder and CEO, SilVR Thread
245(5)
Interview: Adam Orth, Creative Director, Three One Zero
250(6)
The Artists
256(26)
Interview: Angela Haddad, VR Artist and Producer
256(6)
Interview: Annie Lesser, Immersive Theater Director
262(5)
Case Study: Jaunt Studios and the Invisible VR Series
267(4)
Interview: Mark Cordell Holmes, Art Director, Pixar
271(11)
The Visionaries
282(27)
Interview: Larry Rosenthal, VR Pioneer and Producer
282(3)
Interview: Paul Debevec, Senior Staff Engineer, Google VR
285(7)
Case Study: Lucy VR series
292(3)
Interview: Brian Rose, Google VR Team, Community and Outreach
295(3)
Interview: Ted Schilowitz, Futurist, 20th Century Fox Studios
298(11)
Glossary 309(14)
Index 323(10)
About the Author 333
John Bucher is an award-winning writer and narrative consultant based out of Los Angeles, California. He is a regular contributor to VirtualRealityPop.com, LA-Screenwriter.com, HBO.com, and MovieMaker Magazine. He co-hosts The Inside Out Story Podcast, The Westworld Watch Podcast, and currently teaches at the LA Film Studies Center, where he leads courses in Virtual Reality storytelling and filmmaking. A popular speaker, John has given talks on five continents regarding story, technology, and art. He is completing a PhD in mythology and depth psychology and is the author of several books including Master of the Cinematic Universe: The Secret Code For Writing in the New World of Media, Storytelling By the Numbers, and The Inside Out Story. He can be found on-line at his site, tellingabetterstory.com, and on social media @johnkbucher.