| Acknowledgments |
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viii | |
| Foreword |
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ix | |
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1 A New Reality and How We Got Here |
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1 | (27) |
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Spotlight on Directing: Storytelling in VR through Cinematic Directing |
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8 | (1) |
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A Conversation with Jessica Brillhart, Principal Filmmaker for VR at Google |
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8 | (12) |
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Spotlight on Cameras: Storytelling in VR through the Lens |
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20 | (1) |
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A Conversation with Paul Meyhoefer, VP JK Imaging/Kodak |
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20 | (8) |
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2 A Stone Bridge Covered in Microchips |
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28 | (17) |
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Spotlight on Gaming: Storytelling in VR through Video Games |
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37 | (1) |
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A Conversation with Brian Allgeier, VR Game Designer, Insomniac Games |
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37 | (8) |
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3 Science and Technology behind Storytelling |
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45 | (35) |
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Spotlight on VR Science and Storytelling: Storytelling through Data and Neurology |
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47 | (1) |
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A Conversation with Dr. Carolina Cruz-Neira, Director of the Emerging Analytics Center, the University of Arkansas, Little Rock |
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47 | (21) |
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Spotlight on Story: Storytelling at the Oculus Story Studio |
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68 | (1) |
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A Conversation with Jessica Shamash, Producer, and Pete Billington, Immersive Storyteller |
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68 | (12) |
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4 Storytelling Principles for Immersive Space |
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80 | (13) |
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Spotlight on Immersive Theater: Storytelling through Immersion |
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84 | (1) |
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A Conversation with Noah Nelson, Creator and Host of No Proscenium Podcast |
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84 | (9) |
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5 Designing an Immersive Narrative |
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93 | (40) |
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Spotlight on New Frontiers: A Master Storyteller |
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99 | (1) |
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A Conversation with Chris Milk, Founder and CEO, Within |
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99 | (23) |
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Spotlight on Ethics: Considerations for VR Storytelling |
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122 | (1) |
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A Conversation with Steve Peters, Experience Designer, Host of StoryForward Podcast and CCO of Mo Mimes Media |
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122 | (5) |
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127 | (6) |
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133 | (25) |
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Spotlight on Acting: Storytelling through Drama in Immersive Experiences |
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141 | (1) |
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A Conversation with Keight Leighn, Actress |
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141 | (12) |
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153 | (5) |
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7 Creating Narrative Structures |
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158 | (38) |
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Spotlight on Visualization: Cinematic Storytelling in VR |
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162 | (1) |
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A Conversation with Chris Edwards, Founder, Chief Production Officer, and CEO, The Third Floor |
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162 | (20) |
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Spotlight on Narrative: Fiction Versus Nonfiction Storytelling |
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182 | (1) |
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A Conversation with Steve Peters, Experience Designer, Host of StoryForward Podcast and CCO of Mo Mimes Media |
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182 | (10) |
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192 | (4) |
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8 Theory in Practice: Interviews and Case Studies |
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196 | (113) |
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201 | (23) |
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Interview: Rob Bredow, Chief Technology Officer, LucasFilm |
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201 | (8) |
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Interview: Tye Sheridan and Nikola Todorovic, Creators of Aether Inc. |
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209 | (5) |
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Case Study: Baobab VR Studios |
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214 | (3) |
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Interview: Sarah Hill, CEO and Chief Storyteller, StoryUp |
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217 | (7) |
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The Technologists and Producers |
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224 | (32) |
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Interview: Jonathan Krusell, Google Daydream Producer |
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224 | (9) |
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Interview: Robyn Tong Gray and Andrew Goldstein, Founders, Otherworld Interactive |
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233 | (8) |
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Case Study: Light Sail VR |
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241 | (4) |
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Interview: Tai Crosby, Founder and CEO, SilVR Thread |
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245 | (5) |
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Interview: Adam Orth, Creative Director, Three One Zero |
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250 | (6) |
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256 | (26) |
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Interview: Angela Haddad, VR Artist and Producer |
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256 | (6) |
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Interview: Annie Lesser, Immersive Theater Director |
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262 | (5) |
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Case Study: Jaunt Studios and the Invisible VR Series |
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267 | (4) |
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Interview: Mark Cordell Holmes, Art Director, Pixar |
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271 | (11) |
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282 | (27) |
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Interview: Larry Rosenthal, VR Pioneer and Producer |
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282 | (3) |
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Interview: Paul Debevec, Senior Staff Engineer, Google VR |
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285 | (7) |
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Case Study: Lucy VR series |
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292 | (3) |
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Interview: Brian Rose, Google VR Team, Community and Outreach |
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295 | (3) |
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Interview: Ted Schilowitz, Futurist, 20th Century Fox Studios |
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298 | (11) |
| Glossary |
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309 | (14) |
| Index |
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323 | (10) |
| About the Author |
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333 | |