| Acknowledgments |
|
v | |
| About the Author |
|
vii | |
| Introduction: Do-It-Yourself 3D Movies |
|
ix | |
|
Chapter 1 Eric Kurland: Shooting 720p 3D with Two Canon TX1 Consumer Cameras |
|
|
1 | (14) |
|
Elevation (2009), White Knuckles (2010) |
|
|
|
Chapter 2 Celine Tricart: Stereoscopic Storytelling |
|
|
15 | (10) |
|
Reminiscence (2009), Inner Fire (2010) |
|
|
|
Chapter 3 Alexander Lentjes: Creating a 3D Homage to Bad Films |
|
|
25 | (18) |
|
The Incredible Invasion of the 20,000 Giant Robots from Outer Space (2000) |
|
|
|
Chapter 4 Eric Deren: Shooting 3D Video in Freefall |
|
|
43 | (6) |
|
Stereoscopic Skydiving (2007) |
|
|
|
Chapter 5 Sean Isroelit and Jeff Amaral: Producing 3D with High-Tech Tools and Talents |
|
|
49 | (12) |
|
|
|
|
Chapter 6 Jo Eldoen and Karl Bryhn: Creating Abstract CG Animation on the Z-Axis |
|
|
61 | (10) |
|
|
|
|
Chapter 7 John Hart: Shooting Time-Lapse 3D Movies with Digital Still Cameras |
|
|
71 | (12) |
|
|
|
|
Chapter 8 Ryan Suits: Shooting Black Light in 3D |
|
|
83 | (18) |
|
|
|
|
Chapter 9 Santiago Caisedo: Inventing 3D Movies from Mixed Toolsets |
|
|
101 | (20) |
|
Galaxy (2008), Moving Still (2008), Come Coco (2009) |
|
|
|
Chapter 10 Stephen Les: Editing with CineForm Neo3D |
|
|
121 | (12) |
|
|
|
|
Chapter 11 Takashi Sekitani: Getting Creative with Canine POV and Hyperstereo in 3D |
|
|
133 | (14) |
|
Fireworks Symphony (2006), Doggycam Vista (2007) |
|
|
|
Chapter 12 Zoe Beloff: Creating Apparitions in 3D |
|
|
147 | (16) |
|
Shadow Land or Light from the Other Side (2000), The Somnambulists (2007) |
|
|
|
Chapter 13 Bernard Mendiburu and Eric Kurland: The World's First 720p International Skype 3D |
|
|
163 | (6) |
|
|
|
|
Chapter 14 Tommy Tripodes: Building a 3D System in Film School |
|
|
169 | (10) |
|
Thicker Than Water (2010) |
|
|
|
Chapter 15 Tom Koester: Doing It All in 3D |
|
|
179 | (24) |
|
Plane Fancy (2004), The Towers of Simon Rodia (2006), The Ennis House (2007), Slow Glass (2007), Whatever Happened to Ro-Man? (2009), Nature's Secret Mysteries (2010) |
|
|
|
Chapter 16 Ray Zone: Making 3D Movies with a Stereo Club |
|
|
203 | (14) |
|
Slow Glass (2007), Whatever Happened to Ro-Man? (2009) |
|
|
|
Chapter 17 John E. Hart: Jesting with Urban Legends in the Short 3D Film |
|
|
217 | (18) |
|
Ghost Car (2008), Doggone (2009) |
|
|
|
Chapter 18 Ron Labbe: From the Computer Monitor to the Giant Screen |
|
|
235 | (10) |
|
Mousetrapped (1999), A Better Mousetrap (2005) |
|
|
|
Chapter 19 Phil McNally: Making a Short Film to Get a Job in Hollywood |
|
|
245 | (22) |
|
Pump Action (1999), Pump Action 3D (2009) |
|
|
|
Chapter 20 John Rupkalvis: Making 3D Camera Systems Smaller |
|
|
267 | (12) |
|
Chapter 21 Perry Hoberman: Performing and Inventing 3D |
|
|
279 | (24) |
|
Chapter 22 Stephen Gibson: Shooting and Finishing a 3D Feature Film on the Desktop |
|
|
303 | (36) |
|
Jumpin' Jack Slash 3D (2011) |
|
|
|
Chapter 23 Al Razutis: A Complete 3D Artist |
|
|
339 | (26) |
| Meditations (1996), Dean Fogal: Corporeal Art (1996-1997), Virtual Flesh (1996), France 97 (1997-1998), Statues (1997-1998), Nagual (1998) |
|
| Index |
|
365 | |