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Adobe After Effects CS6 Classroom in a Book [Multiple-component retail product, part(s) enclosed]

  • Formaat: Multiple-component retail product, part(s) enclosed, 408 pages, kõrgus x laius x paksus: 230x190x10 mm, kaal: 833 g, Contains 1 Paperback / softback and 1 DVD-ROM
  • Sari: Classroom in a Book
  • Ilmumisaeg: 03-Jul-2012
  • Kirjastus: Adobe Press,U.S.
  • ISBN-10: 0321822439
  • ISBN-13: 9780321822437
Teised raamatud teemal:
  • Multiple-component retail product, part(s) enclosed
  • Hind: 61,66 €
  • Raamatu kohalejõudmiseks kirjastusest kulub orienteeruvalt 2-4 nädalat
  • Kogus:
  • Lisa ostukorvi
  • Tasuta tarne
  • Tellimisaeg 2-4 nädalat
  • Lisa soovinimekirja
  • Formaat: Multiple-component retail product, part(s) enclosed, 408 pages, kõrgus x laius x paksus: 230x190x10 mm, kaal: 833 g, Contains 1 Paperback / softback and 1 DVD-ROM
  • Sari: Classroom in a Book
  • Ilmumisaeg: 03-Jul-2012
  • Kirjastus: Adobe Press,U.S.
  • ISBN-10: 0321822439
  • ISBN-13: 9780321822437
Teised raamatud teemal:
Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe After Effects CS6 choose Adobe After Effects CS6 Classroom in a Book from the Adobe Creative Team at Adobe Press. The 15 project-based lessons in this book show readers step-by-step the key techniques for working in After Effects CS6 and how to work efficiently and deliver in the widest possible range of media types.

In addition to learning the key elements of the After Effects interface, this completely revised CS6 edition covers new features, including the Global Performance Cache, 3D Camera Tracker, Ray-traced 3D rendering, variable mask feathering, tight integration with Adobe Illustrator, rolling shutter repair, Pro Import files from Avid Media Composer and Final Cut Pro 7, improved mocha AE workflow, and more.

“The Classroom in a Book series is by far the best training material on the market. Everything you need to master the software is included: clear explanations of each lesson, step-by-step instructions, and the project files for the students.” –Barbara Binder, Adobe Certified Instructor, Rocky Mountain Training

Classroom in a Book®, the best-selling series of hands-on software training workbooks, helps you learn the features of Adobe software quickly and easily. Classroom in a Book offers what no other book or training program does–an official training series from Adobe Systems Incorporated, developed with the support of Adobe product experts.
GETTING STARTED
1(374)
About Classroom in a Book
1(1)
Prerequisites
1(1)
Installing After Effects
2(1)
Optimizing performance
2(1)
Restoring default preferences
2(1)
Copying the lesson files
3(1)
How to use these lessons
4(1)
Additional resources
4(2)
Adobe certification
6(2)
1 Getting to Know the Workflow
8(32)
Getting started
10(1)
Creating a project and importing footage
10(5)
Creating a composition and arranging layers
15(3)
Adding effects and modifying layer properties
18(6)
Animating the composition
24(7)
Previewing your work
31(3)
Optimizing performance in After Effects
34(1)
Rendering and exporting your composition
34(1)
Customizing workspaces
34(2)
Controlling the brightness of the user interface
36(1)
Finding resources for using After Effects
36(1)
Checking for updates
37(3)
2 Creating a Basic Animation Using Effects and Presets
40(20)
Getting started
42(1)
Importing footage using Adobe Bridge
43(2)
Creating a new composition
45(2)
Working with imported Illustrator layers
47(3)
Applying effects to a layer
50(1)
Applying an animation preset
51(3)
Previewing the effects
54(1)
Adding transparency
54(1)
Rendering the composition
55(5)
3 Animating Text
60(32)
Getting started
62(2)
About text layers
64(1)
Creating and formatting point text
64(3)
Using a text animation preset
67(3)
Animating with scale keyframes
70(1)
Animating using parenting
71(2)
Animating imported Photoshop text
73(4)
Animating text using a path animation preset
77(2)
Animating type tracking
79(2)
Animating text opacity
81(1)
Using a text animator group
82(3)
Cleaning up the path animation
85(2)
Animating a nontext layer along a motion path
87(2)
Adding motion blur
89(3)
4 Working with Shape Layers
92(26)
Getting started
94(2)
Adding a shape layer
96(2)
Creating custom shapes
98(6)
Creating stars
104(4)
Incorporating video and audio layers
108(1)
Applying a Cartoon effect
109(2)
Adding a title bar
111(3)
Using Brainstorm to experiment
114(4)
5 Animating a Multimedia Presentation
118(32)
Getting started
120(1)
Animating the scenery using parenting
121(4)
Adjusting an anchor point
125(1)
Masking video using vector shapes
126(4)
Keyframing a motion path
130(3)
Animating additional elements
133(4)
Applying an effect
137(3)
Creating an animated slide show
140(5)
Adding an audio track
145(2)
Zooming in for a final close-up
147(3)
6 Animating Layers
150(32)
Getting started
152(4)
Simulating lighting changes
156(2)
Duplicating an animation using the pick whip
158(2)
Animating movement in the scenery
160(4)
Adjusting the layers and creating a track matte
164(4)
Animating the shadows
168(2)
Adding a lens flare effect
170(2)
Animating the clock
172(2)
Retiming the composition
174(8)
7 Working with Masks
182(24)
About masks
184(1)
Getting started
184(3)
Creating a mask with the Pen tool
187(1)
Editing a mask
188(4)
Feathering the edges of a mask
192(1)
Replacing the content of the mask
193(2)
Adding a reflection
195(5)
Creating a vignette
200(2)
Adjusting the color
202(4)
8 Distorting Objects with the Puppet Tools
206(18)
Getting started
208(4)
About the Puppet tools
212(1)
Adding Deform pins
212(2)
Defining areas of overlap
214(1)
Stiffening an area
215(1)
Animating pin positions
216(4)
Recording animation
220(4)
9 Performing Color Correction
224(20)
Getting started
226(3)
Adjusting color balance
229(2)
Replacing the background
231(5)
Removing unwanted elements
236(2)
Correcting a range of colors
238(2)
Warming colors with the Photo Filter effect
240(4)
10 Building 3D Objects
244(32)
Getting started
246(2)
Building a 3D object
248(11)
Working with a null object
259(1)
Working with 3D text
260(7)
Creating a backdrop for 3D animation
267(1)
Nesting a 3D composition
268(1)
Adding a camera
269(3)
Completing the scene
272(4)
11 Using 3D Features
276(20)
Getting started
278(1)
Animating 3D objects
279(1)
Adding reflections to 3D objects
280(2)
Animating a camera
282(1)
Adjusting layer timing
283(1)
Using 3D lights
284(4)
Adding effects
288(4)
Adding motion blur
292(1)
Previewing the entire animation
293(3)
12 Working with the 3D Camera Tracker
296(22)
About the 3D Camera Tracker effect
298(1)
Getting started
298(3)
Tracking the footage
301(1)
Creating a camera and the initial text
302(3)
Creating realistic shadows
305(2)
Adding ambient light
307(1)
Creating additional text elements
307(3)
Locking a layer to a plane with a null object
310(2)
Animating the text
312(3)
Adjusting the camera's depth of field
315(1)
Rendering the composition
316(2)
13 Advanced Editing Techniques
318(34)
Getting started
320(1)
Using the Warp Stabilizer
320(5)
Using single-point motion tracking
325(6)
Using multipoint tracking
331(5)
Creating a particle simulation
336(10)
Retiming playback using the Timewarp effect
346(6)
14 Rendering and Outputting
352(23)
Getting started
354(1)
Creating templates for the rendering process
355(4)
Creating templates for output modules
359(4)
Exporting to different output media
363(12)
Appendix 375(1)
Index 376
The Adobe Creative Team of designers, writers, and editors has extensive, real world knowledge of Adobe products. They work closely with the Adobe product development teams to come up with creative, challenging, and visually appealing projects to help both new and experienced users get up to speed quickly on Adobe software products.