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Adobe Fireworks CS5 Classroom in a Book [Multiple-component retail product]

  • Formaat: Multiple-component retail product, 336 pages, kõrgus x laius x paksus: 189x231x17 mm, kaal: 682 g, Contains 1 Paperback / softback and 1 CD-ROM
  • Ilmumisaeg: 01-Jul-2010
  • Kirjastus: Adobe Press,U.S.
  • ISBN-10: 0321704487
  • ISBN-13: 9780321704481
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  • Multiple-component retail product
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  • Formaat: Multiple-component retail product, 336 pages, kõrgus x laius x paksus: 189x231x17 mm, kaal: 682 g, Contains 1 Paperback / softback and 1 CD-ROM
  • Ilmumisaeg: 01-Jul-2010
  • Kirjastus: Adobe Press,U.S.
  • ISBN-10: 0321704487
  • ISBN-13: 9780321704481
Teised raamatud teemal:
Those creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Fireworks CS5 choose Adobe Fireworks CS5 Classroom in a Book from the Adobe Creative Team at Adobe Press. The 13 project-based lessons in this book show readers step-by-step the key techniques for working in Fireworks CS5. Readers will learn what they need to know to collaborate with other Adobe Creative Suite applications to design and mock up basic Web pages or interfaces for rich Internet applications. In addition readers will learn how to demo a design live for a client, export the design as an interactive PDF, and export complete Web page designs as Web standards-compliant CSS-based layouts, or as PDF. This revised CS5 edition covers enhanced pixel precision; new workflows between Fireworks and Flash Catalyst; working with the new Document template feature; importing, sharing, and creating Adobe Swatch Exchange files; and more. The companion DVD includes lesson files so readers can work along with the book.

The Classroom in a Book series is by far the best training material on the market. Everything you need to master the software is included: clear explanations of each lesson, step-by-step instructions, and the project files for the students. Barbara Binder, Adobe Certified Instructor, Rocky Mountain Training

Classroom in a Book®, the best-selling series of hands-on software training workbooks, helps you learn the features of Adobe software quickly and easily. Classroom in a Book offers what no other book or training program doesan official training series from Adobe Systems Incorporated, developed with the support of Adobe product experts.
Getting Started xiii
About Classroom in a Book xiii
What's in this book xiv
Prerequisites xiv
Installing Adobe Fireworks xiv
Starting Adobe Fireworks xv
Copying the Classroom in a Book files xv
Additional resources xvi
Adobe certification xviii
1 Getting to Know the Workspace
2(20)
Lesson overview
2(2)
Getting started in Adobe Fireworks
4(3)
Preparing the canvas
7(1)
Drawing a vector shape
7(2)
Saving the file
9(1)
Using the Tools panel
10(1)
More tools than meet the eye
11(1)
Using the Properties panel
12(1)
Configuring panels and panel groups
13(2)
Customizing panel arrangements
15(1)
Creating custom workspaces
15(1)
Working with multiple documents
16(1)
Creating a floating document window
17(1)
Dragging and dropping between floating windows
18(1)
Undoing steps
19(3)
2 The Pages, States, and Layers Panels: Fundamental Workflow Tools
22(16)
Lesson overview
22(2)
About pages, layers, and states
24(1)
Pages
24(1)
Layers
24(1)
States
25(1)
Getting started
25(1)
Importing pages
26(2)
Working with layers
28(1)
Naming objects
28(1)
Rearranging objects in a layer
29(1)
Adding and naming layers
30(1)
Moving objects from one layer to another
30(1)
Creating sublayers
31(1)
Protecting layers
32(2)
Working with states
34(2)
Adding multiple live filters
36(1)
Extra credit
36(2)
3 Working With Bitmap Images
38(24)
Lesson overview
38(2)
Resolution and file size
40(1)
Cropping an image
41(1)
Cropping a single bitmap image in a design
42(1)
Managing images on the canvas
43(1)
Adjusting the watch position
43(1)
Hiding and locking objects
43(1)
Working with guides
44(1)
Importing images
44(2)
Distortion-free bitmap scaling
46(1)
Scaling the "old" way
46(1)
Avoiding distortion with the 9-slice Scaling tool
47(1)
Adjusting tonal range
48(1)
Using the Align panel
49(2)
Grouping objects together
51(1)
Adjusting brightness with the Dodge and Burn tools
52(1)
Lightening with the Dodge tool
53(1)
Darkening with the Burn tool
53(1)
Applying the Unsharp Mask Live Filter
54(2)
Repairing areas with the Rubber Stamp tool
56(1)
Retouching on a separate bitmap object
57(1)
Instant face-lift
58(4)
4 Working With Selections
62(16)
Lesson overview
62(2)
Understanding bitmap selections
64(2)
Getting started
66(1)
Selecting and modifying with the Magic Wand tool
66(1)
Creating the selection
66(2)
Using the Magic Wand tool with keyboard modifiers
68(3)
Selecting with the lasso tools
71(3)
Converting a selection to a path
74(4)
5 Working With Vector Graphics
78(28)
Lesson overview
78(2)
About vectors
80(1)
Basic vector drawing techniques
80(1)
Deleting shapes
80(1)
Adding guides
81(1)
Measuring distances between guides
81(1)
Placing an object using guides
82(1)
Resizing vectors
83(1)
Changing the appearance of basic vector shapes
84(3)
Scaling vector objects
87(1)
Scaling the "old" way
87(1)
Distortion-free vector scaling with the 9-slice Scaling tool
87(1)
Adding text to your design
88(1)
Working with Auto Shapes
89(2)
Understanding paths and the Pen tool
91(2)
Editing paths
93(1)
Adding points with the Pen tool
93(1)
Editing paths with the Subselection tool
93(1)
Creating custom shapes
94(1)
Drawing the shape
94(1)
Customizing fills and strokes
95(1)
Adding a gradient fill
95(2)
Customizing the stroke
97(1)
Importing and resizing a vector object
98(1)
Using the Compound Shape tool
99(1)
Working with compound shapes
100(1)
Adding to the skyline
101(1)
Adding windows to the building
102(4)
6 Masking
106(34)
Lesson overview
106(2)
About masks
108(1)
Bitmap masks
108(2)
Vector masks
110(1)
Designing the banner ad
111(1)
Creating the document
111(1)
Adding the background
112(1)
Editing gradient colors
113(1)
Editing gradient direction and angle
114(1)
Importing assets
114(2)
Using the Auto Vector Mask for quick fades
116(2)
Importing Photoshop images
118(3)
Creating and editing masks
121(1)
Creating a vector mask
121(2)
Changing vector mask attributes
123(2)
Converting a bitmap selection to a mask
125(1)
Editing a bitmap mask
126(2)
Applying Live Filters to a masked image
128(1)
Adding the silhouette
129(1)
Final touches
129(1)
Adding text
129(2)
Adding the cast names
131(1)
Styling the text
132(1)
Creating a custom style
133(1)
Styling the first names
134(1)
Tweaking the background
135(2)
Image positioning
137(3)
7 Working With Text
140(18)
Lesson overview
140(2)
Getting started
142(1)
Text basics
142(1)
Creating an auto-resizing text block
143(1)
Creating a fixed-width text block
143(2)
Editing text
145(1)
Flowing text within a vector shape
146(3)
Anti-aliasing
149(1)
Changing anti-aliasing
150(1)
Special text effects
150(1)
Attaching text to a path
150(2)
Skewing text on an angle
152(1)
Using text as a mask
153(2)
Adding Live Filters to a masked object
155(3)
8 Optimizing For the Web
158(48)
Lesson overview
158(2)
Optimization basics
160(1)
Web graphic formats
160(1)
About the Optimize panel
161(3)
Optimizing a single-image file
164(1)
Setting preferences
164(1)
Working with previews
164(4)
Choosing optimization settings
168(2)
Exporting the file
170(1)
About the web tools
171(1)
Creating and optimizing slices
171(1)
Creating slices manually with the Slice tool
172(2)
Optimizing a sliced image
174(1)
Adding more slices
175(1)
Optimizing illustrations
176(3)
Slicing tricks for working with multiple items
179(2)
Optimizing the illustrations
181(1)
Naming slices
182(2)
Creating a hotspot
184(1)
Previewing in a browser
184(2)
Adding interactivity
186(2)
Exporting composite designs
188(1)
Exporting HTML and images
188(7)
About Fireworks and CSS
195(3)
Preparing for CSS and images export
198(3)
Exporting CSS and images
201(5)
9 Using Symbols
206(30)
Lesson overview
206(2)
What are symbols?
208(1)
Graphic symbols
208(1)
Creating graphic symbols
209(3)
Adding a graphic symbol to a document
212(1)
Editing graphic symbols
213(3)
Adding prebuilt symbols from the Common Library
216(1)
Button symbols
217(1)
Creating button symbols
217(3)
Editing a button symbol
220(2)
Adding more buttons
222(1)
Testing rollovers
223(1)
Completing the design
223(2)
Animation symbols
225(1)
Creating animation symbols
225(5)
Optimizing the animation
230(2)
Altering animation settings
232(2)
Exporting the animation
234(2)
10 Prototyping Basics
236(16)
Lesson overview
236(2)
The prototyping workflow
238(1)
Exploring the Pages panel
238(1)
Isolating the Pages panel
239(1)
Master pages
240(1)
Comparing wireframe pages
241(5)
Delivering the wireframe
246(6)
11 Advanced Prototyping
252(48)
Lesson overview
252(2)
Prototype orientation
254(1)
Master page
255(1)
Content pages
255(2)
Fleshing out the prototype
257(1)
Creating the Master page
257(1)
Adding more pages
258(1)
Creating rollover navigation
259(5)
Customizing page dimensions
264(1)
Image rollover effects
265(1)
Adding a rollover state
265(9)
Naming your slices
274(1)
Adding rollover behaviors
275(1)
Emulating pop-up windows
276(3)
Emulating a Spry data table
279(6)
Adding content to empty states
285(2)
Working with behaviors
287(1)
Adding the behaviors
287(2)
Editing JavaScript behaviors
289(4)
Completing the prototype
293(1)
Populating the last pages
293(3)
Exporting the prototype
296(4)
Index 300
The Adobe Creative Team is made up of designers, writers, and editors who have extensive, real-world knowledge of and expertise in using Adobe products. They work closely with the Adobe product development teams and Adobe's Instructional Communications team to come up with creative, challenging, and visually appealing projects to help both new and more experienced users get up to speed quickly on Adobe software products.