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AutoCAD® 2011 3D Modeling Essentials [Pehme köide]

  • Formaat: Paperback / softback, 332 pages, kaal: 595 g
  • Ilmumisaeg: 14-Sep-2010
  • Kirjastus: Jones and Bartlett Publishers, Inc
  • ISBN-10: 0763797960
  • ISBN-13: 9780763797966
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  • Formaat: Paperback / softback, 332 pages, kaal: 595 g
  • Ilmumisaeg: 14-Sep-2010
  • Kirjastus: Jones and Bartlett Publishers, Inc
  • ISBN-10: 0763797960
  • ISBN-13: 9780763797966
Teised raamatud teemal:
AutoCAD® is the premier PC-based drafting tool that has been used by millions of engineers, draftsmen, project managers, and engineering students since its inception in 982. AutoCAD® 2 3D Modeling Essentials provides new and seasoned users with simple, step-by-step procedures on creating and modifying 3D models, setting up cameras and lights, assigning materials to objects, rendering, and printing. Use the accompanying DVD to set up drawing exercises, view all of the book's figures in full color, and draw with a trial version of AutoCAD 2 . Forty-five exercises (mini-projects) throughout the book simulate the creation of a full real-world project from concept to completion, without overlooking any of the fundamental commands and functions of AutoCAD® 2 .
Preface ix
Chapter 1 Introduction to AutoCAD and 3D 1(30)
1.1 AutoCAD and 3D
1(1)
1.2 AutoCAD 3D Templates and Workspaces
2(1)
1.3 Viewing Using Preset Views
3(1)
1.4 Viewing Using the ViewCube
4(5)
1.5 Orbit Commands
9(2)
1.6 Steering Wheels
11(5)
1.7 Visual Styles
16(2)
1.8 Introduction to the User Coordinate System (UCS)
18(1)
1.9 UCS Command
18(8)
1.10 DUCS Command
26(1)
1.11 Things You Should Know About the UCS and DUCS
27(1)
Chapter Review
28(1)
Chapter Review Answers
29(2)
Chapter 2 Modeling Using Solids 31(58)
2.1 Introduction to Modeling Using Solids
31(1)
2.2 Solid Primitive Shapes
32(5)
2.3 Grips and Solid Primitives
37(3)
2.4 Boolean Operations
40(3)
2.5 3D Object Snap
43(3)
2.6 Press/Pull Command
46(4)
2.7 Subobjects and Gizmos
50(8)
2.8 Extrude Command
58(5)
2.9 Loft Command
63(6)
2.10 Revolve Command
69(2)
2.11 Sweep Command
71(3)
2.12 3D Polyline and Helix Commands
74(4)
2.13 Polysolid Command
78(2)
2.14 Important Notes
80(8)
Chapter Review
88(1)
Chapter Review Answers
88(1)
Chapter 3 Modeling Using Meshes and Surfaces 89(64)
3.1 Introduction to Mesh Commands
89(1)
3.2 Mesh Primitives
90(2)
3.3 Mesh Subobjects and Gizmos
92(5)
3.4 Creating Meshes Using 2D Objects
97(4)
3.5 Converting, Smoothing, Refining, and Creasing Commands
101(8)
3.6 Mesh Editing Commands
109(17)
3.7 Introduction to Surface Commands
126(1)
3.8 Creating Surfaces. Using the Planar Surface and Network Commands
127(3)
3.9 Blend, Patch, and Offset Commands
130(5)
3.10 Editing Surfaces
135(7)
3.11 NURBS Surfaces and Control Vertices (CVs)
142(8)
Chapter Review
150(1)
Chapter Review Answers
151(2)
Chapter 4 Solid Editing and 3D Modifying Commands 153(48)
4.1 Introduction to Solid Editing and 3D Modifying Commands
153(1)
4.2 Extrude Faces Command
154(2)
4.3 Taper Faces Command
156(2)
4.4 Move Faces Command
158(2)
4.5 Copy Faces Command
160(1)
4.6 Offset Faces Command
161(1)
4.7 Delete Faces Command
162(2)
4.8 Rotate Faces Command
164(2)
4.9 Color Faces Command
166(2)
4.10 Copy Edges Command
168(1)
4.11 Extract Edges Command
169(1)
4.12 Color Edges Command
170(2)
4.13 Imprint Command
172(1)
4.14 Separate Command
173(1)
4.15 Shell Command
174(2)
4.16 Interference Command
176(3)
4.17 3D Move, 3D Rotate, and 3D Scale
179(2)
4.18 3D Mirror
181(2)
4.19 3D Arrays
183(1)
4.20 3D Align
184(2)
4.21 Filleting and Chamfering Solids
186(13)
Chapter Review
199(1)
Chapter Review Answers
199(2)
Chapter 5 Converting, Sectioning, and Printing 201(46)
5.1 Introduction to Converting, Sectioning, and Printing
201(1)
5.2 Converting Objects to Surfaces
202(3)
5.3 Converting Objects to Solids
205(2)
5.4 Slice Command
207(2)
5.5 Introduction to the Section Plane Command
209(2)
5.6 Using Options and Grips with the Section Plane Command
211(3)
5.7 Adding Jogs, Live Section, and Generate Section Options to Section Planes
214(10)
5.8 Flatshot Command
224(3)
5.9 Named Views Command
227(3)
5.10 Viewport Creation
230(3)
5.11 Solid View, Solid Draw, and Solid Profile Commands
233(13)
Chapter Review
246(1)
Chapter Review Answers
246(1)
Chapter 6 Cameras, Lights, Materials, and Rendering 247(50)
6.1 Introduction to Cameras, Lights, Materials, and Rendering
247(1)
6.2 Creating Cameras
247(3)
6.3 Controlling Cameras
250(5)
6.4 Introduction to Lights
255(1)
6.5 Point Lights
256(3)
6.6 Spot Lights
259(2)
6.7 Distant Light and Sun Light
261(4)
6.8 Weblights
265(4)
6.9 Editing Lights
269(2)
6.10 Premade Lights
271(1)
6.11 Lights in Model Palette
272(2)
6.12 Introduction to Materials
274(1)
6.13 Using the Materials Browser
274(1)
6.14 Assigning Materials to Objects and Faces
275(3)
6.15 Material Mapping
278(4)
6.16 Creating Your Own Materials
282(5)
6.17 Introduction to the Render Command
287(1)
6.18 Render and Render Region Commands
287(2)
6.19 Render Presets
289(2)
6.20 Other Render Settings
291(4)
Chapter Review
295(1)
Chapter Review Answers
296(1)
Chapter 7 Creating Visual Styles, Animations, and 3D DWF Files 297(26)
7.1 Introduction to Visual Styles
297(2)
7.2 Creating and Controlling Visual Styles
299(6)
7.3 Animations
305(7)
7.4 DWF Files, Batch Plot, and Autodesk Design Review
312(9)
Chapter Review
321(1)
Chapter Review Answers
322(1)
Index 323
Munir Hamad is an AutoDesk Approved Instructor, certified AutoDesk AutoCAD Master, and engineering software specialist, who has authored several AutoCAD titles and taught various levels of AutoCAD training.