Foreword |
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viii | |
Glossary |
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x | |
Job Opportunities |
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xii | |
Job Seeking |
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xii | |
The Optimum Portfolio |
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xiii | |
First Impressions |
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xiii | |
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1 Inspirations and Motivations |
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On Being a Graphic Designer |
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17 | (6) |
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23 | (4) |
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27 | (3) |
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Still Designing after All These Years |
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30 | (3) |
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33 | (4) |
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2 Starting A Studio or Working for Someone Else |
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37 | (3) |
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40 | (3) |
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43 | (3) |
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46 | (3) |
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49 | (1) |
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49 | (9) |
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58 | (1) |
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What a Dream Client Looks Like |
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58 | (7) |
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From Band Member to Design Leader |
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65 | (3) |
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Balancing Studio and Home |
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68 | (4) |
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Tamara Gildengers Connolly |
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72 | (2) |
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Designing for Design Firms |
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74 | (5) |
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79 | (3) |
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82 | (4) |
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How Partners Become Partners |
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86 | (4) |
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Two Partners, One Passion |
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90 | (3) |
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93 | (7) |
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Lettering as Art and Business |
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There's a Type Designer in the House |
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100 | (4) |
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Typography That Speaks Up |
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104 | (4) |
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An Illustrators Passion for Type |
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108 | (4) |
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112 | (3) |
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Roberto de Vicq de Cumptich |
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How Many Typefaces Can You Love? (sidebar) |
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115 | (2) |
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117 | (6) |
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Making a Living Doing Books |
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123 | (4) |
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127 | (3) |
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130 | (4) |
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134 | (7) |
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141 | (3) |
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Art Director Becomes Editor |
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144 | (5) |
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149 | (5) |
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Socially Impactful Design |
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154 | (3) |
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157 | (6) |
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163 | (3) |
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Design Is Like Classical Ballet |
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166 | (4) |
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Graphic Commentary and Design |
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170 | (1) |
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170 | (1) |
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Fraudulent Graphic Designer |
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170 | (1) |
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170 | (1) |
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THREE TRANSITIONAL DESIGN |
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The Architect of Understanding |
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170 | (21) |
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Crossing Disciplines (sidebar) |
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191 | (2) |
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193 | (3) |
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The Experience of the Information |
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196 | (4) |
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Graphic Design as a Cause |
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200 | (3) |
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Returning to School with Barbara DeWilde (sidebar) |
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203 | (2) |
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12 Eccentrics and Design Quirkiness |
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Celebrating Commercial Art |
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205 | (3) |
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Over-the-Top Digital D.I.Y. |
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208 | (2) |
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Getting an Oscar for Graphic Design |
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210 | (4) |
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214 | (1) |
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214 | (7) |
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221 | (3) |
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224 | (1) |
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Design Entrepreneurship (sidebar) |
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224 | (4) |
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228 | (5) |
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14 Interactive Multimedia Installations and Interfaces |
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Debugging the Language of Digital Job Titles (sidebar) |
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233 | (1) |
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Subverting the Mental Map |
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234 | (3) |
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237 | (3) |
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240 | (1) |
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Defining the New Animation: Popularity |
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241 | (1) |
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Defining the New Animation: Technology's Perks |
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242 | (1) |
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Asking the Right Questions |
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243 | (2) |
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Working for Google (sidebar) |
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245 | (2) |
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15 Designing Apps for Mobile Devices |
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247 | (3) |
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250 | (5) |
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255 | (1) |
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Digital Books and Magazines by Contemporary Artists |
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256 | (1) |
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256 | (4) |
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Games as Powerful Motivators |
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260 | (1) |
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Girls and Games (sidebar) |
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260 | (5) |
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16 E-Commerce with a Soul |
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265 | (4) |
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Online Editorial Ventures |
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269 | (3) |
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272 | (5) |
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17 User Experience Specialists |
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Understanding Human--Computer Interaction |
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277 | (2) |
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Using the Audience as Media |
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279 | (3) |
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Mapping the Relationship between Ideas |
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282 | (1) |
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To Publish: To Create a Public for Books |
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282 | (11) |
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18 Geeks, Programmers, Developers, Tinkerers |
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Controlling Computers with Our Thoughts |
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293 | (1) |
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Iterations and Algorithms |
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293 | (27) |
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320 | (8) |
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322 | (3) |
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Students and Surveillance |
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325 | (2) |
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327 | (1) |
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Appendix 1 College Directory |
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328 | (2) |
Appendix 2 Additional Reading |
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330 | (2) |
Index |
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332 | |