Sari: Synthesis Lectures on Games and Computational Intelligence
(Ilmumisaeg: 31-May-2025, Hardback, Kirjastus: Springer International Publishing AG, ISBN-13: 9783031847554)
This second edition updates and expands upon the first beginner-focused guide to Procedural Content Generation via Machine Learning (PCGML), which is the use of computers to generate new types of content for video games (game levels, quests, chara...Loe edasi...
This book surveys current and future approaches to generating video game content with machine learning or Procedural Content Generation via Machine Learning (PCGML). Machine learning is having a major impact on many industries, including the video g...Loe edasi...
Matthew Guzdial, Sam Snodgrass, Adam J. Summerville
Sari: Synthesis Lectures on Games and Computational Intelligence
(Ilmumisaeg: 07-Dec-2022, Hardback, Kirjastus: Springer International Publishing AG, ISBN-13: 9783031167188)
saadame teile pakkumise kasutatud raamatule, mille hind võib erineda kodulehel olevast hinnast
This book surveys current and future approaches to generating video game content with machine learning or Procedural Content Generation via Machine Learning (PCGML). Machine learning is having a major impact on many industries, including the video g...Loe edasi...
Sari: Synthesis Lectures on Games and Computational Intelligence
(Ilmumisaeg: 26-Mar-2020, Hardback, Kirjastus: Morgan & Claypool Publishers, ISBN-13: 9781681737546)
Games, whether educational or recreational, are meant to be fun. How do we ensure that the game delivers its intent?The answer to this question is playtesting. However, a haphazard playtest process cannot discover play experience fro...Loe edasi...
Games, whether educational or recreational, are meant to be fun. How do we ensure that the game delivers its intent?The answer to this question is playtesting. However, a haphazard playtest process cannot discover play experience fro...Loe edasi...
Games, whether educational or recreational, are meant to be fun. How do we ensure that the game delivers its intent?The answer to this question is playtesting. However, a haphazard playtest process cannot discover play experience fro...Loe edasi...
Diego Pérez Liébana, Simon M. Lucas, Raluca D. Gaina, Julian Togelius, Ahmed Khalifa, Jialin Liu, Daniel Ashlock
Sari: Synthesis Lectures on Games and Computational Intelligence
(Ilmumisaeg: 09-Oct-2019, Hardback, Kirjastus: Morgan & Claypool Publishers, ISBN-13: 9781681736464)
Research on general video game playing aims at designing agents or content generators that can perform well in multiple video games, possibly without knowing the game in advance and with little to no specific domain knowledge.The gen...Loe edasi...
Research on general video game playing aims at designing agents or content generators that can perform well in multiple video games, possibly without knowing the game in advance and with little to no specific domain knowledge.The gen...Loe edasi...
Research on general video game playing aims at designing agents or content generators that can perform well in multiple video games, possibly without knowing the game in advance and with little to no specific domain knowledge. The general video game...Loe edasi...
Sari: Synthesis Lectures on Games and Computational Intelligence
(Ilmumisaeg: 12-Sep-2019, Hardback, Kirjastus: Morgan & Claypool Publishers, ISBN-13: 9781681736365)
Cooperation is pervasive throughout nature, but its origin remains an open question.For decades, social scientists, business leaders, and economists have struggled with an important question: why is cooperation so ubiquitous among un...Loe edasi...
Cooperation is pervasive throughout nature, but its origin remains an open question.For decades, social scientists, business leaders, and economists have struggled with an important question: why is cooperation so ubiquitous among un...Loe edasi...
Cooperation is pervasive throughout nature, but its origin remains an open question. For decades, social scientists, business leaders, and economists have struggled with an important question: why is cooperation so ubiquitous among unrelated human...Loe edasi...
Automatic content generation is the production of content for games, web pages, or other purposes by procedural means. Search-based automatic content generation employs search-based algorithms to accomplish automatic content generation. This book...Loe edasi...
Sari: Synthesis Lectures on Games and Computational Intelligence
(Ilmumisaeg: 17-May-2018, Hardback, Kirjastus: Morgan & Claypool Publishers, ISBN-13: 9781681733326)
Automatic content generation is the production of content for games, web pages, or other purposes by procedural means. Search-based automatic content generation employs search-based algorithms to accomplish automatic content generation. This book...Loe edasi...
Automatic content generation is the production of content for games, web pages, or other purposes by procedural means. Search-based automatic content generation employs search-based algorithms to accomplish automatic content generation. This book...Loe edasi...
Evolving agents to play games is a promising technology. It can provide entertaining opponents for games like Chess or Checkers, matched to a human opponent as an alternative to the perfect and unbeatable opponents embodied by current artificial i...Loe edasi...
Evolving agents to play games is a promising technology. It can provide entertaining opponents for games like Chess or Checkers, matched to a human opponent as an alternative to the perfect and unbeatable opponents embodied by current artifical intel...Loe edasi...
This book is a formalization of collected notes from an introductory game theory course taught at Queens University. The course introduced traditional game theory and its formal analysis, but also moved to more modern approaches to game theory, prov...Loe edasi...
This book is a formalization of collected notes from an introductory game theory course taught at Queens University. The course introduced traditional game theory and its formal analysis, but also moved to more modern approaches to game theory, prov...Loe edasi...