This is the second edition of the first ever research monograph that explores the exciting field of augmented reality games and their enabling technologies. The new edition has been thoroughly revised and updated, with 6 new chapters included...Loe edasi...
This book consists of chapters that present the state-of-the-art research on mixed reality, simulation and serious games with applications in four main educational topics: (1) K-12 STEAM Education; (2) Tertiary/Professional Education; (3) S...Loe edasi...
By simulating novel and commonplace situations, augmented reality (AR) is stimulating innovation in a broad range of sectors. This book presents innovative AR applications in education and industry. Filled with case studies of applications, the book...Loe edasi...
Augmented and virtual reality (AR/VR) are technologies of increasing importance in our society. In the field of mathematics education, these innovative technologies may offer a wide range of opportunities to support immersive, individual, and acti...Loe edasi...
Discover the groundbreaking potential of augmented reality in special education with this comprehensive book, which fills a significant research gap and explores the transformative impact of AR/VR on teaching and learning experiences for indivi...Loe edasi...
This book investigates the transformative power of technology in education. It investigates the various ways in which these technologies are employed in education today, as well as the difficulties and opportunities they provide--...Loe edasi...
In the field of education, the quick progression of technologies poses both unprecedented challenges and unparalleled opportunities. As our classrooms undergo a large shift, traditional practices are being questioned, demanding a reevaluation of how...Loe edasi...
In the field of education, the quick progression of technologies poses both unprecedented challenges and unparalleled opportunities. As our classrooms undergo a large shift, traditional practices are being questioned, demanding a reevaluation of how...Loe edasi...
(Ilmumisaeg: 08-May-2024, Hardback, Kirjastus: Springer International Publishing AG, ISBN-13: 9783031544743)
This is the second edition of the first ever research monograph that explores the exciting field of augmented reality games and their enabling technologies. The new edition has been thoroughly revised and updated, with 6 new chapters included...Loe edasi...
An exploration of perspectives of the virtual world in the sphere of cultural heritage presentations in the museum environment. Virtual reality can be used in museums to not only present and educate but also help to protect cultural heritage assets...Loe edasi...
Presents multiple innovative literacy approaches that promote self-leadership and agency for individuals and communities. The work included showcases practical field experiences supported by a theoretical framework. Topics covered include spatial li...Loe edasi...
This book presents multiple innovative literacy approaches promoting self-leadership and agency, aspiring to transformation and hope for individuals and communitiesby showcasing practical field experiences (qualitative research, quantitative researc...Loe edasi...
The global pandemic has caused devastating social and economic disruptions worldwide. These circumstances have widened and deepened the inequalities of access to socio-economic and academic achievement for diverse groups. This new reality compels us...Loe edasi...
This book presents research and developments in the virtual, augmented technology and mixed-reality used in language learning and teaching. It provides the readers with a comprehensive overview of contextual language learning with the support of imme...Loe edasi...
This book includes instructional design and practice of how immersive technology is integrated in discipline-based and interdisciplinary curriculum design. It focuses on pedagogical models and learning outcomes of immersive learning experiences an...Loe edasi...
By simulating novel and commonplace situations, augmented reality (AR) is stimulating innovation in a broad range of sectors. This book presents innovative AR applications in education and industry. Filled with case studies of applications, the book...Loe edasi...
Luis Pinto Coelho, Ricardo Queirós, Sara Seabra Reis
Sari: Advances in Medical Technologies and Clinical Practice
(Ilmumisaeg: 10-Dec-2021, Multiple-component retail product, Kirjastus: Medical Information Science Reference, ISBN-13: 9781668441060)
Within the last few years, devices that are increasingly capable of offering an immersive experience close to reality have emerged. As devices decrease in size, the interest and application possibilities for them increase. In the healthcare sector,...Loe edasi...