(Ilmumisaeg: 16-Sep-2025, Hardback, Kirjastus: Dark Horse Comics,U.S., ISBN-13: 9781506743370)
The colossal and hyper-detailed universe of Starfield evokes the golden age of early space flight with a NASA-punk aesthetic that is visible in every facet. Now, readers can explore the development of this tremendous feat of gaming production with T...Loe edasi...
Explores software and shows how moving image studies contribute to the wider and growing debates about algorithmic culture-- Invisible Digital helps us makes sense of something we cannot see by presenting an innovative approach to...Loe edasi...
Kickstart your game development journey with Godot 4 and create your own indie games from scratch in this part-color guide Key Features Implement custom scripts to control game logic and interactions Learn coding, design, and g...Loe edasi...
Designing Virtual Worlds, authored by a true pioneer, stands as the most comprehensive examination of virtual-world design ever written. This seminal work is a tour de force, remarkable for its intellectual breadth, encompassing the literary, econom...Loe edasi...
Designing Virtual Worlds, authored by a true pioneer, stands as the most comprehensive examination of virtual-world design ever written. This seminal work is remarkable for its intellectual breadth, encompassing the literary, economic, soci...Loe edasi...
How does someone become a pro gamer or the person behind the game? The gaming industry includes programmers, engineers, writers, artists, animators, players, and more. Learn more about this exciting field-- Provided by publisher. Careers...Loe edasi...
(Ilmumisaeg: 01-Aug-2025, Other book format, Kirjastus: Dark Horse Books, ISBN-13: 9781506752204)
A hardcover full-color book filled with concept and development art on the game Starfield!From the indomitable Bethesda Softworks comes the highly awaited art of the smash-hit game: Starfield. Unveil the wonders of the co...Loe edasi...
(Ilmumisaeg: 11-Jul-2025, Hardback, Kirjastus: White Owl, ISBN-13: 9781399038669)
Have you ever played a video game and wondered how it was made? Do you have an idea for a game but don’t know how to create it? Maybe you’re curious about the skills needed to land a job as a video games developer This book breaks down the tools and...Loe edasi...
Explore expert techniques in C++ to tackle performance bottlenecks, AI logic, and rendering issues for smoother, smarter, and scalable game development Key Features Solve real-world game dev problems with expert C++ data struct...Loe edasi...
Game Design Critic and expert Joshua Bycer is back with another entry in the Game Design Deep Dive series for a look at one of the most popular, and confusing, genres out there. Metroidvania is a genre of high-highs and low-lows, and Josh i...Loe edasi...