This introductory textbook introduces students to mathematical concepts and helps them to understand how they apply to the field of game development. The book covers mathematical concepts commonly used in game development while providing application...Loe edasi...
This introductory textbook introduces students to mathematical concepts and helps them to understand how they apply to the field of game development. This book covers the mathematical concepts commonly used in game development while providing oppo...Loe edasi...
This book will teach you fundamental mathematical concepts using Unity-based custom examples, explaining the implementations and demonstrating how these concepts are applied in building modern video game functionality. You will learn the theoretic...Loe edasi...
(Ilmumisaeg: 13-Aug-2012, Paperback / softback, Kirjastus: A K Peters, ISBN-13: 9781466554207)
This work looks at how digital games fit into the long history of games and offers solutions to some of video games toughest design challenges. It covers the art and craft of developing a set of rules to create a contest between players or other age...Loe edasi...
(Ilmumisaeg: 30-Jan-2009, Hardback, Kirjastus: Chelsea House Publishers, ISBN-13: 9781604136036)
Outlines the ways video game designers use math to determine what the audience wants from a game, design characters, map out settings, and create colors. From Pac-Man to Xbox, people love playing video games. But many are unaware of the im...Loe edasi...