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Coding, Robotics, and Engineering for Young Students: A Tech Beginnings Curriculum (Grades Pre-K-2) [Pehme köide]

  • Formaat: Paperback / softback, 178 pages, kõrgus x laius: 279x216 mm, kaal: 439 g
  • Ilmumisaeg: 01-Jan-2018
  • Kirjastus: Prufrock Press
  • ISBN-10: 1618217186
  • ISBN-13: 9781618217189
Teised raamatud teemal:
  • Formaat: Paperback / softback, 178 pages, kõrgus x laius: 279x216 mm, kaal: 439 g
  • Ilmumisaeg: 01-Jan-2018
  • Kirjastus: Prufrock Press
  • ISBN-10: 1618217186
  • ISBN-13: 9781618217189
Teised raamatud teemal:
Gadzikowski provides educators with ideas for building foundation skills for coding, robotics, and engineering in students K-2. Each chapter offers several units that give specific lesson plans for the subject and grade level. The material is divided into sections focusing on coding, story coding, and robotics, respectively. The lessons use games and stories that will be accessible to young children; many lesson plans are disguised as games and fun activities. Of special note is that the lesson plans can be combined to create a week's worth of instruction. Follow-up questions and lesson assessments are included. Annotation ©2018 Ringgold, Inc., Portland, OR (protoview.com)

Coding, Robotics, and Engineering for Young Students builds foundational computer science and robotics skills and knowledge in bright Pre-K grade 2 students. Originally developed as enrichment courses for Northwestern University's Center for Talent Development, this curriculum emphasizes active, hands-on, and collaborative learning. Students are challenged to learn computer science content, such as coding and robotics engineering concepts, as well as practice high-level academic skills, such as creative problem solving, computational thinking, and critical thinking. Instructional practices balance screen time with active, collaborative classroom engagement. Learning is deepened when students are challenged to navigate the transition from a virtual learning environment to a tangible learning environment. The lessons can be implemented as standalone enrichment experiences or as part of a coordinated scope and sequence that leads to higher level computer science and engineering studies.

Introduction 1(4)
Tech Beginnings Curriculum Overview 5(4)
Track I Coding Constructions
9(32)
Unit I Coding Paths and Patterns: Grades Pre-K--K
11(8)
Unit II Coding Levels and Layers: Grades K--1
19(8)
Unit III Learn to Code: Loops!: Grades 1--2
27(8)
Unit IV Coding Scavenger Hunt: Grade 2
35(6)
Track II Story Code
41(34)
Unit I Story Code Alpha: Grades Pre-K--K
43(12)
Unit II Story Code Beta: Grades K--1
55(6)
Unit III Story Code Gamma: Grades 1--2
61(8)
Unit IV Story Code Delta: Grade 2
69(6)
Track III Robot Stories
75(36)
Unit I Bee-Bot Town: Grades Pre-K--K
77(8)
Unit II Primo Pathways: Grades K--1
85(8)
Unit III Hexbug Habitats: Grades 1--2
93(10)
Unit IV WeDo Go: Grade 2
103(8)
Track IV Robot Quest (Program Your Own Adventure)
111(36)
Unit I Robot Chase: Grades Pre-K--K
113(8)
Unit II Robot Shortcut: Grades K--1
121(8)
Unit III Robot Reaction: Grades 1--2
129(10)
Unit IV Robot Games: Grade 2
139(8)
Teacher Preparation 147(4)
Assessment 151(6)
Materials and Equipment 157(6)
Resources 163(6)
References 169(2)
About the Author 171
Ann Gadzikowski serves as Early Childhood Coordinator for the Center for Talent Development at Northwestern University in Evanston, IL. She is the author of many books for teachers and parents, including "Robotics for Young Children: STEM Activities and Simple Coding".