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Computational Practices and Applications for Digital Art and Crafting [Multiple-component retail product]

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  • Formaat: Multiple-component retail product, 291 pages, kõrgus x laius: 279x216 mm, Contains 1 Hardback and 1 Digital (delivered electronically)
  • Sari: Advances in Multimedia and Interactive Technologies
  • Ilmumisaeg: 17-Jul-2024
  • Kirjastus: Information Science Publishing
  • ISBN-13: 9798369329306
Teised raamatud teemal:
Computational Practices and Applications for Digital Art and Crafting
  • Formaat: Multiple-component retail product, 291 pages, kõrgus x laius: 279x216 mm, Contains 1 Hardback and 1 Digital (delivered electronically)
  • Sari: Advances in Multimedia and Interactive Technologies
  • Ilmumisaeg: 17-Jul-2024
  • Kirjastus: Information Science Publishing
  • ISBN-13: 9798369329306
Teised raamatud teemal:
In the current technology age, individuals and organizations need to utilize digital tools and resources to foster innovation and effectively address challenges. However, the realm of digital art and crafting is complex, and it requires a deep understanding of the tools and techniques and the social and economic factors that influence these practices. Computational Practices and Applications for Digital Art and Crafting is a comprehensive guide that offers a roadmap for digital makers and educators to navigate this dynamic field. This book covers various topics, from standard digital art practices to generative AI in art making. It provides practical guidance for digital makers, teachers, and managers of maker spaces, helping them to enhance their skills and stay relevant in the ever-changing digital landscape. As digital art and crafting continue to gain popularity, there's an increasing need for standards and best practices. This book offers a framework for understanding the materiality and immateriality of digital making and guidelines for creating and showcasing digital works. By providing a comprehensive overview of digital-making practices, this book equips readers with the knowledge and tools needed to excel in digital art and crafting. Its practical insights and strategies make it a must-read for anyone looking to master the art of digital making.
Shalin Hai-Jew works as the grant writer for Hutchinson Community College in Hutchinson, Kansas. Prior, she worked as an instructional designer at Kansas State University (K-State) for 17.5 years. She has taught at the university and college levels for many years (including four years in the Peoples Republic of China) and was tenured at Shoreline Community College. She has Bachelors degrees in English and psychology, a Masters degree in Creative Writing from the University of Washington (Hugh Paradise Scholar), and an Ed.D in Educational Leadership with a focus on public administration from Seattle University (where she was a Morford Scholar). She tested into the University of Washington at 14. She reviews for several publishers and publications. She has authored and edited a number of books. Hai-Jew was born in Huntsville, Alabama, in the U.S.