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Critical Analysis of China's Animation Industry: From the Magic Lantern to Artificial Intelligence [Kõva köide]

  • Formaat: Hardback, 205 pages, kõrgus x laius: 235x155 mm, 1 Illustrations, black and white
  • Sari: Numanities - Arts and Humanities in Progress
  • Ilmumisaeg: 01-May-2026
  • Kirjastus: Springer Nature Switzerland AG
  • ISBN-10: 3032186552
  • ISBN-13: 9783032186553
Teised raamatud teemal:
  • Kõva köide
  • Hind: 132,25 €*
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  • Kogus:
  • Lisa ostukorvi
  • Tasuta tarne
  • Tellimisaeg 2-4 nädalat
  • Lisa soovinimekirja
  • Formaat: Hardback, 205 pages, kõrgus x laius: 235x155 mm, 1 Illustrations, black and white
  • Sari: Numanities - Arts and Humanities in Progress
  • Ilmumisaeg: 01-May-2026
  • Kirjastus: Springer Nature Switzerland AG
  • ISBN-10: 3032186552
  • ISBN-13: 9783032186553
Teised raamatud teemal:
This book offers a comprehensive and up-to-date analysis of the Chinese animation industry, tracing its evolution from the magic lanterns of the 19th century to the cutting-edge AI-powered productions of today. It provides readers with an unparalleled look into the fascinating world of Chinese animation, exploring its rich history, cultural significance, and economic impact. Through extensive research, including original interviews with key industry figures and policymakers, this volume illuminates the complex interplay between artistic creation, technological innovation, market forces, and government policies that have shaped the trajectory of animation in China.

The journey begins with the early origins of moving images in China, exploring how traditional storytelling methods and visual arts laid the groundwork for the emergence of animation. The author describes the pioneering work of the Wan brothers, whose groundbreaking animations in the 1920s and 1930s set the stage for the development of a uniquely Chinese animation aesthetic. The book then delves into the golden age of Chinese animation during the socialist era, examining how the state-supported Shanghai Animation Film Studio produced internationally acclaimed works that blended traditional Chinese art forms with modern animation techniques. As China entered the reform and opening-up period, the animation industry underwent significant transformations. The book analyzes how the commercialization and globalization of the 1980s and 1990s reshaped the landscape of Chinese animation, bringing both new opportunities and challenges. Furthermore, it examines the influx of foreign animations, particularly from Japan and the United States, and how this influenced domestic production and audience preferences.
Chapter
1. Introduction: The Cultural and Economic Significance of
Animation in China.
Chapter
2. Early Beginnings: Magic Lanterns and the
Origins of Moving Images in China (1800s-1920s).
Chapter
3. The Pioneers:
The Wan Brothers and the Birth of Chinese Animation (1920s-1940s).
Chapter
4. The Golden Age: Shanghai Animation Film Studio and Socialist Animation
(1950s-1980s).
Chapter
5. Reform and Opening: The Commercialization and
Globalization of Chinese Animation (1980s-2000s).
Chapter
6. Government
Intervention: Animation as a Strategic Industry (2000s-2010s).
Chapter
7.
The Digital Revolution: New Technologies and Online Distribution
(2010s-present).
Chapter
8. Artificial Intelligence and the Future of
Chinese Animation.
Chapter
9. Case Studies of Major Chinese Animation
Companies and Productions.
Chapter
10. Policy Analysis: Government
Strategies to Develop the Animation Industry.
Chapter
11. Global Context:
Chinese Animation in the International Marketplace.
Chapter
12. Conclusion:
Challenges and Opportunities for Chinese Animation.
Dr. Vincenzo De Masi is an Associate Professor of Journalism, Media and Communication at Guangdong University of Foreign Studies in Guangzhou, China, and a former Associate Professor at Beijing NormalHong Kong Baptist University and the New York Institute of Technology. He holds a Ph.D. from the University of Lugano and the University of Zurich (SNSF ProDoc). His research focuses on creative industries in Asia, digital and social media cultures, and AI-driven audiovisual and immersive media production. He is the founding director of the Italian Film Summer School Veneto and Creative Director of FakeART, specializing in VR, AR, XR, and AI-based content production