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Gaslands: Refuelled: Post-Apocalyptic Vehicular Mayhem [Kõva köide]

  • Formaat: Hardback, 192 pages, kõrgus x laius x paksus: 244x198x20 mm, kaal: 796 g, 40 col
  • Sari: Gaslands
  • Ilmumisaeg: 19-Sep-2019
  • Kirjastus: Osprey Games
  • ISBN-10: 1472838831
  • ISBN-13: 9781472838834
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  • Formaat: Hardback, 192 pages, kõrgus x laius x paksus: 244x198x20 mm, kaal: 796 g, 40 col
  • Sari: Gaslands
  • Ilmumisaeg: 19-Sep-2019
  • Kirjastus: Osprey Games
  • ISBN-10: 1472838831
  • ISBN-13: 9781472838834
A set of revised and expanded wargaming rules for the exceptionally popular post-apocalyptic vehicle game, Gaslands.

A set of revised and expanded wargaming rules for the exceptionally popular post-apocalyptic vehicle game, Gaslands.

Shoot, ram, skid, and loot your way through the ruins of civilization with Gaslands: Refuelled, the tabletop miniature wargame of post-apocalyptic vehicular mayhem. With all new material including expanded and enhanced perks, sponsors, vehicle types, and weapons. Gaslands: Refuelled contains everything a budding wasteland warrior needs to build and customize their fleet of vehicles in this harsh post-apocalyptic future. Featuring a host of options for scenarios, environmental effects, and campaigns, allowing players to create their anarchic future.

Arvustused

If youre a board gamer looking for an easy entry point to the miniatures hobby, Gaslands is about as close a thing to perfect as I can imagine. -- Eric Tonjes * Shut Up & Sit Down * If you want to play a miniatures game thats truly unique from the standard laser guns and swords, Gaslands is a must [ ] Whether its a destruction derby, Mario Kart-style racing or protecting a massive war rig that youre escorting across a barren desert, theres lots to love in this gas-guzzling, budget miniatures game. -- Michael Whelan * Dicebreaker * I highly recommend this game. It jumps up off the table. You can feel the mud flying around. -- Joel Eddy * Drive Thru Reviews * Its Awesome! -- Ding & Dent * Episode 69 - Gaslands Review * There is an extremely fun game here packed in for a fantastic price. -- Jacob Stauttener * Must Contain Minis * An amazing amount of fun. -- No Pun Included * Episode 12 * Theres a new hobby obsession in my life that I am in love with and its called Gaslands. -- The Secret Cabal Gaming Podcast * Jamie Talks About: Gaslands and the Joy of a Miniatures Hobby * In Gaslands (think: a breezier, less crunchy, more modern Car Wars) there are no ranges of miniatures to draw from. Instead, the game encourages you to Mad Max-ify Matchbox and Hotwheels cars to use in your games. How much fun is this? Lots. -- Gareth Branwyn * Boing Boing * Whether youre a minis player looking for an excuse to let out your inner War Boy or someone looking to make use of your (or your childs) toy car collection for a fast, fun skirmish game, Gaslands is great way to get onto the fury road for an hour or two. -- Rob Wieland * Geek & Sundry *

Muu info

A set of expanded wargaming rules for the exceptionally popular post-apocalyptic vehicle game, Gaslands.
Intro 7(7)
Timeline
7(1)
Gaslands
7(2)
What Is Gaslands?
9(5)
Gaslands in 60 Seconds
9(2)
What You'll Need
11(3)
Basic Rules
14(24)
The Basics
14(1)
The Rule of Carnage
14(1)
Specific Rules
14(1)
Simultaneous Effects
14(1)
Vehicles
15(4)
Current Gear
16(1)
Hazard Tokens
16(1)
Movement Templates
16(3)
The Round
19(2)
Round Structure
19(1)
Gear Phases
19(1)
Qualifying for an Activation
20(1)
Pole Position
20(1)
Activations
20(1)
Movement Step
21(6)
Movement Step Timing
21(1)
Selecting a Movement Template
22(1)
Placing the Movement Template
22(1)
Skid Dice
22(1)
Resolving Skid Dice
22(3)
Final Position
25(2)
Weapons
27(3)
Shooting Templates
27(1)
Range
28(1)
Arc of Fire and Facing
28(2)
Attack Dice
30(1)
Attack Step
30(4)
Declare Targets
30(1)
Number of Attacks
31(2)
Roll Attack Dice
33(1)
Roll Evade Dice
33(1)
Suffer Damage
33(1)
Wipeout Step
34(2)
Wipeout
34(1)
Flip
35(1)
Example Activation
36(2)
Additional Rules
38(20)
Additional Movement Rules
38(2)
Hazardous Manoeuvres
38(1)
The "Touch It, Use It" Rule
38(1)
Reversing
39(1)
Forced Move
39(1)
Additional Skid Dice Rules
40(2)
Trivial Manoeuvres
40(1)
Push It
40(2)
Additional Attack Rules
42(1)
Distracted
42(1)
Cover
42(1)
Critical Hits
42(1)
Evading Special Attacks
42(1)
Damage
43(2)
Hull Points
43(1)
Getting Wrecked
43(1)
Explosions
44(1)
Wrecks
44(1)
Obstructions
45(7)
Starting in Contact with an Obstruction
45(1)
Interrupted Movement
45(1)
Interrupted Final Position
46(1)
Interrupted Movement Example
47(1)
Ignoring Obstructions
48(1)
Destructible Obstacles
49(1)
Sliding into Obstructions
50(2)
Collisions
52(3)
Collision Windows
52(1)
Resolving a Collision
52(1)
Orientation
52(1)
Reactions
53(1)
Roll Smash Attacks and Evades
54(1)
Gain Hazard Tokens
54(1)
Collisions with Obstacles
54(1)
Smash Attacks
55(3)
Calculating Attack Dice
55(1)
Weight Difference
56(1)
Resolve Smash Attacks
56(2)
Example Of Play
58(3)
Setting Up A Game
61(2)
Building A Team
61(1)
Choosing A Scenario
61(2)
Street Race
62(1)
Creating A Team
63(5)
Customising Your Team
64(1)
Team Size
64(1)
Choose A Sponsor
64(1)
Build Vehicles
64(1)
Building A Vehicle
65(1)
Basic Vehicle Types
66(1)
Buggy
66(1)
Performance Car
66(1)
Basic Weapons
67(1)
Advanced Rules
68(23)
Advanced Vehicle Types
68(4)
Ambulance
69(1)
Bike And Bike With Sidecar
69(1)
Drag Racer
70(1)
Helicopter And Gyrocopter
70(1)
Ice Cream Truck
70(1)
Monster Truck
71(1)
Tank
71(1)
War Rig
71(1)
Advanced Weapons
72(8)
Crew Fired Weapons
76(1)
Dropped Weapons
77(3)
Weapon Special Rules
80(3)
Ammo
81(1)
Blast
81(1)
Blitz
81(1)
Crew Fired
81(1)
Fire
81(1)
Indirect
82(1)
Splash
82(1)
Zero Crew
82(1)
Vehicle Upgrades
83(3)
Terrain
86(2)
Surfaces
86(1)
Obstacles
87(1)
Ramps
87(1)
Audience Votes
88(3)
Gaining Audience Votes
88(1)
Spending Audience Votes
89(1)
Audience Vote Effects
89(2)
Sponsors
91(13)
Rutherford
91(1)
Miyazaki
92(1)
Mishkin
93(1)
Idris
94(1)
Slime
95(1)
The Warden
96(1)
Scarlett
97(1)
Highway Patrol
98(1)
Verney
98(1)
Maxxine
99(1)
The Order Of The Inferno
100(1)
Beverly, The Devil On The Highway
100(2)
Rusty's Bootleggers
102(2)
Perks
104(12)
Aggression
104(1)
Badass
105(1)
Built
106(1)
Daring
107(1)
Horror
108(1)
Military
109(1)
Precision
110(1)
Pursuit
111(1)
Reckless
112(1)
Speed
113(1)
Technology
114(1)
Tuning
114(2)
The War Rig
116(6)
Modelling Your War Rig
116(1)
Articulated
117(3)
Cab And Trailer
117(1)
Arming An Articulated Vehicle
117(1)
Articulated Movement
118(1)
Pivoting An Articulated Vehicle
119(1)
Jackknife
119(1)
Ponderous
120(1)
Tanker Anchor
120(1)
Slides
120(1)
Wipeouts
120(1)
Piledriver Attack
121(1)
Ways To Play
122(32)
Scenarios
122(2)
Team Games
123(1)
Death Race
124(6)
Race Gates
124(1)
Setup
124(3)
The Race
127(1)
Race End
128(2)
Televised Events
130(5)
Arena Of Death
130(1)
Capture The Flag
131(1)
Flag Tag
132(1)
Saturday Night Live
133(2)
Wasteland Skirmishes
135(8)
Automated Salvage
135(1)
Express Delivery
136(3)
Scavenger Party
139(2)
The Revolution Will Be Televised
141(1)
Zombie Bash
142(1)
Special Events
143(11)
Big Game Hunter
143(2)
Desert Strike
145(2)
Monster Truck Smash
147(3)
Tank Commander
150(2)
Truckasaurus
152(2)
Campaigns
154(11)
Escalating Seasons
154(1)
Championship Seasons
155(1)
Televised Seasons
156(9)
Season Structure
156(1)
Televised Schedule
156(1)
Wasteland Skirmishes
157(1)
Pro-Earth Resistance
158(1)
Winning the Season
158(1)
Hire Teams
159(1)
Pre-game sequence
159(2)
Post-Game Sequence
161(4)
Savage Highways
165(11)
Narrative Campaign
165(2)
Riggers
166(1)
Gangers
166(1)
War Rig Upgrades
167(1)
Special Rules
167(1)
Scenario 1 Escape The City
168(1)
Scenario 2A Rescue
169(3)
Scenario 2B Ambush
172(1)
Scenario 3 Long Road Home
173(3)
Notes & Thoughts
176(3)
Organised Play
176(1)
Templates and Dice
176(1)
Racetrack Layouts
176(1)
Games Taking Too Long?
176(1)
Rule Unclear?
177(1)
Bases
177(1)
Changing the Scale
177(1)
Changing the Setting
178(1)
Credits 179(1)
Quick Reference 180
Mike Hutchinson is a passionate gamer and model-maker who wrote his first wargame at the age of 15. He lives in the inexplicably named village of Old Wives Lees in Kent with his wife, a library of games, and a menagerie of beasts.

David Auden Nash was born in Indiana, USA. He graduated with a BFA from DAAP at University of Cincinnati, and has been working in the illustration and design since 2008. He works primarily on board, card, and role-playing games, as well as books and video games.