Interaction design that entails a qualitative shift from a symbolic, language-oriented stance to an experiential stance that encompasses the entire design and use cycle.
Series Foreword
ix
Preface
xv
Acknowledgments
xxxi
1 Why We Need Soma Design
1
(26)
I Why
27
(36)
2 Theoretical Backdrop: The Primacy of Movement and Somaesthetics
29
(34)
II What
63
(80)
3 Showing, Not Telling: Six First-Person Design Encounters
65
(18)
4 Soma Mat, Breathing Light, and Sarka: An Autobiographical Design Account