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Designing for Change in Networked Learning Environments 1st ed. Softcover of orig. ed. 2003 [Pehme köide]

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  • Formaat: Paperback / softback, 536 pages, kõrgus x laius: 240x160 mm, kaal: 956 g, XX, 536 p., 1 Paperback / softback
  • Sari: Computer-Supported Collaborative Learning Series 2
  • Ilmumisaeg: 29-Jan-2011
  • Kirjastus: Springer
  • ISBN-10: 9048163218
  • ISBN-13: 9789048163212
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  • Formaat: Paperback / softback, 536 pages, kõrgus x laius: 240x160 mm, kaal: 956 g, XX, 536 p., 1 Paperback / softback
  • Sari: Computer-Supported Collaborative Learning Series 2
  • Ilmumisaeg: 29-Jan-2011
  • Kirjastus: Springer
  • ISBN-10: 9048163218
  • ISBN-13: 9789048163212
Designing for Learning in Networked Learning Environments is of interest to researchers and students, designers, educators, and industrial trainers across various disciplines including education, cognitive, social and educational psychology, didactics, computer science, linguistics and semiotics, speech communication, anthropology, sociology and design.



Computer Support for Collaborative Learning (CSCL) is a genuinely interdisciplinary field that strives to create a better understanding of collaborative learning that is mediated by a diverse set of computational technologies. The theme of CSCL 2003 "Designing for Change in Networked Learning Environments" reflects a commitment to influence educational practice in times of the Internet. The contributions in this volume include discussions on knowledge building, designing and analysing group interaction, design of collaborative multimedia and 3D environments, computational modelling and analysis, software agents, and much more.

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Springer Book Archives
1.1 Representational tools and the transformation of learning.- 1.2 How
sensing and mobile technologies can enhance collaborative learning in
classrooms and museums.- 2.1 Comparing graphical and textual preparation
tools for collaborative argumentation-based learning.- 2.2 Computer-supported
collaborative learning in the space of debate.- 2.3 Assessing and scaffolding
knowledge building: Pedagogical knowledge building principles and electronic
portfolios.- 2.4 Primeclimb: Designing to facilitate mediated collaborative
inquiry.- 2.5 Problematizing the problem: A single case analysis in a dPBL
meeting.- 2.6 A quartet in E: Investigating collaborative learning and
tutoring as knowledge creation processes.- 2.7 Developmental trajectory in
knowledge building: An investigation.- 2.8 Categorisation in knowledge
building: Task specific argumentation in a co-located CSCL environment.- 2.9
Grounding in electronic discussion: Standard (threaded) versus anchored
discussion.- 2.10 Supporting emergence of threaded learning conversations
through augmenting interactional and sequential coherence.- 3.1 Supporting
historical reasoning in CSCL.- 3.2 Collaborative modelling of rational
numbers.- 3.3 Students collaborative use of computer-based programming tools
in science: A descriptive study.- 4.1 Promoting interaction in large classes
with computer-mediated feedback.- 4.2 Some experiences with collaborative
exercises.- 4.3 New breed of computer supported student contests: Learning by
and for tele-collaboration.- 5.1 Towards lifelong learning environments:
Agents supporting the collaborative construction of knowledge in virtual
communities.- 5.2 Designing pedagogical agents for Cscl.- 5.3 Integrating
software agents with.- 6.1 Validating a representational notation for
collaborativeproblem solving.- 6.2 Deictic roles of external representation
in face-to-face and online collaboration.- 7.1 Supporting awareness to
facilitate collaborative learning in an online learning environment.- 7.2
Framework for scaffolding the development of problem representations by
collaborative design.- 7.3 Instructional support for computer-mediated
collaboration: Results from process analyses.- 7.4 Group skill usage: the
accuracy and impact of self-assessment and feedback.- 7.5 Influence of
feedback on distributed problem based learning.- 8.1 From face-to-face to
virtual space.- 8.2 Practices of collaborative authoring with video
episodes.- 8.3 CoVase: Collaborative visualization for constructivist
learning.- 8.4 Sdr: networking.- 8.5 Digital-EE II: RV-augmented interface
design for networked collaborative environmental learning.- 8.6 Role of icons
and chat boxes in computer supported collaborative learning.- 9.1
Full-contact poetry: Creating space for poetic collaboration.- 9.2 Solving
Menos paradox: Task sematics and narratives in multimediated educational
environments.- 9.3 Situating historical events through mixed reality.- 9.4
Epro2: Design of a system and a curriculum to support group learning for
school children.- 10.1 Individual behaviors and social structure in the
development of communication networks of self-organizing online discussion
groups.- 10.2 Measuring the perceived quality of social space in distributed
learning groups.- 10.3 Developing tools for analyzing Cscl process.- 10.4 How
social network analysis can help to measure cohesion in collaborative
distance learning.- 11.1 Extending the scope of the current discussion on
metadata towards situated models.- 11.2 A critical analysis of Ims learning
design.- 11.3 Analysis methods for collaborativemodels and activities.- 11.4
Towards an Xml-based representation of collaborative action.- 12.1 The
organisation of interaction in ditributed collaborative learning.- 12.2
Sharing perspectives in virtual interaction: Review of methods of analysis.-
12.3 Designing networked environments to support dialogical learning.- 12.4 A
study on heterogeneity during real-time collaborative problem solving.- 12.5
Stimulating questioning behaviour: a study on learning and understanding in
video-based design teams.- 12.6 Nonverbal signs in virtual environments.-
12.7 Is synchronous computer mediated collaborative problem-solving
justified only when by distance? Teachers points of view and
interventions with co-located groups, during everyday class activities.- 12.8
A participant experience method for illustrating individuals experiences in
the course of an evolving virtual learning community.- 12.9 Designing for
divergence.- 13.1 From lecture recording towards personalized collaborative
learning.- 13.2 The activeclass project: Experiments in encouraging classroom
participation.- 13.3 Supporting face-to-face learning with handheld devices.-
14.1 Scientific principles in Pasteurs quadrant: Integrating goals of
understanding and use in learning environments research.- 14.2 Moving toward
a theory of CSCL.- 14.3 A new conceptual framework for CSCL.- 14.4 Meaning
and interpretation in collaboration.