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Developing Game Sense in Physical Education and Sport New edition [Pehme köide]

  • Formaat: Paperback / softback, 304 pages, kõrgus x laius: 279x216 mm, kaal: 839 g
  • Ilmumisaeg: 06-Aug-2020
  • Kirjastus: Human Kinetics
  • ISBN-10: 1492594148
  • ISBN-13: 9781492594147
  • Formaat: Paperback / softback, 304 pages, kõrgus x laius: 279x216 mm, kaal: 839 g
  • Ilmumisaeg: 06-Aug-2020
  • Kirjastus: Human Kinetics
  • ISBN-10: 1492594148
  • ISBN-13: 9781492594147
Authors Ray Breed and Michael Spittle, long recognized as experts in the game sense model and teaching games for understanding approach, have created a complete resource for physical educators and coaches of games and team sports.

Their new book, Developing Game Sense in Physical Education and Sport, provides both the theoretical foundation and the practical application that teachers and coaches need to confidently teach their students and athletes the skills and game sense they need to successfully compete in games and sports.

This text, inspired by the authors&; previous book, Developing Game Sense Through Tactical Learning, offers new material since the publication of that 2011 book, particularly in relation to curriculum, assessment, and physical literacy. &;Our version of a game sense model has been modified over time and adjusted to meet the changing needs and requirements of learners and programs,&; Breed says. &;This book is an updated and improved variation of our original book, and it will assist teachers and coaches in integrating game sense into their sessions and curricula.&;

Through Developing Game Sense in Physical Education and Sport, teachers and coaches will be able to do the following:
  • Provide a logical sequence and step-by-step instructions for maximal learning, skill transfer, and game skill development
  • Accelerate learning by linking technical, tactical, and strategic similarities in three thematic game categories (There are 19 invasion games, 13 striking and fielding games, and 14 net and wall games.)
  • Save preparation and planning time by using the extensive planning and game implementation resources
  • Set up games with ease and effectively relate game sense concepts by following the 90 illustrations and diagrams created for those purposes
The text includes curriculum ideas and specific units for children ages 8 to 16. Unit plan chapters provide six sessions for each of the two skill levels (easy to moderate and moderate to difficult). The book also offers assessment tools and guidance for measuring learning as well as links to different curriculum frameworks. The appendixes supply teachers and coaches with useful tools, including score sheets, performance assessment and self-assessment tools, session plan outlines, and more.

Developing Game Sense in Physical Education and Sport takes into account regional differences in the game sense model and teaching games for understanding approach. Its organization will facilitate users&; ready application of the material. The text first provides an overview and theoretical framework of the concepts of skill, skill development, game sense, and assessment. It then goes on to explore the links between fundamental motor skills, game sense, and physical literacy. Later chapters offer thematic unit and lesson plans as well as assessment ideas. Practical resources, game ideas and descriptions, and assessment ideas are supplied, along with the practical application of game sense, teaching for skill transfer, structuring games, developing questioning techniques, and organizing sessions.

Developing Game Sense in Physical Education and Sport will allow coaches and teachers to develop the tactical, technical, and strategic skills their athletes and students need in game contexts. Coaches and teachers will also be able to help learners develop personal, social, and relationship skills. As a result, learners will be able to more effectively participate in, and enjoy, team games.

Developing Game Sense in Physical Education and Sport provides coaches and teachers with practical instructions to help learners develop the skills and understanding they need to effectively play games and sports. It offers instruction in invasion games, striking and fielding games, and net and wall games.
Preface vii
Acknowledgements ix
Key to Diagrams and Common Terms x
Chapter 1 Developing Skill in Games
1(16)
Games for Skill Learning
2(1)
Types of Skill
3(2)
Applying Skills in Games
5(1)
Pedagogical Methods in Games
6(9)
Fundamental Movement Skills and Game Sense
15(1)
Summary
15(2)
Chapter 2 Motor Control, Skill Acquisition and Pedagogy
17(16)
Motor Control Principles
18(4)
Skill Acquisition Principles
22(6)
Pedagogy and Game Sense
28(3)
Summary
31(2)
Chapter 3 The Game Sense Model
33(16)
How Does Game Sense Work?
33(1)
Our Game Sense Model
34(1)
Applying the Game Sense Model
35(2)
The Process of Teaching and Coaching Game Sense
37(9)
Using Game Sense and Dynamic Systems Approaches in Coaching Sport
46(1)
Summary
47(2)
Chapter 4 Developing Physical Literacy and Fundamental Movement Skills
49(12)
Physical Literacy
49(5)
Developing Fundamental Movement Skills
54(6)
Summary
60(1)
Chapter 5 Game Sense Outcomes and Curriculum in Physical Education and Sport
61(18)
Curriculum Frameworks
62(2)
Game Sense in Curriculum Frameworks
64(10)
Applying Game Sense Learning Outcomes to Coaching Sport
74(3)
Summary
77(2)
Chapter 6 A Thematic Approach to Teaching Game Sense
79(8)
Thematic Game Categories
80(3)
Introducing a Thematic Physical Education Curriculum
83(1)
Moving From a Traditional to a Thematic Physical Education Curriculum
84(2)
Summary
86(1)
Chapter 7 Invasion Games
87(36)
What Is an Invasion Game?
87(1)
Planning to Teach or Coach Invasion Games
88(2)
Teaching Strategies for Maximising Learning
90(2)
Applying the Game Sense Model to Invasion Games
92(1)
Game Descriptions
93(30)
Chapter 8 Invasion Games: Unit Plans
123(22)
Introduction
123(1)
Learning Outcomes
124(1)
Overview of Unit Plan
125(1)
Session Plans
126(7)
Invasion Games: Unit 1 Assessment Rubric
133(1)
Introduction
134(1)
Learning Outcomes
135(1)
Overview of Unit Plan
136(1)
Session Plans
137(6)
Invasion Games: Unit 2 Assessment Rubric
143(2)
Chapter 9 Striking and Fielding Games
145(30)
What Are Striking and Fielding Games?
145(1)
Planning to Teach or Coach Striking and Fielding Games
146(3)
Teaching Strategies for Maximising Learning
149(1)
Applying the Game Sense Model to Striking and Fielding Games
150(1)
Game Descriptions
150(25)
Chapter 10 Striking and Fielding Games: Unit Plans
175(22)
Introduction
175(1)
Learning Outcomes
176(1)
Overview of Unit Plan
177(1)
Session Plans
178(6)
Striking and Fielding Games: Unit 1 Assessment Rubric
184(1)
Introduction
185(1)
Learning Outcomes
186(1)
Overview of Unit Plan
187(1)
Session Plans
188(6)
Striking and Fielding Games: Unit 2 Assessment Rubric
194(3)
Chapter 11 Net and Wall Games
197(30)
What Are Net and Wall Games?
197(1)
Planning to Teach or Coach Net and Wall Games
198(2)
Teaching Strategies for Maximising Learning
200(2)
Applying the Game Sense Model to Net and Wall Games
202(1)
Game Descriptions
202(25)
Chapter 12 Net and Wall Games: Unit Plans
227(22)
Introduction
227(1)
Learning Outcomes
228(1)
Overview of Unit Plan
229(1)
Session Plans
230(6)
Net and Wall Games: Unit 1 Assessment Rubric
236(1)
Introduction
237(1)
Learning Outcomes
238(1)
Overview of Unit Plan
239(1)
Session Plans
240(6)
Net and Wall Games: Unit 2 Assessment Rubric
246(3)
Chapter 13 Assessing Learning Outcomes in Game Sense
249(30)
Developing Learning Outcomes for Game Sense
249(3)
Assessment in Game Sense
252(7)
Summary
259(2)
Appendix A Teaching Principles for Game Sense
261(1)
Appendix B Blank Game Sense Model
262(1)
Appendix C Blank Session Plan
263(1)
Appendix D Fair Play Checklist for Games
264(1)
Appendix E Master Score Sheet for a Five-Team Competition
265(1)
Appendix F Master Score Sheet for a Four-Team Competition
266(1)
Appendix G Master Score Sheet for a Three-Team Competition
267(1)
Appendix H Bonus Points Score Sheet
268(1)
Appendix I Tournament Ladder
269(1)
Appendix J Rotating Players in Invasion Games
270(1)
Appendix K Bonus Runs Score Sheet for Striking and Fielding Games
271(1)
Appendix L Score Sheet for Striking and Fielding Game: Paired Cricket
272(1)
Appendix M Score Sheet for Striking and Fielding Games: Quicket
273(1)
Appendix N Student Reflection for Invasion Games
274(1)
Appendix O Rating of Perceived Exertion (RPE) Chart
275(1)
Appendix P In-Game Performance Assessment Tool for Invasion Games
276(1)
Appendix Q In-Game Performance Assessment Tool for Striking and Fielding Games
277(1)
Appendix R In-Game Performance Assessment Tool for Net and Wall Games
278(1)
References 279(8)
Index 287(6)
About the Authors 293
Ray Breed is a lecturer of exercise and sport science at Swinburne University of Technology in Hawthorn, Australia. He has worked across all developmental levels, including as director of health, sport and physical education at St Leonards College and as high-performance manager and coach at North Melbourne Football Club in the AFL. He also provides in-service and professional development for teachers, coaches, and health and fitness professionals through Breed Sport Consulting. As a speaker, writer and presenter, Breed communicates with a wide audience on professional development in physical education, sport coaching, and health and exercise science. Breed, who received both his bachelor of education (in physical education) and his master of applied science from the University of Ballarat, has numerous publications to his credit, including Developing Game Sense Through Tactical Learning. He also has received the Victoria Honour Award and the Award of Distinction from the Australian Council for Health, Physical Education and Recreation (ACHPER) for outstanding contributions to the health and physical education profession.

Michael Spittle, PhD, is an associate professor of motor learning and physical education in the College of Sport and Exercise Science at Victoria University (VU) and a research associate in the Institute for Health and Sport at VU. Michael earned an undergraduate degree, with honours, in physical education and a PhD in motor learning and skill acquisition. He has also completed postgraduate study in psychological studies and education. Michael teaches and researches in the areas of motor learning, skill acquisition, motor development and applied movement science, including in areas such as practice design, player development, performance analysis and sports analytics, performance-enhancing technologies, developing game sense and decision-making training. In addition to being an author of numerous journal articles and conference publications, he has written several textbooks on skill acquisition in physical education and sport. A range of industry partners have leveraged his expertise for contract research, funded research projects and evaluation projects in exercise, sport, physical education and movement contexts.