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Doom Guy: Life in First Person [Kõva köide]

4.31/5 (2632 hinnangut Goodreads-ist)
  • Formaat: Hardback, 288 pages, kõrgus x laius: 229x152 mm
  • Ilmumisaeg: 20-Jul-2023
  • Kirjastus: Abrams Press
  • ISBN-10: 141975811X
  • ISBN-13: 9781419758119
  • Formaat: Hardback, 288 pages, kõrgus x laius: 229x152 mm
  • Ilmumisaeg: 20-Jul-2023
  • Kirjastus: Abrams Press
  • ISBN-10: 141975811X
  • ISBN-13: 9781419758119
The inspiring, long-awaited autobiography of video game designer and DOOM cocreator John Romero



DOOM Guy: Life in First Person is the long-awaited autobiography of John Romero, gamings original rock star and the cocreator of DOOM, Quake, and Wolfensteinsome of the most recognizable and important titles in video game history. Credited with the invention of the first-person shooter, a genre that continues to dominate the market today, he is gaming royalty.  



Told in remarkable detail, a byproduct of his hyperthymesia, Romero recounts his storied careerfrom his early days submitting Apple II code to computer magazines and sneaking computers out of the back door of his day job to do programming projects at night in his garage to a high-profile falling out with his id Software cofounder John Carmack, as well as his continued role in the gaming industry today as the managing director of Romero Games Ltd.  



His story is truly one of a self-made man, founding multiple companies after a childhood filled with violence and abuse drove him to video game design, where he could create new worlds and places to escape to. An alcoholic father, a racist grandfather who did not approve of Romeros parents mixed-race coupling, and a grandmother who once ran a brothel in Mexico combine for an illuminating story his youtha story that has never before been revealed.   



After years in the gaming spotlight, Romero is now telling his storyTHE WHOLE STORYin his own words.

Arvustused

The video gamecreating legend recounts a life in the programming trenchesStudents of game-making and business alike will find useful, sometimes rueful lessons. * Kirkus * A surprisingly moving autobiography [ Romero] manages to appeal to gamers and non-gamers alike with this celebration of triumphing over adversity. * Publisher's Weekly * DOOM GUY: Life in First Person is the best piece of historical nonfiction that has been written about video games to date and everyone should read it. * Screenrant * ??A straight-talking insider account of an inspiring self-made career marked by amazing highs and difficult lows. * Daily Beast * "Romeros Doom Guy: Life in First Person is not only among the most interesting windows into the rapidly evolving videogame scene of the 80s and 90sits arguably the best non-fiction gaming book of all time, giving a unique insight into one of the industrys most transformative eras through the eyes of one of its groundbreaking pioneers. * Forbes * Enthralling, informative, entertaining, exciting, mesmerizing, jaw-dropping, a wild ride, brilliant, well-written, fun, and so much more. These are just some of the terms I can use when describing John Romeros new book. * Native Viewpoint * "A highly entertaining and thoughtful memoir * The Wall Street Journal * An exuberant firsthand account. * Wired.com * Its this openness that makes Doom Guy absolutely necessary reading for anyone with even a passing interest in the history of the video game medium. * Comic Book Video Games *

Muu info

The inspiring, long-awaited autobiography of video game designer and DOOM cocreator John Romero
Computer and video game legend John Romero has designed and published more than 130 games since his first sale at the age of sixteen. A teenage programming prodigy, his major achievements include coinventing a series of revolutionary computer gamesDOOM, Quake, Wolfenstein 3D, and Commander Keenthat launched the industry's most popular genre, the first-person shooter. He lives in Galway, Ireland.