Muutke küpsiste eelistusi

Engineering Design Communication: Conveying Design Through Graphics [Kõva köide]

  • Formaat: Hardback, 719 pages, kõrgus x laius x paksus: 205x255x28 mm, kaal: 1701 g
  • Ilmumisaeg: 17-Jan-2000
  • Kirjastus: Prentice Hall
  • ISBN-10: 0201331519
  • ISBN-13: 9780201331516
  • Kõva köide
  • Hind: 107,19 €*
  • * saadame teile pakkumise kasutatud raamatule, mille hind võib erineda kodulehel olevast hinnast
  • See raamat on trükist otsas, kuid me saadame teile pakkumise kasutatud raamatule.
  • Kogus:
  • Lisa ostukorvi
  • Tasuta tarne
  • Lisa soovinimekirja
  • Formaat: Hardback, 719 pages, kõrgus x laius x paksus: 205x255x28 mm, kaal: 1701 g
  • Ilmumisaeg: 17-Jan-2000
  • Kirjastus: Prentice Hall
  • ISBN-10: 0201331519
  • ISBN-13: 9780201331516
Suitable for a foundation course in engineering graphics, this text reflects many of the changes that schools are making to their graphics courses, including the importance of sketching, incorporating the coverage of design necessary for effective modeling, and the use of the 3D solid model as a design database that may be used throughout the engineering design process. The first chapter introduces students to the process of design, then uses the design process as an organizing framework for the rest of the book. Annotation c. Book News, Inc., Portland, OR (booknews.com)

Engineering Design Communication is a new approach to the traditional engineering graphics course. The emphasis in the text reflects the changes that many schools are making to their graphics courses including the importance of sketching, 3D solid modeling, and the use of design databases throughout the engineering process. This text encourages readers to think about the broader context for their models so they plan for flexibility, downstream applications, and manufacture as they are learning to model. Gives readers a true foundation in graphic communication and the nature of visual information. Emphasizes sketching and visualization techniques throughout the text. Emphasizes solid and parametric modeling software as a means to building a design database. Fosters a real-world approach to engineering communication through the use of industry cases that profile practice in major corporation. Show how design goals influence the way models are made. Presents a wide variety of software and presentation tools. Prepares readers for the concurrent engineering environment where they must present ideas and work with non-technical personnel. Illustrates each technique with real examples of how it may be used so that readers can use it effectively in future studies and in the workplace. Prepares readers to evaluate and adopt new graphics tools as they are developed. Tutorial guides teach readers how to use a variety of solid and parametric modeling packages from a proven step-by-step approach used in other Lockhart tutorial guides. Step-by-step guides follow the organization of the text. For anyone interested in engineering graphics.

Designer's Notebook 2(36)
Engineering Graphics and the Design Process
3(35)
Objectives
3(2)
What Is Engineering Design?
5(1)
The Role of Graphics
6(3)
Visualization
6(1)
Communication
7(1)
Documentation
8(1)
A Model of the Design Process
9(2)
Graphics Tools in Action
11(10)
Problem Identification
11(1)
Graphics Tools/Skills: Reading Existing Drawings
11(1)
Tektronix
12(1)
Ideation
12(1)
Graphics Tools/Skills: Freehand Sketching
12(2)
Design Selection
14(1)
Graphics Tools/Skills: Interpreting Charts and Sketches
14(1)
Refinement
15(1)
Graphics Tools/Skills: 3D and Parametric Models
15(2)
Analysis
17(1)
Graphic Tools/Skills: Exporting Model Geometry for Analysis
17(1)
Design Selection
18(1)
Implementation
19(1)
Graphics Tools/Skills: Manufacturing and Assembly Drawings
19(1)
Documentation
20(1)
Graphics Tools/Skills: Rendered Views, Exploded Views
20(1)
Types of Design Processes
21(2)
Design Tasks
21(2)
Concurrent Engineering
23(4)
The Concurrent Design Process
24(3)
Concurrent Engineering and the CAD Database
27(1)
Design Teams
28(7)
Who's on a Design Team?
29(1)
Teamwork and the CAD Database
30(2)
Communication for Design
32(1)
The Designer's Notebook
32(3)
Exercises
35(3)
Designer's Notebook 38(44)
Ideation and Visualization
39(43)
Objectives
39(1)
The Design Process: Problem Identification
40(4)
Design Constraints
41(3)
Ideation
44(13)
Where Do You Get Your Ideas?
44(1)
Literature Search
45(2)
Consumer Surveys
47(1)
Competition Reviews
47(1)
Brainstorming
47(1)
Good Survey Question Design
48(1)
Individual Brainstorming
49(1)
Listing
50(1)
The Design Process
50(1)
Product Review/Design Review Meetings
51(1)
Product Review Stages
52(1)
Design Review
53(1)
The Role of Visualization in Ideation
54(3)
Building Visual Ability
57(6)
Tools
57(1)
Practice
58(1)
Sketching Basic Shapes
58(1)
Forget the Symbols You've Learned
58(1)
Optical Illusions
58(1)
Estimating Proportions
59(1)
Viewpoint
60(1)
Shading
60(1)
Positive and Negative Space
60(1)
Visual Perception
61(1)
The Physiology and Psychology of Seeing
62(1)
Construction Lines/Sketching Aid
63(1)
Schematic Drawings
64(10)
Standards
64(2)
Sketching a Block Diagram
66(1)
Drop Shadows
66(1)
Sketching an Electronic Schematic
67(1)
Sketching Thread and Fasteners
68(2)
Detailed Representation
70(1)
Simplified Representation
70(1)
Schematic Thread Representation
70(1)
Thread Notes
71(1)
Bolt Heads
71(1)
Springs
72(2)
Industry Case: Sketching For Ideation: Down Your Arm and Out Your Pencil John Houlihan, Timex
74(4)
Skills Summary
78(1)
Exercises
78(4)
Designer's Notebook 82(32)
Pictorial Sketching For Design Visualization
83(31)
Objectives
83(2)
Geometry of Solid Objects
85(1)
Pictorial Sketching
86(1)
Euler's Formula
86(1)
Isometric Sketches
87(7)
The True Size of an Angle
88(1)
Isometric Grid Paper
89(1)
Orientations of Isometric Views
89(1)
Creating an Isometric Sketch Using Isometric Grid Paper
90(1)
Sketching Isometrics without Grid Paper
90(1)
Nonisometric Lines
91(1)
Isometric Ellipses
91(1)
Creating a Scale Isometric Piping Layout
92(2)
Oblique Sketches
94(1)
Perspective Sketches
95(4)
Creating a Perspective Sketch
97(2)
Lettering
99(3)
General and Specific Notes
101(1)
Sketching Assemblies
102(1)
Sketching in the Design Process
103(1)
Industry Case: Sketching Techniques: One Thing Leads to Another Albert Brown, Affymax Research Institute
104(4)
Skills Summary
108(1)
Exercises
108(6)
Designer's Notebook 114(50)
Multiview Sketching
115(49)
Objectives
115(1)
Multiview Sketches
116(14)
The Geometry of Projection
117(1)
Orthographic Projection
117(1)
Standard Arrangement of Views
118(2)
Spacing between Views
120(1)
Relating Views to a Cartesian Coordinate System
120(2)
Systems of Projection
122(1)
The Glass Box
123(1)
First-Angle and Third-Angle Projection
124(1)
Using Projection Lines
125(1)
Reference Surfaces (Coordinate System)
126(2)
Sketching Orthographic Views
128(1)
Choosing the Front View
128(2)
Interpreting Multiview Drawings
130(10)
Lines and Points in a Multiview Drawing
130(1)
Normal, Inclined, and Oblique Surfaces
131(1)
Normal, Inclined, and Oblique Edges
132(1)
Cylinders, Spheres, and Cones in a Drawing
132(1)
Sketching Cylinders, Spheres, and Cones
133(1)
Intersections and Tangencies
134(3)
Projecting Curves
137(1)
Fillets and Rounds
138(1)
Scale
138(1)
Sketching Dimensions
138(2)
Visualizing the 3D Object
140(3)
Interpreting Views by Removed Portions
141(1)
Building a Physical Model
142(1)
Making a Clay Model
142(1)
Interpreting Linetypes
143(2)
Hidden Lines
144(1)
Centerlines
144(1)
Sketching Hex Head Bolts and Nuts
145(1)
Section Views
146(2)
Auxiliary Views
148(2)
Selecting Views
148(2)
Industry Case: Visualization: From 2D To 3D And Back Again Karen Markus, Cronus Integrated Microsystems, Inc.
150(7)
Skills Summary
157(1)
Exercises
157(7)
Designer's Notebook 164(38)
Using Geometry for Modeling and Design
165(37)
Objectives
165(1)
Drawing Geometry
166(1)
Working with Coordinates for 3D CAD Modeling
167(4)
The First Coordinate System
167(2)
Specifying Location
169(1)
Absolute Coordinates
169(1)
Relative Coordinates
169(1)
Polar Coordinates
170(1)
Using Existing Geometry to Specify Location
170(1)
Geometric Entities
171(7)
Points
171(1)
Lines
172(1)
Planes
173(1)
Circles
173(1)
Arcs
174(1)
Ellipses
174(1)
Formulas for Circles and Arcs
175(1)
The Perimeter of an Ellipse
176(1)
Spline Curves
176(2)
Geometric Relationships
178(2)
Solid Primitives
180(2)
Making Complex Shapes with Boolean Operations
181(1)
Recognizing Symmetry
182(2)
Right-and Left-Hand Parts
183(1)
Parting Line Symmetry
183(1)
Extruded Forms
184(1)
Swept Shapes
184(1)
Revolved Forms
185(1)
Irregular Surfaces
186(1)
User Coordinate Systems
186(1)
Transformations
187(8)
Geometric Transformations
188(1)
Viewing Transformations
189(6)
Industry Case: The Geometry of 3D Modeling: Use the Symmetry Marty Albini, Strategix ID
195(1)
Skills Summary
196(1)
Exercises
196(6)
Designer's Notebook 202(44)
Modeling for Refinement
203(43)
Objectives
203(1)
Refining the Design Idea through Modeling
204(6)
What Is a Model?
206(1)
Kinds of Models
206(2)
Model Qualities
208(2)
2D Models
210(4)
Paper Drawings
210(2)
2D CAD Models
212(2)
3D Models
214(4)
Physical Models
214(3)
Computer-Generated 3D Models
217(1)
Virtual Reality
217(1)
Types of 3D Models
218(19)
Wireframe Modeling
218(3)
Wireframe Modeler versus Wireframe Display
221(2)
Surface Models
223(1)
Surface Information in the Database
223(1)
Extruded and Revolved Surfaces
224(1)
Meshes
224(1)
NURBS-Based Surfaces
225(1)
Reverse Engineering
225(2)
Complex Surfaces/Combining Surfaces
227(1)
Editing Surfaces
228(1)
Surface Model Accuracy
229(1)
Using Surface Models
230(1)
Solid Models
231(1)
CSG Method and Boolean Operations
232(1)
BREP Method and Boolean Operations
232(1)
Hybrid Systems
233(1)
Solid Model Accuracy
233(2)
Modeling Kernel
235(1)
Using 3D Solid Models
236(1)
Parametric Models/Intelligent Models
236(1)
Choosing the Right Modeling Method
237(4)
Industry Case: 3D Modeling Methods: Not Just A Pretty Picture Mark Gerisch, M&L Auto Specialists, Inc.
241(3)
Skills Summary
244(1)
Exercises
244(2)
Designer's Notebook 246(42)
Parametric Modeling and Design
247(41)
Objectives
247(1)
Advantages of Parametric Modeling
248(2)
Parameters Control the Geometry
250(4)
Feature-Based Modeling
251(3)
Planning Parts for Design Flexibility
254(6)
Sketch Constraints
256(2)
Overconstrained and Underconstrained Sketches
258(1)
Setting the Base Point
259(1)
The Base Feature
260(5)
Adding Features to the Model
261(1)
Parent-Child Relationships
262(1)
Datum Planes and Surfaces
263(2)
Parametric Dimensions
265(3)
Formulas in Dimensions
266(2)
Editing the Model
268(4)
Standard Features
270(1)
Working with Built-in Features
270(2)
Complex Shapes
272(1)
Parametric Modeling Modes
272(3)
Assembly Mode
272(1)
Drawing Mode
273(1)
Bidirectional Associativity
273(1)
Nonparametric Dimensions
274(1)
Industry Case: Parametric Modeling: Capturing Design Intent Brandon Larocque, Barrett Technology
275(5)
Skills Summary
280(1)
Exercises
280(8)
Designer's Notebook 288(48)
Modeling for Manufacture and Assembly
289(47)
Objectives
289(1)
Combining Parts in an Assembly Model
290(6)
External References
291(1)
Parametric Assemblies
292(1)
Using Dynamic Assemblies
293(2)
Managing Assembly Files
295(1)
Assembly Constraints
296(1)
Intelligent Assemblies
296(7)
Layout Drawings
298(1)
Skeleton Models
299(2)
Global Parameters
301(1)
Seed Parts
302(1)
Parametric Drawing Elements
302(1)
Building a Useful Database: Bringing It All Together
303(6)
Standard Parts
303(1)
Adding Static Parts to a Parametric Database
304(1)
Threads and Fasteners
305(1)
Thread Forms
305(1)
Double and Triple Thread
306(1)
Right-and Left-Hand Thread
306(1)
Springs
307(1)
Modeling Springs
308(1)
Fillets and Rounds
308(1)
Using Your 3D Model to Determine Fits
309(8)
Interference Checking
309(1)
Tolerances
310(1)
Fit between Mating Parts
311(1)
Nominal Size and Basic Size
312(1)
Tolerances per Manufacturing Process
313(1)
Measurement and Inspection
314(2)
Accessibility Checking
316(1)
Design for Manufacturing
317(8)
Modeling Injection Molded Plastic Parts
318(3)
Cast Parts
321(1)
Modeling Machined Parts
321(1)
Modeling Sheet Metal Parts
322(3)
Industry Case: Modeling Sheet Metal Parts: Think Flat Stan McLean, VKI Technologies
325(3)
Skills Summary
328(1)
Exercises
328(8)
Designer's Notebook 336(38)
Drawing Control and Data Management
337(37)
Objectives
337(2)
Requirements for Engineering Documentation
339(5)
Drawing Approval and Release
340(2)
Change Orders
342(1)
Revision Block
342(1)
A Drawing as a Snapshot in Time
343(1)
Good Practices for Electronic Drawing Storage
344(7)
Storing Electronic Files
344(1)
Organized Directory Structures
344(2)
File Naming Conventions
346(1)
Drawing Standards
347(1)
Permission and Ownership
348(2)
Backing Up Drawing Files
350(1)
Storage Media
350(1)
Using the 3D Design Database in Concurrent Engineering
351(3)
Quality Management
352(1)
ISO 9000
352(2)
Product Data Management
354(9)
Organized by Product
355(1)
A Relational Database
356(3)
Managing Work Flow
359(1)
Archiving Work History
360(1)
Individual Productivity
361(1)
Interface Tools
361(2)
Data Management and the Web
363(3)
CAD Files on the Web
364(2)
Industry Case: Managing Engineering Drawings: A Library Metaphor Carl Fehres, IRI International
366(5)
Skills Summary
371(1)
Exercises
371(3)
Designer's Notebook 374(48)
Using the Model for Analysis and Prototyping
375(47)
Objectives
375(1)
Determining Mass Properties
376(7)
Factors of Safety
376(2)
Mass Property Calculations
378(2)
Understanding Mass Property Calculations
380(1)
Verifying Accuracy
380(1)
Units and Assumptions
381(1)
Materials
381(1)
Pounds Mass versus Pounds Force
382(1)
Specific Gravity
383(1)
Exporting Data from the Database
383(6)
File Formats
384(1)
Common Formats for Export
385(1)
Standard for the Exchange of Product Model Data
386(2)
Vector versus Raster Data
388(1)
Translating Data
388(1)
Downstream Applications
389(16)
Spreadsheets
389(1)
Equation Solvers
390(2)
Graphs
392(3)
Finite Element Analysis
395(4)
Simulation Software
399(3)
Human Factors
402(1)
Integrated Modeling and Design Software
403(2)
Prototyping Your Design
405(9)
Rapid Prototyping
406(1)
Translating the Model
407(1)
Current Rapid Prototyping Systems
407(4)
3D Printing
411(1)
Rapid Tooling
412(1)
Cores and Cavities
413(1)
Industry Case: Mass Properties: From I-DEAS To Excel Scott Adams, Ball Aerospace
414(2)
Skills Summary
416(1)
Exercises
417(5)
Designer's Notebook 422(44)
Implementation
423(43)
Objectives
423(2)
Manufacturing Processes Overview
425(5)
Manufacturing Processes
426(2)
Machining: A Manual Example
428(1)
Designing the Impact Tower Fixture
429(1)
Machining the Fixture
430(6)
Milling Machine
431(2)
Drill Press
433(1)
Lathe
434(1)
Inspection
435(1)
Computer-Aided Manufacturing (CAM)
436(7)
Communicating from CAD to Machine Code
439(3)
Generic Numerical Control Codes (NCI)
442(1)
NC Code
442(1)
G-Codes and M-Codes
443(1)
Tooling
443(2)
Jigs
444(1)
Fixtures
444(1)
Metal Forming
445(1)
Sand Castings
445(1)
Investment Casting
446(2)
Centrifugal Casting
446(1)
Die Casting
447(1)
Forging
448(1)
Sheet Metal Manufacturing
448(4)
Sheet Metal Fasteners
448(1)
Pattern Layout
449(1)
Developments
449(1)
Bend Allowance
450(2)
Stamping
452(1)
Packaging
452(1)
Plastics Manufacturing
453(5)
Injection Molding
454(1)
Extrusion Molding
454(1)
Injection and Extrusion Blow Molding
455(2)
Compression Molding
457(1)
Vacuum Molding
457(1)
Industry Case: Modeling for Manufacture: No Glues, no Screws Hugo Haselhuhn, C&K Systems
458(5)
Skills Summary
463(1)
Exercises
463(3)
Designer's Notebook 466(94)
Documentation Graphics
467(93)
Objectives
467(2)
The CAD Database as Design Documentation
469(1)
Standards
470(2)
ANSI Drawing Standards
471(1)
Working Drawing
472(11)
Assembly Drawings
472(4)
Part Drawings
476(7)
Preparing Working Drawings
483(1)
Standard Sheet Sizes
483(1)
Scale
484(1)
Developing Views from 3D Models
485(12)
Placing the Views
487(2)
Isometric Views
489(1)
Auxiliary Views
490(2)
Section Views
492(2)
Types of Sections
494(3)
Linetypes
497(2)
Phantom Lines
498(1)
Title and Revision Blocks
499(1)
Dimensioning
500(14)
Units
501(1)
Advantages of Metric Units
501(1)
Standard Dimension Appearances
501(1)
Dimension Lines
502(1)
Extension Lines
502(1)
Dimension Value
502(2)
Orientation
504(1)
Placement of Dimensions
504(1)
Choosing the Best Dimensions to Show
505(4)
Dimensioning Arcs and Circles
509(2)
Coordinate and Grid Dimensioning
511(1)
Standard Symbols for Dimensioning Common Features
511(1)
Dimensioning Chamfer
512(1)
Dimensioning Knurling
512(1)
Dimensioning Keyseats and Keyways
513(1)
Overdimensioning
514(1)
Tolerancing
514(10)
General Tolerance Notes
515(1)
Limit Tolerances
516(1)
Plus/Minus Tolerances
516(1)
Tolerance Stacking
516(1)
Baseline Dimensioning
517(1)
Fit
518(2)
The Basic Hole System
520(1)
The Basic Shaft System
520(1)
Allowance
520(1)
Maximum Material Condition
521(1)
Perfect Form
522(1)
Modeling for Tolerance Studies
522(1)
Metric Fit Tables and Designations
523(1)
Geometric Dimensioning and Tolerancing
524(16)
Geometric Characteristic Symbols
525(1)
The Feature Control Frame
525(1)
Form Tolerances for Individual Features
526(5)
Datum Surfaces and Features
531(1)
Tolerances for Related Features
532(1)
Datum Identifiers
532(1)
Tolerances for Related Features
532(2)
Runout
534(1)
Basic Dimensions
534(2)
Positional Tolerance
536(2)
Tolerancing Angles
538(1)
Supplementary Symbols and Modifiers
539(1)
Regradless of Feature Size
540(1)
Surface Control
540(5)
Specifications
545(1)
Patent Drawings
546(2)
Industry Case: Design Documentation: You Can Build One of Anything Jae Ellers, Tektronix
548(6)
Skills Summary
554(1)
Exercises
554(6)
Designer's Notebook 560(47)
Animation and Presentation Graphics
561(46)
Objectives
561(1)
Effective Presentations
562(10)
Text
565(1)
Charts and Graphs
566(1)
Pie Charts
567(1)
Bar Charts
567(1)
Line Charts
568(1)
Area Charts
568(1)
Presentation Software
569(1)
Formatting
570(1)
Organizing
570(1)
Importing Graphics
571(1)
Graphic Formats for Reports and Presentations
572(2)
Resolution
572(1)
Color Depth
573(1)
Graphic file Formats
573(1)
File Formats for 2D Images
574(1)
Object Linking and Embedding
574(1)
Rendering
575(7)
Lighting
575(3)
Placing Lights
578(1)
Materials
579(1)
Rendering Options
580(1)
Choosing Resolution and Color Depth
580(2)
Antialiasing
582(1)
Rendering Algorithms
582(3)
Flat Shading
582(1)
Gouraud Shading
583(1)
Phong Shading
583(1)
Ray Tracing
584(1)
Radiosity
585(1)
Animation
585(7)
Planning Your Animation
587(1)
Storyboarding
587(1)
Importing Geometry
588(1)
Keyframing Methods
589(1)
Transformations
589(1)
Inverse Kinematics
590(1)
Rendering the Animation
590(2)
VRML
592(11)
Industry Case: Animating Your Models: If A Picture Is Worth A Thousand Words... Robert Reisinger, Moutain Cycle
596(7)
Skills Summary
603(1)
Exercises
603(4)
Appendix Contents 607(82)
Glossary 689(14)
Index 703


Cindy Johnson is a writer and editor who has directed the development of software-based learning tools since 1982. In 1992, she developed the first Student Edition of AutoCAD Release 10, and since then has developed tutorial guides for Releases 11, through 14, AutoCAD Designer and Mechanical Desktop. With over 20 years of publishing experience and five years of involvement with the engineering graphics course, she has a clear vision of the course goals and the pedagogical challenges it presents.