Face It presents practical hands-on techniques, 3D modeling and sculpting tools with Maya and ZBrush production pipelines, uniquely focused on the facial modeling of 7 ethnicity models, featuring over 100 different models ranging in age from newborn to elderly characters. Face It is a resource for academic and professionals alike. Explore the modeling possibilities beyond the digital reference galleries online. No more having to adapt medical anatomy texts to your own models! Explore the finite details of facial anatomy with focus on skull development, muscle structure, ears, eyes, nose and mouth paired with side by side comparisons of reference photos, anatomical construction and chapter focused 3D tutorials.
- Examine the maturing of the human face from youth to old age, dynamically create ethnic characters with ease and represent the differences between male and female facial models.
- A reference resource with practical hands-on techniques and digital workflows featuring photographic references, sculpting model studies, both in clay and 3D with construction techniques for professional modelers.
- Master the finite details of facial anatomy with focus on skull development, muscle structure, ears, eyes, nose and mouth with practical ease and side by side comparisons of reference photos, anatomical construction and chapter focused 3D tutorials.
- Industry insight with tried and true methods featuring the best practices in 3D applied arts with cutting edge examples, personal portfolios and interviews with top modelers.
Face It presents practical hands-on techniques, 3D modeling and sculpting tools with Maya and ZBrush production pipelines, uniquely focused on the facial modeling of 7 ethnicity models, featuring over 100 different models ranging in age from newborn to elderly characters. Face It is a resource for academic and professionals alike. Explore the modeling possibilities beyond the digital reference galleries online. No more having to adapt medical anatomy texts to your own models! Explore the finite details of facial anatomy with focus on skull development, muscle structure, ears, eyes, nose and mouth paired with side by side comparisons of reference photos, anatomical construction and chapter focused 3D tutorials.
- Examine the maturing of the human face from youth to old age, dynamically create ethnic characters with ease and represent the differences between male and female facial models.
- A reference resource with practical hands-on techniques and digital workflows featuring photographic references, sculpting model studies, both in clay and 3D with construction techniques for professional modelers.
- Master the finite details of facial anatomy with focus on skull development, muscle structure, ears, eyes, nose and mouth with practical ease and side by side comparisons of reference photos, anatomical construction and chapter focused 3D tutorials.
- Industry insight with tried and true methods featuring the best practices in 3D applied arts with cutting edge examples, personal portfolios and interviews with top modelers.
As animation software becomes more advanced and graphics become more refined, the opportunity to create informative detail becomes more achievable in your characters. You can't give every character the same facial contours anymore. Today's graphic engines and hi-definition screens enhance detail, and the features in your character can make or break the believability of your game or movie.
Face It provides you with the resources that you need to ensure an accurate character model. By examining the skulls of people of different ages, ethnicities, and geographical areas, authors Patricia Beckmann-Wells and Scott Wells showcase the intricacies of the human head and face, and show you how to apply that to your models. Whether it be a Caucasion women in her 50s or an African man in his late 20s, you'll know how to properly shape a forehead, an eye socket, and even cheekbones to ensure the 100% accuracy of your 3D character.