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Fathom Fall [Kõva köide]

  • Formaat: Hardback, 304 pages, kõrgus x laius x paksus: 210x140x24 mm, kaal: 354 g
  • Sari: Fathom Fall
  • Ilmumisaeg: 03-Mar-2026
  • Kirjastus: Bloomsbury Childrens Books
  • ISBN-10: 1547616520
  • ISBN-13: 9781547616527
  • Kõva köide
  • Hind: 21,11 €*
  • * hind on lõplik, st. muud allahindlused enam ei rakendu
  • Tavahind: 24,84 €
  • Säästad 15%
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  • Tellimisaeg 2-4 nädalat
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  • Formaat: Hardback, 304 pages, kõrgus x laius x paksus: 210x140x24 mm, kaal: 354 g
  • Sari: Fathom Fall
  • Ilmumisaeg: 03-Mar-2026
  • Kirjastus: Bloomsbury Childrens Books
  • ISBN-10: 1547616520
  • ISBN-13: 9781547616527
The Maze Runner meets Fortnite in this action-packed young YA about a boy who finds out the monsters from his favorite video game are real.

The Maze Runner meets Fortnite in this action-packed young YA about a boy who finds out the monsters from his favorite video game are real.

They came for our water, but they'll settle for our blood.

Fourteen-year-old Wyatt is number three on the leaderboards for his favorite video game, Fathom Fall, but in real life, he's the “Water Baby” kid of engineers at Hydrexo, the company that supplies 75% of North America's water. He's always had easy access to water while others have to line up to pay exorbitant prices at public taps, and he's totally awkward and feels totally useless. To prove he's more than a privileged Water Baby, Wyatt is determined to win the upcoming Fathom Fall championship and finally make a name for himself.

But when the water-guzzling monsters from the game start appearing in real life, Wyatt suspects that the tournament is about more than prize money. More than ever, Wyatt wants to win, and as the tournament approaches, he starts to worry: Why won't anyone tell them what's really going on? Why would the military train kids to hunt the monsters for them? And how far is he willing to go to prove himself?

Set in a near-future, water-scarce Toronto, Fathom Fall is a high-octane speculative thrill ride that questions the ethics of new technology and how it defines our very reality.

Arvustused

A visceral psychological thriller. . . . The writing is relentlessly intense and successfully conveys the high stakes and psychological trauma endured by the young protagonists, dealing honestly with issues of class, corporate power, and violence. The apt use of sarcastic humor breaks up the intense thriller storyline. . . . This grim, sophisticated, and deeply unsettling story is a necessary addition for readers dealing with complex social and ethical issues. Fans of gritty, politically charged thrillers will be highly engaged. * School Library Journal, starred review * [ A] pulse-pounding dystopian thriller. . . . A provocative look at how technology can shape society and necessity can drive humankind. * Publishers Weekly * A compulsive read with room for a sequel. . . . A fast, ferocious thriller in which water wars, virtual violence, and murky morals collide. * Kirkus Reviews * A dystopian tale ideal for fans of video games and readers who appreciate works with complex ethical questions. * Booklist *

Muu info

The Maze Runner meets Fortnite in this action-packed young YA about a boy who finds out the monsters from his favorite video game are real.
Matteo L. Cerilli (he/him) is a trans masc author specializing in speculative fiction for all ages. His work includes the YA novels Lockjaw and Bad in the Blood, the middle grade Somethings Up with Arlo, and various poems in various places. He currently lives in Toronto with his partner. https://www.matteolcerilli.com/ @matteolcerilli