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Fire in the Valley [Pehme köide]

  • Formaat: Paperback / softback, 424 pages, kõrgus x laius x paksus: 234x191x22 mm, kaal: 818 g
  • Ilmumisaeg: 08-Jan-2015
  • Kirjastus: The Pragmatic Programmers
  • ISBN-10: 1937785769
  • ISBN-13: 9781937785765
  • Formaat: Paperback / softback, 424 pages, kõrgus x laius x paksus: 234x191x22 mm, kaal: 818 g
  • Ilmumisaeg: 08-Jan-2015
  • Kirjastus: The Pragmatic Programmers
  • ISBN-10: 1937785769
  • ISBN-13: 9781937785765

In the 1970s, while their contemporaries were protesting the computer as a tool of dehumanization and oppression, a motley collection of college dropouts, hippies, and electronics fanatics were engaged in something much more subversive. Obsessed with the idea of getting computer power into their own hands, they launched from their garages a hobbyist movement that grew into an industry, and ultimately a social and technological revolution. What they did was invent the personal computer: not just a new device, but a watershed in the relationship between man and machine. This is their story.

Fire in the Valley is the definitive history of the personal computer, drawn from interviews with the people who made it happen, written by two veteran computer writers who were there from the start. Working atInfoWorld in the early 1980s, Swaine and Freiberger daily rubbed elbows with people like Steve Jobs and Bill Gates when they were creating the personal computer revolution.

A rich story of colorful individuals, Fire in the Valley profiles these unlikely revolutionaries and entrepreneurs, such as Ed Roberts of MITS, Lee Felsenstein at Processor Technology, and Jack Tramiel of Commodore, as well as Jobs and Gates in all the innocence of their formative years.

This completely revised and expanded third edition brings the story to its completion, chronicling the end of the personal computer revolution and the beginning of the post-PC era. It covers the departure from the stage of major players with the deaths of Steve Jobs and Douglas Engelbart and the retirements of Bill Gates and Steve Ballmer; the shift away from the PC to the cloud and portable devices; and what the end of the PC era means for issues such as personal freedom and power, and open source vs. proprietary software.

Foreword to the Third Edition xvii
Preface to the Third Edition xxi
Acknowledgments xxiii
Your Own Computer xxv
1 Tinder for the Fire
1(34)
Steam
1(11)
The Breakthrough
12(3)
Critical Mass
15(10)
Breakout
25(4)
Hackers
29(6)
2 The Voyage to Altair
35(38)
Uncle Sol's Boys
35(5)
Going for Broke
40(9)
All Hell Breaks Loose
49(6)
Putting It Together
55(4)
The Competition
59(7)
The Fall
66(7)
3 The Miracle Makers
73(28)
After Altair
73(5)
Amateurs and Professionals
78(5)
Building One and Building Two
83(4)
Miracles and Mistakes
87(5)
est and Entrepreneur's Disease
92(3)
Death and Rebirth
95(6)
4 Homebrew
101(40)
Power to the People
101(7)
The Homebrew Computer Club
108(6)
Wildfire in Silicon Valley
114(5)
Nostalgia for the Future
119(7)
Sixers and Seventy-Sixers
126(6)
Home Rule
132(7)
Homebrew Legacy
139(2)
5 The Genie in the Box
141(42)
The Altair's First Recital
141(4)
Pleasure Before Business
145(5)
The First Operating System
150(5)
Getting Down to BASIC
155(6)
The Other BASIC
161(4)
Electric Pencil
165(3)
The Rise of General Software Companies
168(3)
The Bottom Line
171(2)
Software Empires
173(10)
6 Retailing the Revolution
183(34)
Spreading the Word: The Magazines
183(10)
Word of Mouth: The Clubs and Shows
193(6)
Hand-Holding: The First Retailers
199(11)
The Big Players
210(7)
7 Apple
217(56)
Jobs and Woz
217(9)
Starting Apple
226(16)
Magic Times
242(12)
Trouble in Paradise
254(8)
Shooting for the Moon
262(11)
8 The Gate Comes Down
273(34)
The Luggable Computer
275(6)
The HP Way and the Xerox Worm
281(7)
IBM
288(19)
9 The PC Industry
307(46)
Losing Their Religion
307(4)
Clones
311(3)
Consolidation
314(9)
Commoditization
323(9)
Cyberspace
332(11)
Apple Without Jobs
343(10)
10 The Post-PC Era
353(24)
The Big Turnaround
353(5)
Getting Really Personal
358(7)
Into the Cloud
365(3)
Leaving the Stage
368(1)
Looking Back
369(8)
Index 377
Best known as the editor of Dr. Dobb's Journal, Michael Swaine created or helped launch a dozen magazines, from InfoWorld to PragPub. He has written more than a thousand articles and columns for publications ranging from the Farmer's Almanac to MacUser. He currently edits books for the Pragmatic Bookshelf and is working on a mystery novel set in the mythical Northwest State of Jefferson. Paul Freiberger is an award-winning author, inventor, and former journalist. His books include Fuzzy Logic, which won the Los Angeles Times Book Prize. He has written thousands of newspaper and magazine articles and columns, as well as speeches, white papers, and op-eds for top publications such as the Wall Street Journal.