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Fixing Your Scrum: Practical Solutions to Common Scrum Problems [Pehme köide]

  • Formaat: Paperback / softback, 200 pages, kõrgus x laius: 235x191 mm
  • Ilmumisaeg: 31-Jan-2020
  • Kirjastus: Pragmatic Bookshelf
  • ISBN-10: 1680506978
  • ISBN-13: 9781680506976
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  • Formaat: Paperback / softback, 200 pages, kõrgus x laius: 235x191 mm
  • Ilmumisaeg: 31-Jan-2020
  • Kirjastus: Pragmatic Bookshelf
  • ISBN-10: 1680506978
  • ISBN-13: 9781680506976

A Scrum Master's work is never done. The Development team needs your support, the Product Owner is often lost in the complexities of agile product management, and your managers and stakeholders need to know what will be done, by when, and for how much. Learn how experienced Scrum Masters balance the demands of these three levels of servant leadership while removing organizational impediments and helping Scrum Teams deliver real world value. Discover how to visualize your work, resolve impediments, and empower your teams to self-organize and deliver using the Scrum Values, Agile Principles, and advanced coaching and facilitation techniques.

A Scrum Master needs to know when their team is in trouble and understand how to help them get back on the path to delivery. Become a better Scrum master so you can find the problems holding your teams back. Has your Daily Scrum turned in to a meeting? Does your team struggle with creating user stories? Are stakeholders disengaged during Sprint Review? These issues are common. Learn to use empiricism as your guide and help your teams create great products.

Scrum is so much more than a checklist of practices to follow, yet that's exactly how many organizations practice it. Bring life back to your Scrum events by using advanced facilitation techniques to leverage the full intelligence of your team. Improve your retrospectives with new formats and exercises. Ask powerful questions that spark introspection and improvement. Get support and buy-in from management. Use Scrum as a competitive advantage for your organization. Create a definition of done that improves quality and fix failing sprints.

Take the next step on your journey as a Scrum master. Transform your Scrum practices to help your teams enjoy their work again as they deliver high quality products that bring value to the world.

What You Need:

A moderate level of experience using the Scrum Framework.

Foreword xv
Acknowledgements xvii
Preface xix
1 A Brief Introduction to Scrum
1(6)
A Quick Overview
2(5)
2 Why Scrum Goes Bad
7(10)
Turning Scrum into Best Practices
8(2)
Lacking Goals
10(1)
Taylorism Creeping Back in
11(2)
Trust is Missing
13(2)
Coach's Corner
15(2)
3 Breaking Bad Scrum with a Value-Driven Approach
17(6)
Reviewing the Scrum Values
17(1)
Using the Scrum Values Every Step of the Way
18(2)
The Scrum Values in Action
20(2)
Coach's Corner
22(1)
4 The Product Owner
23(16)
Many Product Owners, One Product
25(1)
The Part-time Product Owner
26(2)
The Proxy Product Owner
28(2)
The Commander in Chief
30(2)
The Scrum Master + Product Owner
32(2)
Not Having a Clear Vision
34(2)
Coach's Corner
36(3)
5 The Product Backlog
39(18)
One Product, Many Product Backlogs
40(2)
Too Many (or Too Few) PBIs
42(3)
Inconsistent PBI Formats
45(3)
The Static Product Backlog
48(3)
Today's Forecast: Frustrated Stakeholders
51(2)
The Unordered Product Backlog
53(1)
Coach's Corner
54(3)
6 The Development Team
57(18)
Lacking Necessary Skills
58(3)
That's Not My Job
61(1)
Cutting Corners
62(4)
Everyone for Themselves
66(1)
Wait Your Turn
67(2)
The Team Is Too Big
69(1)
Not Taking the Initiative
70(2)
Coach's Corner
72(3)
7 Embracing the Scrum Master Role
75(18)
No One on My Team Knows Scrum
76(2)
Help! I'm the Impediment
78(2)
The Superhero Scrum Master
80(2)
The Rotating Scrum Master
82(3)
So Many Impediments, So Little Time
85(2)
The Dreaded Scrum Lord
87(1)
Turning into a Scrum Secretary
88(1)
Acting as the Janitor
89(1)
Coach's Corner
89(4)
8 Management
93(12)
Unprepared for Conversations
94(2)
Expecting Too Much From One Conversation
96(1)
Not Being Curious about Management's Needs
97(6)
Coach's Corner
103(2)
9 Thinking in Sprints
105(14)
We Need a Special Sprint
107(3)
Let's Change the Sprint Length
110(2)
Scrum Has Too Many Meetings
112(2)
Using Sprint Cancellations to Change Scope
114(1)
Follow the Requirements or Else
115(1)
Coach's Corner
116(3)
10 Sprint Planning
119(12)
Marathon Planning Events
121(1)
Leaving Sprint Planning without a Sprint Goal
122(2)
Maxing Out the Team
124(2)
Letting Debt Build Up
126(2)
Coach's Corner
128(3)
11 The Sprint Backlog
131(18)
Caution: Developers Burning Down
133(4)
Committing to the Sprint Backlog
137(3)
Update the Board!
140(2)
The Daily Projector Update
142(2)
Waiting on a Miracle
144(2)
Coach's Corner
146(3)
12 Reclaiming the Daily Scrum
149(14)
The Daily Scrum as Status Meeting
150(4)
The Twice-a-Week Scrum
154(1)
Not All Voices Are Heard
155(2)
The Team Isn't Making Progress
157(2)
Punishing Tardiness
159(1)
The 45-Minute Scrum
160(1)
The Team is Raising False Impediments
161(1)
Coach's Corner
162(1)
13 Deconstructing the Done Product Increment
163(12)
We Haven't Defined "Done"
166(3)
Cutting Quality to Hit a Release Date
169(2)
We'll Finish That Later
171(1)
Coach's Corner
172(3)
14 The Sprint Review
175(16)
Stakeholders Aren't Involved
177(1)
The Product Owner as Judge
178(2)
Presenting Undone Work
180(1)
Treating Sprint Reviews like Demos
181(1)
There's an `I' in Team
182(2)
The Stagnant Sprint Review
184(1)
Skipping It
185(3)
The Standing Ovation
188(1)
Coach's Corner
189(2)
15 The Sprint Retrospective
191(12)
Few Bother to Attend
192(1)
Superficial Commitments
193(1)
Meaningless Improvements
194(2)
50% Participation
196(2)
Skipping It
198(1)
The Complaint Session
199(1)
Coach's Corner
200(3)
Index 203
A professional Scrum trainer with Scrum.org, Ryan Ripley has worked as a software developer, manager, director, and Scrum Master at various Fortune 500 companies in the medical device, wholesale, and financial services industries. He is host of "Agile for Humans," the top agile podcast on iTunes. Todd Miller has practical experience as a Scrum Master, Product Owner, Software Developer, and Agile coach on a variety of technical and creative projects across a multitude of industries.