Game Dev Stories: Conversations with Game Developers Volume 1 and 2 are a collection of interviews from renowned author, David L. Craddock, as he explores all corners of the video game industry. Collected from the author's archives, GameDev Stories gathers conversations with individuals from all corners of the industry: Who they are, the paths they paved, and their contributions to this multibillion-dollar industry. This text offers viewpoints from well known individuals like John Romero, Tom Hall, and Matt Householder. From artists and writers to programmers and designers, Game Dev Stories offers amazing insight and understanding to what occurs behind the screens of your favorite games and may help inspire future game developers in pursuing their dreams.
Author Bio
David L. Craddock writes fiction, nonfiction, and grocery lists. He is the author of over a dozen nonfiction books about video game development and culture, including the bestselling Stay Awhile and Listen series, Arcade Perfect: How Pac-Man, Mortal Kombat, and Other Coin-Op Classics Invaded the Living Room, and fiction for young adults including The Dumpster Club and Heritage: Book One of the Gairden Chronicles. Find him online @davidlcraddock on Twitter.
Acknowledgments |
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ix | |
About the Author |
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xi | |
Introduction: Minding My Qs and As |
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xiii | |
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1 The Rise and Fall of Cheat Codes |
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3 | (18) |
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Part 1 Dan Amrich, Editor---GamePro, Official Xbox Magazine (OXM), and Games Radar |
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3 | (7) |
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Part 2 David Brevik and Scott Miller |
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10 | (4) |
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Part 3 Richard Aplin and Allen Anderson---Game Genie |
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14 | (7) |
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2 Scott Miller: Apogee, Shareware, and id Software |
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21 | (20) |
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3 Tom Hall: Apple II and the Early Days of id Software |
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41 | (12) |
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4 Matt Householder: Epyx and California Games |
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53 | (12) |
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5 Milton Guasti and Steve Rothlisberger: AM2R |
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65 | (22) |
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6 John Romero: Apple II, id Software, and First-Person Shooters |
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87 | (16) |
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7 Brian Fargo: Founder of Interplay Entertainment and InXile Entertainment |
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103 | (10) |
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8 John Hancock: Game Collector |
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113 | (14) |
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9 "Infidelity": NES ROM Hacks |
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127 | (8) |
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10 Scott Coleman and Jay Cotton: Kali |
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135 | (10) |
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11 Kyoko Higo: Marketing Final Fantasy VII |
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145 | (12) |
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12 Meagan Marie: Senior Community Manager at Crystal Dynamics |
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157 | (10) |
Index |
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167 | |
Acknowledgments |
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ix | |
About the Author |
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xi | |
Introduction |
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xiii | |
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1 David Brevik: Co-Founder of Blizzard North |
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3 | (8) |
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2 Max and Erich Schaefer: Co-Founders of Blizzard North |
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11 | (8) |
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3 Stieg Hedlund: Designer on Diablo and Diablo II |
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19 | (8) |
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4 Speedy Shovelry: Shovel Knight Speedrunners |
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27 | (8) |
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5 Boss Digs: Designing Boss Fights in Shovel Knight |
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35 | (8) |
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6 Randy Littlejohn: Director of Photography on Gabriel Knight 2 |
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43 | (14) |
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7 Will Binder: Director on Gabriel Knight 2 |
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57 | (16) |
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8 Isla Schanuel: User Experience Researcher |
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73 | (10) |
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9 American McGee: Game Designer and Creative Director |
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83 | (10) |
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10 Jennell Jaquays: Game Designer and Writer |
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93 | (10) |
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11 David Bamberger: Marketing Final Fantasy VII in the US |
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103 | (14) |
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12 Chris Ansell: Marketing Final Fantasy VII in Europe |
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117 | (8) |
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13 Brian Harvey: Educator |
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125 | (12) |
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14 Super Marketing Showdown: InFamous versus Prototype |
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137 | (22) |
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15 PowerUp Audio: Sound of Combat |
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159 | (6) |
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165 | (6) |
Index |
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171 | |
David L. Craddock writes fiction, nonfiction, and grocery lists. He is the author of over a dozen nonfiction books about video game development and culture, including the bestselling Stay Awhile and Listen series, Arcade Perfect: How Pac-Man, Mortal Kombat, and Other Coin-Op Classics Invaded the Living Room, and fiction for young adults, including The Dumpster Club and Heritage: Book One of the Gairden Chronicles. Find him online @davidlcraddock on Twitter.