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Heavy Wizardry 101: Shellcodes, Backdoors, Droppers and Worms [Kõva köide]

  • Formaat: Hardback, 304 pages, kõrgus x laius: 235x178 mm
  • Ilmumisaeg: 09-Jun-2026
  • Kirjastus: No Starch Press,US
  • ISBN-10: 171850442X
  • ISBN-13: 9781718504424
  • Kõva köide
  • Hind: 75,89 €
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  • Formaat: Hardback, 304 pages, kõrgus x laius: 235x178 mm
  • Ilmumisaeg: 09-Jun-2026
  • Kirjastus: No Starch Press,US
  • ISBN-10: 171850442X
  • ISBN-13: 9781718504424
Aspiring hackers will learn foundational programming in C and assembly languages from a veteran hacker and develop the skills to create their own hacking tools.

In hacker lore, heavy wizardry means code so close to the metal it feels like magic—crafted by those who truly understand how the machine works. Heavy Wizardry 101 is your apprenticeship in that art.

You’ll start with the foundations—computer architecture, memory, and the stack—before progressing to real-world programs: shellcode, backdoors, droppers, and worms (all built and tested in safe, contained environments). Each chapter provides complete, working code for four major architectures: x86_64, ARM, MIPS, and RISC-V, revealing the similarities and differences between them.

You’ll learn how to:
  • Follow code from human-readable C down to raw assembly and opcodes
  • Adapt tools across architectures for maximum portability
  • Strip away compiler overhead to write smaller, faster binaries
  • Work confidently without relying on fragile, cutting-edge tools that can quickly become obsolete or change with new versions

Whether you’re an aspiring hacker, a security researcher, or a systems programmer, this book will give you the knowledge to not just run tools, but create them and understand exactly how and why they work.

Arvustused

"Heavy Wizardry 101 is a well-organized and accessible introduction to low-level programming in assembly for Linux, crafting multi-stage shellcode loaders, network and binary tools, and ELF binaries using only standard, open-source GNU command-line tools." Sergi Àlvarez i Capilla (aka pancake), Author of radare2

Acknowledgments
Introduction

Part I: Into the Machine: Awakening Code Spells
Chapter 1: Spell of the Binary Oracle: When Hardware Whispers in Opcodes
Chapter 2: Spell of Essence: Distilling C to Its Primordial ASM
Chapter 3: Spell of Rebirth: Transmuting Greetings into Shellcode
Chapter 4: Spell of Overflowing Frame: Mastering Stack Secrets
Chapter 5: Spell of the Undead: Writing a REPL to Animate a Botnet

Part II: Onto the Network: Unveiling Mystic Gateways
Chapter 6: Veil of Shadows: Unlocking Hidden Backdoors
Chapter 7: Veil of Ash: The Dropper That Leaves No Flame Behind

Part III: Through the Network: Casting Crawlers
Chapter 8: Casting the Twin Serpent: Summoning a Two-Headed Worm
Chapter 9: Casting the Lone Strand: Single-Stage Wormcraft
Chapter 10: Casting the Lost Hosts: Conjuring Network Scanners

Appendixes: The Forge
Appendix A: The Sorcerer's Forge: Preparing Your Workshop
Appendix B: Secrets of the Forge: Arcane Tricks for Low-Level Tools

Index
David Martínez Oliveira, aka Pico, has been writing code close to the metal since the 1990s, building software for computer vision, communications systems, laboratory equipment, and AR/VR/MR applications. A longtime GNU/Linux user, he explores security and low-level system internals both professionally and for fun.