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Higher Education Learning Methodologies and Technologies Online: 6th International Conference, HELMeTO 2024, Rome, Italy, September 2527, 2024, Revised Selected Papers, Part I [Pehme köide]

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  • Formaat: Paperback / softback, 400 pages, kõrgus x laius: 235x155 mm, Approx. 400 p., 1 Paperback / softback
  • Sari: Communications in Computer and Information Science 2467
  • Ilmumisaeg: 28-Aug-2025
  • Kirjastus: Springer International Publishing AG
  • ISBN-10: 3031940016
  • ISBN-13: 9783031940019
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  • Formaat: Paperback / softback, 400 pages, kõrgus x laius: 235x155 mm, Approx. 400 p., 1 Paperback / softback
  • Sari: Communications in Computer and Information Science 2467
  • Ilmumisaeg: 28-Aug-2025
  • Kirjastus: Springer International Publishing AG
  • ISBN-10: 3031940016
  • ISBN-13: 9783031940019
The two-volume set CCIS 2467 and 2468 constitutes the refereed post-conference proceedings of the 6th International Conference on Higher Education Learning Methodologies and Technologies Online, HELMeTO 2024, held in Rome, Italy, during September 2527, 2024. 



The 46 revised full papers presented in these proceedings were carefully reviewed and selected from 101 submissions. The papers are organized in the following topical sections:



Part I: Artificial Intelligence in Education Emerging Technologies and Digital Transformation in Education. Part II: Inclusion, Well-being, and Student Support Educational Policy, Ethics, and Teacher Professional Development.
 


.- Artificial Intelligence in Education.


.- Enhancing Active Learning in Education through ChatGPT and Concept Maps: A
Case Study.


.- Explaining Stress Factors Among Higher Education Students.


.- Introducing Generative AI in Higher Education: two case studies
in engineering and humanities disciplines.


.- Leveraging Generative AI in Pre-Service Teacher Training: Insights into
Assessment as Learning.


.- Comparative Evaluation of ChatGPT and Students in the Outcomes of Online
Learning Courses Related to Security.


.- Developing an AI-Powered System that Promotes Interactive Learning and
Engagement.


.- Artificial Intelligence Integration Toolkit for Computer
Science Education.


.- Towards the Improvement of Learning Task Generation by Combining Large
Language Models with Linked Open Data.


.- Argumentative Maps, GenAI and multimodality: A quasi-experiment to develop
argumentative skills in undergraduates.


.- Integrating AI and Flipped Learning: A Modern Framework for
Initial Teacher Training.


.- Toward AI Literacy How Future Educators View the Role of
Artificial Intelligence in Schools.


.- Enhancing Student Outcomes: Machine Learning Stacked Classifiers in Higher
Education.


.- Human and Artificial Agent Interaction to provide Generative Feedback at
University.


.- AI powered chatbot assistant for course organization.


.- AI in CS Education: Transformative Interventions and Research Frameworks.


.- Entropy-based Federated Learning to predict students dropout.


.- AI Mediated Learning Architectures.


.- Emerging Technologies and Digital Transformation in Education.


.- A.T.E.N.A. Teaching with 3D Models Optimal Conditions to Support Memory
Acquisition and Retrieval.


.- Identifying early TPACK signs in an undergraduate
students documentational work activity in an advanced mathematics course.


.- Blended Learning with MOOCs: An Example of Use in the Training of Computer
Science Students.


.- A Case Study for Video Game Usability Research with Fortnite Creative.


.- Fostering Media Education: a contemporary artwork through the lens
of accessibility.


.- Design and Organization of Assessment Using the MOODLE.


.- Museum education meets digital technologies: impacts on teaching
and teacher training.


.- Child-NAO robot interaction: a study from the educator
mediation perspective.


.- Enhancing Learning Motivation through Virtual Worlds and
Intelligent Tutoring Systems: a narrative review.