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History of the Gothic Video Game [Kõva köide]

  • Formaat: Hardback, 168 pages, kõrgus x laius: 297x210 mm, 170 colour illustrations; 170 Illustrations
  • Ilmumisaeg: 10-Jun-2024
  • Kirjastus: White Owl
  • ISBN-10: 1399069683
  • ISBN-13: 9781399069687
  • Formaat: Hardback, 168 pages, kõrgus x laius: 297x210 mm, 170 colour illustrations; 170 Illustrations
  • Ilmumisaeg: 10-Jun-2024
  • Kirjastus: White Owl
  • ISBN-10: 1399069683
  • ISBN-13: 9781399069687
Step into a world of darkness!

Towering castlesmagical spellsdemonic creaturescertain DEATH. The gothic video game has crossed generations, from 8-bit computers to the most powerful 4K PCs and consoles, to deliver dark thrills filled with atmosphere and peril.

Gathered in this book are some of the most prominent and enduring games to be developed under a veil of gothic presentation, from their gloomy settings to spine-chilling audio design. Follow the histories of some of gamings most popular franchises, such as the decade-spanning Castlevania series and FromSoftwares Soulsborne titles (Dark Souls, Bloodborne, Elden Ring).

Packed with over a hundred screenshots that encompass all generations of gaming - with home console, handheld and PC gaming included - and featuring trivia and recommendations across a variety of genres such as strategy games, hack-and-slashers and first-person shooters, _The History of the Gothic Video Game_ is an essential book for fans of all things macabre.

The shadows await
Chris Carton loves video games and movies, both good and bad. He was born in Galway, but now lives in Cork with his family, where he still tries to play and watch as many games and movies as he can squeeze into his busy family life. He once saved his pocket money and spent it on Small Soldiers for PS1, so youre in good hands here. He has previously written _A Guide to Video Game Movies_ and _The Ultimate Book of Movie Monsters_ for Pen & Sword/White Owl books.