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1 Introduction to Human Factors of Stereoscopic 3D Displays |
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1 | (8) |
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Part I Background Information |
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2 Basics of Human Binocular Vision |
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9 | (14) |
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2.1 Horopter and Binocular Disparity |
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9 | (4) |
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2.2 Binocular Disparity Gradient |
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13 | (2) |
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15 | (1) |
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2.4 Spatio-Temporal Frequency Processing |
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16 | (2) |
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18 | (2) |
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20 | (3) |
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3 Stimulus Arrangements for Creating Stereoscopic Displays |
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23 | (8) |
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23 | (3) |
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3.2 Temporal-Multiplexing |
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26 | (5) |
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Part II Factors That Affect Stereo Depth Perception in Stereo Displays |
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31 | (12) |
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4.1 Interocular Crosstalk |
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32 | (1) |
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4.1.1 Spatial Multiplexing |
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32 | (1) |
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4.1.2 Temporal Multiplexing |
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32 | (1) |
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4.2 Accommodation-Vergence Conflict |
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33 | (8) |
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4.3 Percival's Zone of Comfort |
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41 | (2) |
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5 Low-Level Factors, Continued |
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43 | (4) |
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5.1 Interocular Differences in Luminance |
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43 | (1) |
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5.2 Interocular Differences in Contrast |
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44 | (1) |
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44 | (1) |
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5.4 Summary of Low-Level Factors |
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45 | (2) |
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47 | (10) |
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6.1 Spatio-Temporal Frequency Effects |
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47 | (4) |
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6.2 Distance Scaling of Disparity |
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51 | (6) |
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6.2.1 Disparity Change with Egocentric Viewing Distance in Real World Viewing |
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52 | (1) |
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6.2.2 Disparity Change with Egocentric Viewing Distance in Stereo Display Viewing |
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53 | (1) |
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6.2.3 Remedy for Potential Accommodation--Vergence Conflict |
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54 | (3) |
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7 Contextual Factors, Continued |
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57 | (6) |
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57 | (5) |
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7.1.1 Proximal and Distal Stimuli |
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57 | (1) |
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58 | (1) |
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58 | (1) |
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59 | (1) |
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7.1.5 Distance Scaling with the Perceptual Constancies |
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60 | (1) |
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7.1.6 Perceptual Constancies When Viewing Stereo Displays |
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61 | (1) |
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7.2 Summary of Contextual Factors |
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62 | (1) |
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63 | (12) |
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8.1 High-Level Cue Conflict |
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65 | (6) |
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65 | (2) |
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8.1.2 Motion Parallax and Heading Control |
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67 | (2) |
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8.1.3 Motion Parallax/Binocular Parallax Conflict |
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69 | (2) |
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71 | (2) |
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8.3 Direct Manipulation Interfaces |
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73 | (2) |
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9 High-Level Factors, Continued |
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75 | (12) |
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9.1 Hand/Arm Tracking and Proprioception |
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75 | (2) |
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9.2 Interactive Stereo Displays and Spatial Reasoning |
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77 | (3) |
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77 | (1) |
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78 | (2) |
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9.3 Spatial Mental Models and Working Memory |
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80 | (3) |
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81 | (2) |
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9.4 Summary of High-Level Factors |
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83 | (4) |
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Part III Recommendations for Stereoscopic Display Design |
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10 Recommendations for Stereoscopic Display Design |
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87 | (2) |
References |
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89 | (12) |
Index |
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101 | |