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Intelligent Human Computer Interaction: 16th International Conference, IHCI 2024, Twente, The Netherlands, November 13-16, 2024, Revised Selected Papers, Part II [kõvakaaneline]

(Herausgegeben:Singh, Dhananjay; van 't Klooster, Jan-Willem; Tiwary, Uma Shanker)
  • Bibliog. andmed: 2025. xxi, 265 S. XXI, 265 p. 90 illus., 61 illus. in color. 235 mm
  • Formaat: Kartoniert
  • Sari: Lecture Notes in Computer Science 15558
  • Kirjastus: SPRINGER, BERLIN; SPRINGER NATURE SWITZERLAND; SPRING
  • ISBN-13: 9783031888809
  • Bibliog. andmed: 2025. xxi, 265 S. XXI, 265 p. 90 illus., 61 illus. in color. 235 mm
  • Formaat: Kartoniert
  • Sari: Lecture Notes in Computer Science 15558
  • Kirjastus: SPRINGER, BERLIN; SPRINGER NATURE SWITZERLAND; SPRING
  • ISBN-13: 9783031888809
This volume LNCS 15557 constitutes the refereed proceedings of 16th International Conference on Intelligent Human Computer Interaction, IHCI 2024, held in Twente, The Netherlands, during November 13-16, 2024.The 37 full papers and 2 short papers were carefully reviewed and selected from 107 submissions. They were categorized under the topical sections as follows:HCI across domainsAugmented & virtual realityUsability & UXHealthcare & clinicalAI Centric HCI

Responsible Digitalization or the Digitalization of Responsibility? Work, Technology and Responsibility Practices.- Assessing the Impact of Web Accessibility on User Satisfaction.- Synergizing Visualization Techniques and Machine Learning for Enhanced Diabetes Prediction and Management Using Tableau.- Impact of Noise and Hardware Connectivity on Grover s Quantum Search Algorithm in NISQ Devices.- TeamMeetingArranger A Less Disruptive Way of Do you have a minute? .- Integrating Blockchain and Post Quantum Cryptography Opportunities and Challenges.- A Survey based Evaluation of Interactive Virtual Reality Scenarios to Assess Emotions.- Physics Playground Insights from a Qualitative Quantitative Study about VR Based Learning.- Implementing a VR Enabled Bicycle Simulator Integrating Physical Sensor and Actuator Data for a Realistic Simulation Experience.- Exploring the Role of GenAI in Shaping Education.- Mobiquity a personalized accessibility proposal for an inclusive mobility a

pplication.- Discrimination by experience Survey users with disabil-ity about their attitudes, usage, and satisfaction of Italian digital services.- Assessing the Usability of Electric Car Interfaces A Focus group study.- DexAssist A Voice Enabled Dual LLM Framework for Accessible Web Navigation.- NeuroWizard Investigating the Effect of Gamification on BCI Performance among Adult Users with ADHD.- Detection of Symptoms of Mental Disorders using Hindi Corpora.- Design and Development of a Human Centered AI based Speech Therapy Tool for children with Speech Sound Disorder.- A Framework for Digital Technology to Foster Intergenerational Bonds at Home.- RAMM A Residual Attention Multimodal Model for Humor Detection.- GSIP a new system for prosody selection for gibberish speech.- Unveiling Deepfake Origins A Deep Learning Approach for Identifying Generative Technique Sequences in Deepfake Phylogenetics in the Indian Landscape.