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Interaction Techniques and Technologies in Human-Computer Interaction [Pehme köide]

Edited by , Edited by (Purdue University, West Lafayette, Indiana, USA and Tsinghua University, Beijing, P. R. China)
  • Formaat: Paperback / softback, 450 pages, kõrgus x laius: 254x178 mm, 31 Tables, black and white; 26 Line drawings, black and white; 97 Halftones, black and white; 123 Illustrations, black and white
  • Ilmumisaeg: 21-May-2026
  • Kirjastus: CRC Press
  • ISBN-10: 1032791373
  • ISBN-13: 9781032791371
  • Pehme köide
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  • Formaat: Paperback / softback, 450 pages, kõrgus x laius: 254x178 mm, 31 Tables, black and white; 26 Line drawings, black and white; 97 Halftones, black and white; 123 Illustrations, black and white
  • Ilmumisaeg: 21-May-2026
  • Kirjastus: CRC Press
  • ISBN-10: 1032791373
  • ISBN-13: 9781032791371
This book offers a thorough exploration of interaction design by examining various technologies,

interaction techniques, styles, and devices.

This book

Assists readers in acquiring a deep understanding of diverse ways humans interact with

computer technologies and in selecting the most suitable approach for various interactive

scenarios.

Introduces cuttingedge interaction techniques, including multimodal and gesturebased

interaction, wearables, haptic, speech and soundbased interaction, embodied interaction,

and more.

Advances beyond traditional interfaces to large and multiscreen interactions, proxemics,

braincomputer interfaces, affective computing and Extended Reality.

This book will appeal to individuals interested in Human-Computer Interaction research and

applications.
1. Interaction Styles.
2. Multimodal Interaction.
3. Input, Output, and
Interaction Devices.
4. Large and Multi-screen Displays, Proxemics, and
Interaction in Public Spaces.
5. Haptics and Tactile Interaction.
6.
Gesture-based Interaction.
7. Speech Interaction.
8. Sound-based Interaction.
9. Motion, and Animation in UX Design.
10. Interaction with Wearable
Technologies. 11.Tangible User Interfaces and Interaction with Physical
Objects.
12. Emotion Recognition and Affective Computing.
13. Interaction
Design for Augmented, Virtual and Extended Reality Environments.
14.
Brain-Computer Interfaces.
Constantine Stephanidis is Professor at the Department of Computer Science of the University of Crete, past Director of the Institute of Computer Science of FORTH and Founding Head of its Human-Computer Interaction (HCI) Laboratory and its Ambient Intelligence Program. He has been the Principal Investigator for over 180 European Commission, National and Industry funded projects. He is the founding editor of the International Journal Universal Access in the Information Society, co-editor of the International Journal of Human-Computer Interaction and General Chair of the HCI International Conference. He is the President of the Council for Research and Innovation of the Region of Crete and the President of the Hellenic National Accessibility Authority.

Gavriel Salvendy is University Distinguished Professor at the College of Engineering and Computer Science at the University of Central Florida and Founding President of the Academy of Science, Engineering, and Medicine of Florida. He is Professor Emeritus of Industrial Engineering at Purdue University and Chair Professor Emeritus and Founding Head of the Department of Industrial Engineering at Tsinghua University, Beijing, P.R. China. He is a member of the National Academy of Engineering and the recipient of the John Fritz Medal, which is frequently referred to as the Nobel Prize in Engineering. He is the Founding Editor of the International Journal of Human-Computer Interaction and the Founder of the International Conference on Human-Computer Interaction now in its 40th year.