Focusing on the cultural impact of the internet, researchers gathered at the June 2006 conference to explore the identity of digital actors within virtual environments, the intellectual origin of digital materials, and the accuracy of digital information. The 50 papers are organized into sections on new learning, psychology, e-culture, e-governance, e- commerce, and data and information privacy. Topics include internet addiction, the information literacy of primary school students in rural Taiwan, a training model to develop design in the virtual design studio, and global dissent in the management of cyberspace resources. The U.S. office of WIT Press is Computational Mechanics. Annotation ©2006 Book News, Inc., Portland, OR (booknews.com)
This book explores the technical, social and cultural implications of the emerging Information and communication technologies, addressing the technological and scientific development within education, commerce, governance, and security with a special emphasis on the impact on individuals, culture and society. Bringing together papers from the Second International Conference on Advances in Education, Commerce & Governance: Technology's Impact on Individuals, Culture and Society, the text will be of interest to researchers and academics working in areas related to the social, psychological and cultural impact of information communications technology (ICT). Specifically the book addresses a wide range of topics as diverse as: E-Commerce and E-Governance; Data and Information Privacy; Psychology; Gender; Culture; New Learning.