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JavaScript Crash Course: A Hands-On, Project-Based Introduction to Programming [Pehme köide]

  • Formaat: Paperback / softback, 376 pages, kõrgus x laius: 234x177 mm
  • Ilmumisaeg: 05-Mar-2024
  • Kirjastus: No Starch Press,US
  • ISBN-10: 1718502265
  • ISBN-13: 9781718502260
  • Formaat: Paperback / softback, 376 pages, kõrgus x laius: 234x177 mm
  • Ilmumisaeg: 05-Mar-2024
  • Kirjastus: No Starch Press,US
  • ISBN-10: 1718502265
  • ISBN-13: 9781718502260
JavaScript Crash Course is a fast-paced, thorough introduction to programming in JavaScript that will have you writing your own software and web applications in no time. Like the bestselling Python Crash Course, this hands-on guide is a must-have for anyone who wants to learn how to code from the ground up, this time using the popular JavaScript programming language.

JavaScript is the programming language of the internet, the secret sauce that makes websites dynamic, responsive, and all-around awesome. JavaScript Crash Course will quickly teach total beginners how to code in this popular, easy-to-learn language.

This light-hearted, fast-paced introduction teaches you programming essentials through fun examples, hands-on exercises, and projects like building a Pong-style game. Discover all the important aspects of the language without delving into expert-level nitty-gritty details or confusing jargon. You will quickly develop an understanding of key coding concepts including strings, functions, arrays, and loops, and then move on to more advanced topics, such as building web-page interactivity by manipulating the DOM, and drawing graphics with Canvas. Along the way, you’ll have fun using JavaScript to make  games, apps, and even create music.

Arvustused

"The perfect no-nonsense guide for folks who just want to roll their sleeves up and pick up the basics from scratch. It skips the distractions that often complicate a mastery of web programming, like UI frameworks, build tools, and server tech, using real projects to give aspiring web engineers a solid foundation." Jed Schmidt, founder of BrooklynJS

A fun, practical, hands-on introduction that I wish I had when I was learning JavaScript. Readers can learn from the very basics all the way through making real games and applications that are relevant to real-world development practices. Cassidy Williams, @cassidoo, startup advisor and CTO at Contenda

JavaScript Crash Course offers practical, pragmatic, and project-based education on how to think about and work with JavaScript. . . . By the time you complete the crash course, you'll be ready to start your own projects. Nick is providing a wonderful service with his hands-on teaching, both here and in JavaScript for Kids. I hope you enjoy the book as much as I did. Scott Hanselman, @shanselman, VP Developer Community at Microsoft

"Nick has managed to condense the foundational concepts of JavaScript into concise, approachable descriptions that are easily accessible to beginners. Throw in some fun lessons in graphics and sound to create a game, and you've got an excellent and engaging JavaScript book thats well worth your time." Nicholas C. Zakas, @slicknet, creator of ESLint and veteran JavaScript book author

"When learning an instrument, the best results come from balancing theory with playing real music. JavaScript Crash Course provides a similar balance for learning to program. You get to see JavaScript's workings as a language and fundamental part of the Web, while also sinking your teeth into some practical projects. This book will help you build up your JavaScript 'repertoire' and develop a good mindset for progressing further." Peter Cooper, Editor of JavaScript Weekly

"Ideal for high school and college students, self-study, and public library collections, Javascript Crash Course is a "must-have" for anyone who needs to learn Javascript fast for school, business, or just plain fun. Highly recommended!" Midwest Book Review

Introduction
Part I: JavaScript Basics
Chapter 1: What Is JavaScript?
Chapter 2: Data Types and Variables
Chapter 3: Arrays
Chapter 4: Objects
Chapter 5: Conditionals and Loops
Chapter 6: Functions
Chapter 7: Classes
Part II: Interactive JavaScript
Chapter 8: HTML, the Document Object Model, and CSS
Chapter 9: Event-Based Programming
Chapter 10: The Canvas Element
Part III: Projects
Chapter 11: Project 1: Making a Game
Chapter 12: Project 1B: Object-Oriented Pong
Chapter 13: Project 2: Making Music
Chapter 14: Project 3: Visualizing Data
Nick Morgan is a software engineer, most recently at Twitter. He started on the web team, writing JavaScript to help to build the main twitter.com website, before moving to writing Scala for the backend Tweets service, where he helped design Edit Tweet and the change from 140 to 280 character tweets. Nick grew up in the UK, and has a degree in Music and Sound Recording from the University of Surrey. He now lives in Colorado with his wife, two daughters, three cats, and one dog.