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Kotlin from Scratch: A Project-Based Introduction for the Intrepid Programmer [Muu formaat]

  • Formaat: Other book format
  • Ilmumisaeg: 01-Jan-2025
  • Kirjastus: No Starch Press
  • ISBN-10: 1718503539
  • ISBN-13: 9781718503533
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  • Lisa soovinimekirja
  • Formaat: Other book format
  • Ilmumisaeg: 01-Jan-2025
  • Kirjastus: No Starch Press
  • ISBN-10: 1718503539
  • ISBN-13: 9781718503533
Teised raamatud teemal:
"Covers Kotlin basics and the JavaFX library. Features over 30 math, science, and algorithmic projects, such as how to model the motion of a pendulum, simulate the orbits of a binary star system, render the Mandelbrot set, and implement nature-inspired algorithms. Also covers randomness, recursion, sorting and searching, and optimization"--

Learn to code in Kotlin by starting from scratch and gradually building skills to tackle a wide range of fun and challenging problems.

Kotlin isn’t just for building Android apps. As you’ll learn in Kotlin from Scratch, it’s also a general programming language for crafting both elegant and efficient code.

With the aid of 37 hands-on projects, you’ll move quickly through the language basics while building your problem-solving skills, even tackling advanced concepts like fractals, dynamic systems, and nature-inspired algorithms. You’ll explore the way Kotlin handles variables, control structures, functions, classes, and data structures, and you’ll learn to create visualizations using Kotlin and the JavaFX graphics library. Then you’ll build increasingly sophisticated apps to practice what you’ve learned while tackling challenges from math and science to algorithms and optimization.

As you progress through the book, you will:

  • Simulate physical systems, like the intricate dance of binary stars
  • Implement the classic Hill cipher for encryption and decryption 
  • Generate beautiful fractals with recursive algorithms 
  • Program classic computer science algorithms for sorting and searching
  • Solve the infamous Berlin52 traveling salesman problem 

Expand your language repertoire and improve your computational thinking with Kotlin from Scratch.
Introduction

Part I: Kotlin and JavaFX Essentials
Chapter 1: Kotlin Basics
Chapter 2: Arrays, Collections, and Classes
Chapter 3: Visualizing with JavaFX

Part II: Applications in Math and Science
Chapter 4: Fun with Math
Chapter 5: Fun with Science

Part III: Recursion, Sorting, and Searching
Chapter 6: The Wonderful World of Fractals
Chapter 7: Sorting and Searching

Part IV: Optimization with Nature-Inspired Algorithms
Chapter 8: The Genetic Algorithm
Chapter 9: Agent-Based Algorithms

Afterword
Appendix
Index